Minecraft:Commands/place
More actions
Template:For Template:For Template:Infobox command
Places a Minecraft:configured feature, structure, Minecraft:structure template, or Minecraft:template pool if possible.
Syntax
Java Edition
place feature <feature> [<pos>]- Place the Minecraft:configured feature.
place jigsaw <pool> <target> <max_depth> [<position>]- Place a Minecraft:jigsaw structure starting with the specified Minecraft:template pool, starting Minecraft:jigsaw block and maximum depth.
place structure <structure> [<pos>]- Place the structure.
place template <template> [<pos>] [<rotation>] [<mirror>] [<integrity>] [<seed>] [strict]- Place the Minecraft:structure template. (Works like using the load button in the UI for a Minecraft:structure block.)
Bedrock Edition
place feature <feature: features> [position: x y z]place featurerule <featurerule: featureRules> [position: x y z]- Place the Minecraft:feature.
place jigsaw <pool: filepath> <jigsawTarget: string> <maxDepth: int> [pos: x y z] [keepJigsaws: Boolean] [includeEntities: Bolean] [liquidSettings: LiquidSettings]- Place a Minecraft:jigsaw structure starting with the specified Minecraft:template pool, starting Minecraft:jigsaw block and maximum depth.
place structure <structure: string> [pos: x y z] [ignoreStartHeight: Boolean] [keepJigsaws: Boolean] [includeEntities: Boolean] [liquidSettings: LiquidSettings]- Place the structure.
- Only Template:EnvLink and Template:EnvLink and custom jigsaw structures can be placed.
- Place the structure.
Arguments
Template:El: Template:Argument
- Specifies the Minecraft:configured feature to place. See Minecraft:Feature for vanilla configured features.
- Template:Arg desc
- Specifies the structure. See Minecraft:Structure for vanilla structures.
- Template:Arg desc
- Specifies the start Minecraft:template pool to start generating a jigsaw.
- Template:Arg desc
- Specifies the Minecraft:jigsaw block that is connected to when generating the start structure pool.
- Template:Arg desc
- Specifies the max depth of the jigsaw.
- Template:Arg desc
Template:El: Template:Argument
- Specifies whether the jigsaws should be kept or not. If not specified, defaults to
false. - Template:Arg desc
Template:El: Template:Argument
- Specifies the Minecraft:structure template to place.
- Template:Arg desc
Template:El: Template:Argument and Template:Argument
Template:El: Template:Argument
- Specifies the start position of the placement.
- Template:Arg desc
Template:El: Template:Argument
- Specifies the feature.
- Template:Arg desc
Template:El: Template:Argument
- Specifies the feature rule.
- Template:Arg desc
Template:El: Template:Argument
- Specifies whether the structure should start generating at the given Y coordinate or follow its set height placement rules. If not specified, defaults to
false. - Template:Arg desc
Template:El: Template:Argument
- Specifies whether the structure will include the entities saved in it or not. If not specified, defaults to
false. - Template:Arg desc
Template:El: Template:Argument
- Specifies whether the structure will waterlog present blocks or not.
- Must be either Template:Cd, or Template:Cd. If omitted, defaults to Template:Cd.
Template:El: Template:Argument
- Specifies the rotation to apply to the placed template.
- Must be either Template:Cd, Template:Cd, Template:Cd, or Template:Cd. If omitted, defaults to Template:Cd.
Template:El: Template:Argument
- Specifies the mirroring to apply to the placed template.
- Must be either Template:Cd, Template:Cd, or Template:Cd. If omitted, defaults to Template:Cd.
Template:El: Template:Argument
- Specifies the integrity value to apply to the placed template (how complete the template that gets placed is). If omitted, defaults to 1.0.
- Template:Arg desc
Template:El: Template:Argument
- Specifies the seed to use for randomized degradation of the placed template when integrity is less than 1. If omitted, defaults to 0.
- Template:Arg desc
- Makes the command place blocks as-is without triggering block updates and shape updates.
Result
Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table
Output
Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table
History
Java Edition
Bedrock Edition
Issues
The check to ensure that the target position is loaded works by testing if blocks are placeable at Y=0 in the target chunk. If this check is made in a custom dimension where Y=0 is out of the world, it will always fail, preventing the command from ever succeeding.<ref>Template:Bug</ref>
References
External links
Minecraft:de:Befehl/place Minecraft:es:Comandos/place Minecraft:ja:コマンド/place Minecraft:pt:Comandos/place Minecraft:ru:Команды консоли/place Minecraft:zh:命令/place