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StarCitizen:Kemp Remillard

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Revision as of 20:09, 16 January 2026 by imported>TheBookfinder (internal link)
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File:Kemp Remillard.jpg
Kemp Remillard

Kemp Remillard is a concept artist who worked on StarCitizen:Star Citizen.<ref name=":0">Info, kempart.com</ref>

Work at CIG

He worked on the StarCitizen:300i.<ref name=":0" /><ref name=":3">Template:Cite Jump Point</ref><ref name=":1">Commercial, kempart.com</ref>

Other Works

His first freelance job was doing book illustrations for Harcourt Publishers, for elementary school textbooks. He did some branding for a housing complex. He did a semester long internship with Sealab 2021 animating mouths.<ref name=":2" />

File:Star Wars cross section by Kemp Remillard.jpg
Star Wars cross section by Kemp Remillard
File:Star Trek cross section by Kemp Remillard.jpg
Star Trek cross section by Kemp Remillard

He first worked at factor 5 on Lair as an intern, then joined Massive Black Inc as junior artist in 2005.<ref name=":0" /><ref name=":3" /><ref name=":2" />

His work on Star Citizen at Massive Black was what landed him work with DK on Star Wars cross section books.<ref>"my work for super early days of Star Citizen was what landed me this cross section gig with DK. I did the original design for the 300i .", @Kemptronicus, Twitter, Oct 10, 2024</ref>

In 2015 he illustrated the entire Star Wars: The Force Awakens Incredible Cross-Sections book. In 2016 he contributed additional cross-section illustrations for Star Wars: Complete Locations , updating the book to include scenes from Star Wars: Episode VII, The Force Awakens . He also provided cross-section illustrations for Star Wars: Rogue One: The Ultimate Visual Guide. In 2017 he illustrated Star Wars: The Last Jedi Incredible Cross-Sections. He also did cross cross-sections for Star Trek.<ref name=":0" /><ref name=":1" /><ref>Step Inside the Galaxy's Newest Ships and Vehicles with Star Wars: The Last Jedi - Incredible Cross-Sections - Exclusive Interview, starwars.com, December 21, 2017</ref><ref>Kemp Remillard, massive black workshop</ref> He works with file sizes far larger than that of the printed pages, allowing him to include details that almost can't be seen with the naked eye.<ref>'Star Wars' fans will love these detailed drawings of the galaxy's most iconic ship, businessinsider.com, Apr 27, 2016</ref>

He did concept work for Hasbro properties including G.I.Joe and Transformers, the tanks in Red Faction: Guerrilla, the [[StarCitizen::Category:Dropships|dropship]] in Killzone 2, some of the tanks in EVE: DUST 514, and for editing and directing Massive Black: Vol 1 & 2.<ref name=":0" /> He also worked on Skyrim, Lord of the Rings: Online, Infamous 1 and 2, Hellgate: London and more.<ref name=":0" />

He also worked among others for DARPA, Northrop Grumman, Popular Mechanics, Scientific American, Cartoon Network.<ref>24 Hours of Le Mans by Kemp Remillard, ferrari.com, 05 Jun 2023</ref>

Early life

His father was a painter then he started teaching painting, he taught his son a lot.<ref name=":2">Crimson Conversations - Kemp Remillard!, Dave Rapoza, 10 February 2012</ref>

Kemp studied Graphic Design at the University of Georgia in Athens, where he went primarily because he could go there for free as long as he kept a B average, paid for by the state lottery. He didn't knew [[StarCitizen::Category:Concept art images|concept art]] was a profession until close to the end of his second to last year at university, He was drawing things for games and media he liked including [[StarCitizen::Category:Worked on Warhammer|Warhammer]] 40k figurines, he thought he would be a comic book cover artist or editorial illustration or graphic designer in order to live from his art. As soon as he saw concept art, he decided that's what he wanted to do.<ref name=":2" />

After working on his portfolio, he got an internship at Factor 5 which was famous for making the Rebel Assault games, and which was recruiting interns to work on Lair.<ref name=":2" />

Gallery

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External links

References

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