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Minecraft:Invalid data value Leaves

From SAS Gaming Wiki
Revision as of 07:26, 8 January 2026 by imported>LauraFii (Java Edition)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Outdated Template:Exclusive Template:Infobox item Invalid data value leaves are item forms of the primary Minecraft:leaves block with damage values outside of the usual range which leaves can usually be obtained in.

Obtaining

Without the use of Minecraft:commands, invalid data value leaves are unobtainable in the last versions in which they existed without inheriting them from a prior version in which they were obtainable.

Breaking leaves blocks

Invalid data value leaves were obtainable by breaking leaves blocks placed in the world which had specific metadata values. When broken, the item would inherit the exact metadata that the block had, rather than be converted into one of the four valid states. This can be done from Beta 1.9 Prerelease 6 onwards.

The bug allowing for this was fixed in 12w49a,<ref>Template:Bug</ref> making invalid data value leaves unobtainable from this version onwards.

Value Species Obtained from Valid?
Template:BlockSprite 0 Oak Shears, or silk touch on a single leaf from a tree Yes
Template:BlockSprite 1 Spruce Yes
Template:BlockSprite 2 Birch Yes
Template:BlockSprite 3 Jungle Yes
Template:BlockSprite 4 Oak Silk Touch on a player-placed leaves block No
Template:BlockSprite 5 Spruce No
Template:BlockSprite 6 Birch No
Template:BlockSprite 7 Jungle No
Template:BlockSprite 8 Oak Silk Touch on a leaves block from a tree after an adjacent leaves block has been broken No
Template:BlockSprite 9 Spruce No
Template:BlockSprite 10 Birch No
Template:BlockSprite 11 Jungle No
Template:BlockSprite 12 Oak Silk Touch on a player-placed leaves block after an adjacent leaves block has been broken No
Template:BlockSprite 13 Spruce No
Template:BlockSprite 14 Birch No
Template:BlockSprite 15 Jungle No

In summary:

  • A large amount of leaves with metadata 8, 9, 10 or 11, depending on the species of the tree in question, can be obtained by breaking the leaves of a naturally-generated or sapling-grown tree using a tool with the Silk Touch enchantment. The first leaves block broken will always be of metadata 0, 1, 2 or 3, but the majority of subsequently broken leaves will return values 8, 9, 10 or 11.
  • Leaves with metadata 12, 13, 14 or 15, depending on species, can be obtained in bulk by manually placing leaves in a large, connected fashion such as a cuboid, and then proceeding to break all of these with a Silk Touch tool.
  • Leaves with metadata 4, 5, 6 or 7, depending on species, can be obtained in bulk by manually placing leaves in a spaced-out fashion, such that none of the placed leaves blocks are touching each other (even diagonally), and then breaking the blocks with a Silk Touch tool.

When placing leaves for the latter two cases, it is recommended that valid data value leaves are placed, as the placement of invalid data value leaves has not been fully researched for the version range in question.

Usage

Placement

Template:Info needed section Up until 17w46a,Template:Info needed placed invalid data value leaves will always place leaves that do not decay. Leaves items with damage 4, 5, 6 and 7 will place leaves with metadata 4, 5, 6 and 7 respectively. Similarly, items with damage 12, 13, 14 and 15 will place blocks with metadata 12, 13, 14 and 15. Items with damage 8, 9, 10 and 11 will respectively place blocks with metadata 12, 13, 14 and 15.

