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StarCitizen:Jumptown

From SAS Gaming Wiki
Revision as of 09:32, 13 March 2024 by imported>MindOfLujo (I removed the Checkmark at Quantum Marker, because there is no quantum Marker ingame)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

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Jumptown is a drug lab outpost on StarCitizen:Daymar.

Visitor information

Details
Travel Map marker
Quantum marker
Hazards Extreme cold
Control Jurisdiction StarCitizen:Crusader
Comm-array coverage
Armistice zone
Private property
Landing accomodation
Pads Unavailable
Surface landing Available

Services

Service Provider
Commodity trading Trading console
Delivery handling Unavailable
Repair, rearm & refuel Unavailable
Ground vehicle spawning Unavailable

Trading

Commodity Buy Sell
StarCitizen:Altruciatoxin 48.85
StarCitizen:Agricultural Supplies 1.13
StarCitizen:Distilled Spirits 4.95
StarCitizen:Hydrogen 1.07
StarCitizen:Medical Supplies 18.05
StarCitizen:Neon 85.11
StarCitizen:Processed Food 1.36
StarCitizen:Revenant Tree Pollen 1.69
StarCitizen:SLAM 120
StarCitizen:Stims 3.4
StarCitizen:Waste 0.005
StarCitizen:WiDoW 101.01

Caution is advised while visiting this location. Players are known to camp out here and shoot at passersby, due to its stature as the holder of the currently most profitable trade commodity.Template:Fact

Development

Upon its debut, Jumptown was a simple facility with a commodity terminal. In Alpha 3.16.0 it received a drug dispensary machine as part of the StarCitizen:Jumptown 2.0 dynamic mission feature set. In Alpha 3.18.0 the outpost was enlarged to a ring-like layout with two entrances and two laboratory rooms, each with their own dispensary machine. On May 5, 2023 Jumptown received its 2.1 update with upgrades to the event such as redesigned drug lab interiors doubling the size of the operation, a second dispenser being added to expedite production, and a second entrance as well as multiple windows and skylights being added.

In Alpha 3.22, Jumptown was relocated to Daymar.


Gallery

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