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Minecraft:Bedrock Edition beta 1.16.230.54

From SAS Gaming Wiki
Revision as of 07:43, 5 September 2025 by imported>Turki Hamdi
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Infobox version

Beta 1.16.230.54 is the third beta version for Minecraft:Bedrock Edition 1.17.0,Template:Efn released on April 8, 2021,<ref>Template:Cite</ref> which makes changes and tweaks to the Minecraft:Caves & Cliffs features, and fixes bugs.

Changes

Blocks

Minecraft:Azalea and Minecraft:Flowering Azalea

  • Azalea and flowering azalea can now be grown into an azalea tree when using bone meal.

Minecraft:Coal Ore, Minecraft:Diamond Ore, Minecraft:Gold Ore, Minecraft:Iron Ore, Minecraft:Lapis Ore

  • The textures of these ores have been changed.
    • Iron ore no longer has streaks, better matching the appearance of other ores.
    • Diamond ore closer resembles deepslate diamond ore.

Minecraft:Dripleaf

  • Breaking a dripleaf stem now drops a dripleaf item, matching Java Edition.
  • Small dripleaf can now be composted.

Minecraft:Glow Lichen

  • Glow lichen can now appear on the walls of underground water lakes.

Minecraft:Moss Block

  • Moss can now also spread vertically when using bone meal.
  • Applying Minecraft:bone meal to a moss block can also grow vegetation on existing moss blocks.

Minecraft:Pointed Dripstone

  • Water and lava now drip more often from pointed dripstone.

Minecraft:Powder Snow

  • Powder snow’s hardness was slightly increased, from 0.1 to 0.25.
  • Freeze time has decreased to 7 seconds and hurt frequency has decreased to 2 seconds.
  • Entities on fire now melt powder snow when colliding.
  • Increased vertical movement speed within powder snow (entities fall through powder snow faster).
  • Mobs now shake when they are fully frozen.
  • Entities wearing leather boots falling from a height of > 2.5 blocks sink into powder snow instead of landing on top of it.
  • Applied fog effect while standing close outside a powder snow block.

Minecraft:Structure Block

  • Added placement animation options in Load Mode, similar to the Template:Cmd functionality.
    • There are three animation mode options: None, Place by Layer, and Place by Block.
    • These animations can be adjusted by time in seconds.

Items

Minecraft:Leather Horse Armor

Mobs

Minecraft:Blaze, Minecraft:magma cube, and Minecraft:strider

Minecraft:Polar bear, Minecraft:snow golem, and Minecraft:stray

  • Are now immune to freezing.

Minecraft:Wandering trader

Minecraft:Villagers

World generation

Minecraft:Caves

Minecraft:Mineshafts

Minecraft:Shipwrecks

Gameplay

Minecraft:Chat

  • Added a warning message when attempting to place blocks at the minimum height limit.

Technical

GameTest Framework

  • Updated interfaces:
    • assertContainerContains
      • ItemIdentifier parameter changed to ItemStack.
    • assertItemEntityNotPresent and assertItemEntityPresent APIs
      • ItemStack parameter changed to ItemType.
  • Added new interfaces:
    • assertEntityNotTouching(entityIdentifier: string, position : Location)
      • Asserts that there is no entity of the given type at the given position.
    • assertEntityTouching(entityIdentifier: string, position : Location)
      • Asserts that there is an entity of the given type at the given position.
    • assertItemEntityCountIs(itemType : ItemType, position : BlockLocation, searchDistance : number, count : number)
      • Asserts that the entity item count in the given search area matches the expected count.
    • pulseRedstone(position : BlockLocation, duration : number)
      • Creates a redstone block at the given position and destroys it after "duration" ticks.

Fixes

Caves & Cliffs

  • Leads now correctly attach to axolotl.
  • There are no longer any unknown items in the creative inventory. (Template:Bug)
  • Cobbled deepslate is now next to cobblestone in the Creative inventory. Polished deepslate is next to deepslate.
  • Deepslate bricks now have correct breaktime.
  • Fixed pointed dripstone texture mapping.
  • The game no longer crashes when placing glow lichen on all sides of a single block.
  • Hanging roots now drop correctly when mined by Silk Touch enchanted tool.
  • Dripleaves now break completely when the leaf part is broken. (Template:Bug)
  • Applying bone meal to moss blocks no longer generates ferns. (Template:Bug)

Striders

  • Striders shake properly when out of lava again. (Template:Bug)

General

  • Fixed a bug where if the view bobbing setting was disabled, the player's hand would still bob. (Template:Bug)
  • Zombie villagers properly shake while being cured.
  • Fixed player spawning in unsafe locations when entering a random world for the first time. (Template:Bug)

Commands

Graphical

  • Charged creeper aura is rendered correctly in most cases now. (Template:Bug)
  • Fixed paintings no longer rendering.
  • Ray tracing specific textures are allocated/deallocated when toggling ray tracing on/off.

Items

  • Switching between some items (bow, trident, crossbow, shield) in your main hand no longer skips animation. (Template:Bug)

Gameplay

  • Underwater visibility has been improved.
  • Underwater color has been tuned to better match Java Edition with a richer blue tint.

User Interface

  • A message now displays when trying to place blocks below the minimum build height.

Notes

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References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

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