Conversion to future versions

In 1.13 (17w47a) onwards, distinguishing between block and item variants using metadata and damage was formally abolished. As a result of this, existing items would be converted over to the new ID system automatically. Invalid data value leaves behave anomalously in that instead of converting to their respective parent species, they all convert to oak leaves instead. Despite these items often being unknowingly collected and stored in older versions in such a way that conversion like this would end up being undesirable, Mojang have decided to not fix this.<ref>Template:Bug</ref>

Nomenclature

Leaves items with data values higher than 3, particularly oak leaves with a damage value of 4,<ref>https://youtu.be/HrTZOigsMwk</ref> are often referred to as "alpha leaves". This is a particularly egregious misnomer, as any of the twelve extreme data values can be obtained in versions as late as 1.4.5, with absolutely no involvement from Alpha or even Beta versions of the game. How exactly this specific term reached common usage remains unknown, although it may be tied to the existence of "alpha trees", in which trees generated or grown before Minecraft:Java Edition Beta 1.2 would be comprised of multiple species of leaves if upgraded to this version or beyond, as metadata which was previously reserved for leaf decay was now used for distinguishing different species of leaves from each other.

Similarly confusingly, Minecraft:petrified oak slabs are sometimes referred to as "alpha slabs", despite the fact that the block was introduced in Beta 1.3, several months after the end of the Alpha era of the game.

