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StarCitizen:Match Day

From SAS Gaming Wiki
Revision as of 20:41, 16 January 2026 by imported>TheBookfinder (time ago)
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Template:InfoboxNeue Match Day is football computer game by Jon Ritman and Chris Clarke, published Template:Years or months ago by Ocean Software for the ZX Spectrum in 1984. It is the first game in the Match Day series.<ref>"From Namtir Raiders, To A Bit Of Bovver With Bears Then On To Batman... And Beyond". Crash. No. 33. Newsfield. 25 September 1986. p. 84. Retrieved 27 October 2022.</ref>

StarCitizen:Chris Roberts ported it to the BBC Micro.<ref name=":1">"The History Of Match Day". Retro Gamer. No. 164. Imagine. 26 January 2017. p. 36-41.</ref><ref>The Stars His Destination: Chris Roberts from Origin to Star Citizen, vg247, Sept. 13, 2014</ref> StarCitizen:Martin Galway worked on the C-64 port.<ref name=":0">Match Day, Pix's Origin Adventures, October 9, 2011</ref>

Gameplay

This was the first soccer game for the ZX Spectrum where large moving footballers characters could dribble, throw-in, take corners, etc. The game uses modified sprites from a Ritman's previous title Bear Bovver to create an almost isometric, but still ultimately side-on football title.<ref>Sport Games review Archived 2008-02-17 at the Wayback Machine at zxgoldenyears.net</ref>

This is a very simplified version of football with less than 11 men a side and only one fire button used to kick the ball. This kick lofts the ball into the air no matter what so it isn’t possible to pass the ball in the conventional sense. If the ball bumps into another player anywhere other than at their feet it bounces off them as though they were a brick wall.<ref name=":0" />

Once the player has the ball at his feet, it sticks there as if glued although it can be tricky to keep hold of it with the constant harassing from the other side. Scoring a goal appears to be just a case of kicking the ball between the posts with enough power to cross the line. The goalkeepers are no more than a third goalpost and rarely move other than to dive out of the way of a shot aimed straight at them. Because the ball is always lofted when kicking, long shots work better than those close to the goal.<ref name=":0" />

On the ZX Spectrum version the game had 8 teams that the player could choose, such as Ritman Rovers, Clarke PR and Ocean United. Players could rename the teams and redefine the team colours. The BBC port has no cup competition to enter, no settings to alter the match length and not even any team names. It does have a two player option.<ref name=":0" />

Reception

Match Day was released in late 1984 for the ZX Spectrum and became a best-seller over the Christmas period reaching number 2 in the charts behind Ghostbusters.<ref>"Top 20 Software Compiled By Gallup". Home Computing Weekly. No. 95. Argus Specialist Publications. 15 January 1985. p. 43. Retrieved 27 October 2022.</ref>

Additional versions were released later for the Amstrad CPC and PCW, BBC Micro, Commodore 64 and MSX systems.<ref name=":1" />

The BBC micro version ported by Chris Roberts reached the top of the BBC charts in September 1985.<ref>"Charts". Popular Computing Weekly. No. 38. Sunshine Publications. 19 September 1985. p. 35. Retrieved 27 October 2022.</ref> Match Day sold over 50,000 copies.

References

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StarCitizen:category:Video games