History

Java Edition

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Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Inventory appearances
From version Damage value Notes
4 5 6 7 8 9 10 11 12 13 14 15
0.31 20100131Template:Verify File:Leaves 4 (inventory) JE1.png File:Leaves 5 (inventory) JE1.png File:Leaves 6 (inventory) JE1.png File:Leaves 7 (inventory) JE1.png File:Leaves 8 (inventory) JE1.png File:Leaves 9 (inventory) JE1.png File:Leaves 10 (inventory) JE1.png File:Leaves 11 (inventory) JE1.png File:Leaves 12 (inventory) JE1.png File:Leaves 13 (inventory) JE1.png File:Leaves 14 (inventory) JE1.png File:Leaves 15 (inventory) JE1.png Durability introduced. Currently meaningless for leaves.
20100201-2227Template:Verify File:Leaves 4 (inventory) JE2.png File:Leaves 5 (inventory) JE2.png File:Leaves 6 (inventory) JE2.png File:Leaves 7 (inventory) JE2.png File:Leaves 8 (inventory) JE2.png File:Leaves 9 (inventory) JE2.png File:Leaves 10 (inventory) JE2.png File:Leaves 11 (inventory) JE2.png File:Leaves 12 (inventory) JE2.png File:Leaves 13 (inventory) JE2.png File:Leaves 14 (inventory) JE2.png File:Leaves 15 (inventory) JE2.png All 3D items now appear slightly darker on the left.
Template:Info needed File:Leaves 4 (inventory) JE3.png File:Leaves 5 (inventory) JE3.png File:Leaves 6 (inventory) JE3.png File:Leaves 7 (inventory) JE3.png File:Leaves 8 (inventory) JE3.png File:Leaves 9 (inventory) JE3.png File:Leaves 10 (inventory) JE3.png File:Leaves 11 (inventory) JE3.png File:Leaves 12 (inventory) JE3.png File:Leaves 13 (inventory) JE3.png File:Leaves 14 (inventory) JE3.png File:Leaves 15 (inventory) JE3.png All 3D items now appear much brighter.
Minecraft:Minecraft Infdev 20100611 File:Leaves 4 (inventory) JE4.png File:Leaves 5 (inventory) JE4.png File:Leaves 6 (inventory) JE4.png File:Leaves 7 (inventory) JE4.png File:Leaves 8 (inventory) JE4.png File:Leaves 9 (inventory) JE4.png File:Leaves 10 (inventory) JE4.png File:Leaves 11 (inventory) JE4.png File:Leaves 12 (inventory) JE4.png File:Leaves 13 (inventory) JE4.png File:Leaves 14 (inventory) JE4.png File:Leaves 15 (inventory) JE4.png All 3D items now appear slightly darker.
Alpha v1.0.1 File:Leaves 4 (inventory) JE5.png File:Leaves 5 (inventory) JE5.png File:Leaves 6 (inventory) JE5.png File:Leaves 7 (inventory) JE5.png File:Leaves 8 (inventory) JE5.png File:Leaves 9 (inventory) JE5.png File:Leaves 10 (inventory) JE5.png File:Leaves 11 (inventory) JE5.png File:Leaves 12 (inventory) JE5.png File:Leaves 13 (inventory) JE5.png File:Leaves 14 (inventory) JE5.png File:Leaves 15 (inventory) JE5.png All 3D items now appear very slightly darker.
Alpha v1.2.0 preview File:Leaves 4 (inventory) JE6.png File:Leaves 5 (inventory) JE6.png File:Leaves 6 (inventory) JE6.png File:Leaves 7 (inventory) JE6.png File:Leaves 8 (inventory) JE6.png File:Leaves 9 (inventory) JE6.png File:Leaves 10 (inventory) JE6.png File:Leaves 11 (inventory) JE6.png File:Leaves 12 (inventory) JE6.png File:Leaves 13 (inventory) JE6.png File:Leaves 14 (inventory) JE6.png File:Leaves 15 (inventory) JE6.png Leaves are now colored per biome. The item does not yet respect this and uses the untinted gray texture.
Beta 1.2 File:Leaves 4 (inventory) JE7.png File:Leaves 5 (inventory) JE7.png File:Leaves 6 (inventory) JE7.png File:Leaves 7 (inventory) JE7.png File:Leaves 8 (inventory) JE7.png File:Leaves 9 (inventory) JE7.png File:Leaves 10 (inventory) JE7.png File:Leaves 11 (inventory) JE7.png File:Leaves 12 (inventory) JE7.png File:Leaves 13 (inventory) JE7.png File:Leaves 14 (inventory) JE7.png File:Leaves 15 (inventory) JE7.png Values for damage on leaves are now processed as variants. The durability bar appears slightly emptier.
Beta 1.4 File:Oak Leaves (inventory) JEUNK+6.png File:Spruce Leaves (inventory) JE8.png File:Birch Leaves (inventory) JE8.png File:Jungle Leaves (inventory) JE8.png File:Oak Leaves (inventory) JEUNK+6.png File:Spruce Leaves (inventory) JE8.png File:Birch Leaves (inventory) JE8.png File:Jungle Leaves (inventory) JE8.png File:Oak Leaves (inventory) JEUNK+6.png File:Spruce Leaves (inventory) JE8.png File:Birch Leaves (inventory) JE8.png File:Jungle Leaves (inventory) JE8.png The durability bar is no longer present.
Beta 1.6 Test Build 3 File:Oak Leaves (inventory) JEUNK+7.png File:Spruce Leaves (inventory) JE9.png File:Birch Leaves (inventory) JE9.png File:Jungle Leaves (inventory) JE9.png File:Oak Leaves (inventory) JEUNK+7.png File:Spruce Leaves (inventory) JE9.png File:Birch Leaves (inventory) JE9.png File:Jungle Leaves (inventory) JE9.png File:Oak Leaves (inventory) JEUNK+7.png File:Spruce Leaves (inventory) JE9.png File:Birch Leaves (inventory) JE9.png File:Jungle Leaves (inventory) JE9.png All 3D items now appear much brighter and are rotated 90 degrees clockwise from their previous positions.
Beta 1.7 File:Oak Leaves (inventory) JEUNK+8.png File:Spruce Leaves (inventory) JE10.png File:Birch Leaves (inventory) JE10.png File:Jungle Leaves (inventory) JE10.png File:Oak Leaves (inventory) JEUNK+8.png File:Spruce Leaves (inventory) JE10.png File:Birch Leaves (inventory) JE10.png File:Jungle Leaves (inventory) JE10.png File:Oak Leaves (inventory) JEUNK+8.png File:Spruce Leaves (inventory) JE10.png File:Birch Leaves (inventory) JE10.png File:Jungle Leaves (inventory) JE10.png The item forms of leaves are now tinted.
Beta 1.8 Pre-release File:Oak Leaves (inventory) JEUNK+9.png File:Spruce Leaves (inventory) JE11.png File:Birch Leaves (inventory) JE11.png File:Jungle Leaves (inventory) JE11.png File:Oak Leaves (inventory) JEUNK+9.png File:Spruce Leaves (inventory) JE11.png File:Birch Leaves (inventory) JE11.png File:Jungle Leaves (inventory) JE11.png File:Oak Leaves (inventory) JEUNK+9.png File:Spruce Leaves (inventory) JE11.png File:Birch Leaves (inventory) JE11.png File:Jungle Leaves (inventory) JE11.png All 3D items now appear even brighter than previously, with almost no shading.
1.0.0 RC2 File:Oak Leaves (inventory) JEUNK+10.png File:Spruce Leaves (inventory) JE12.png File:Birch Leaves (inventory) JE12.png File:Jungle Leaves (inventory) JE12.png File:Oak Leaves (inventory) JEUNK+10.png File:Spruce Leaves (inventory) JE12.png File:Birch Leaves (inventory) JE12.png File:Jungle Leaves (inventory) JE12.png File:Oak Leaves (inventory) JEUNK+10.png File:Spruce Leaves (inventory) JE12.png File:Birch Leaves (inventory) JE12.png File:Jungle Leaves (inventory) JE12.png All 3D items are now shaded more reasonably.
1.2.1 12w03a File:Oak Leaves (inventory) JEUNK+10.png File:Spruce Leaves (inventory) JE12.png File:Birch Leaves (inventory) JE12.png File:Jungle Leaves (inventory) JE13.png File:Oak Leaves (inventory) JEUNK+10.png File:Spruce Leaves (inventory) JE12.png File:Birch Leaves (inventory) JE12.png File:Jungle Leaves (inventory) JE13.png File:Oak Leaves (inventory) JEUNK+10.png File:Spruce Leaves (inventory) JE12.png File:Birch Leaves (inventory) JE12.png File:Jungle Leaves (inventory) JE13.png Jungle leaves are actually introduced, filling the previously unused fourth data value.
1.3.1 12w22a File:Oak Leaves (inventory) JEUNK+11.png File:Spruce Leaves (inventory) JE13.png File:Birch Leaves (inventory) JE13.png File:Jungle Leaves (inventory) JE14.png File:Oak Leaves (inventory) JEUNK+11.png File:Spruce Leaves (inventory) JE13.png File:Birch Leaves (inventory) JE13.png File:Jungle Leaves (inventory) JE14.png File:Oak Leaves (inventory) JEUNK+11.png File:Spruce Leaves (inventory) JE13.png File:Birch Leaves (inventory) JE13.png File:Jungle Leaves (inventory) JE14.png Most 3D items in the inventory have been rotated 90 degrees anti-clockwise.
1.4.2 12w34a File:Oak Leaves (inventory) JEUNK+12.png File:Spruce Leaves (inventory) JE14.png File:Birch Leaves (inventory) JE14.png File:Jungle Leaves (inventory) JE15.png File:Oak Leaves (inventory) JEUNK+12.png File:Spruce Leaves (inventory) JE14.png File:Birch Leaves (inventory) JE14.png File:Jungle Leaves (inventory) JE15.png File:Oak Leaves (inventory) JEUNK+12.png File:Spruce Leaves (inventory) JE14.png File:Birch Leaves (inventory) JE14.png File:Jungle Leaves (inventory) JE15.png Items appeared slightly darker in the player's inventory than in chests prior to this version.
1.8 14w25a File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png Model no longer exists
1.9 15w31a File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png The missing model is no longer rotated or downscaled.
1.13 17w43a File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png The missing texture has changed.
Metadata values above 16

Template:Main

Issues

Invalid data value leaves are an issue, and due to their removal, can be considered already fixed.

References

Template:Reflist

External links

Videos

  • A video detailing how each of the twelve obtainable invalid data value variants of leaves can be obtained
  • An earlier video on the same topic

Navigation

Template:Navbox IDV items