StarCitizen:Religion
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Religion is present in Star Citizen lore.
Current religions still exist but are not be a focus of the lore. The narrative attention is on religions and cults that have found followers since Humanity’s expansion into space.<ref name=":3">Template:Cite RSI</ref>
Focusing on fictional religious groups allows to be less entangled with personal beliefs and avoid being potentially offensive to anyone.<ref name=":2">Around the Verse: Episode 1.24 (2014.12.11), Star Citizen, YouTube, 11 Dec 2014</ref> Fictional religions also allow to mold them in a way that benefits gameplay.<ref name=":2" />
Human
There is no official religion recognized by the UEE, and the cosmic landscape is dominated by science.<ref name=":0">Template:Cite RSI</ref>
There is still a need for the divine in Humanity. Current day religions still exist in the future in some form. So there are patches of Christianity, Judaism, Islam, Hinduism, Buddhism, etc. existing throughout the Universe. Many of the religions have adapted with the times, for example incorporating alien species into doctrine, and those that haven’t are slowly withering. The millennia-long grudges and intolerance between the religions have cooled, partially due to distance between worlds since if you don’t like someone you can move millions of miles away from them, but also because exposure to the Xi’An, StarCitizen:Banu, StarCitizen:Tevarin and StarCitizen:Vanduul has strengthened the commonality between Humans and created a Humans-first, theology-second mentality.<ref name=":0" />
A handful of new religions have sprung up as well. Some are crossovers from [[StarCitizen::Category:Alien Races|alien species]] (there are Human traders who keep trinkets of Cassa, the Banu patron of luck) and some are new. The newest belief systems tend to be humanist in nature rather than overtly religious.<ref name=":0" />
Church of the Journey
The StarCitizen:Church of the Journey is still not officially classified as a religion, it is a system of beliefs. It is commonly recognized to be but a simple moral code combined with general thirst for knowledge and experience.<ref>Template:Cite RSI</ref> Its chief holiday is Traveller's Day.<ref name=":0" />
Sects
The StarCitizen:Outsiders, also known as Sun's Eye Fellowship, are a fanatical sect whose aggressive anti-modernity stance lead to them overthrowing corporate interests and ruling StarCitizen:Mya (Leir II) since 2812.<ref name=":3" /> There are also smaller sects whose reach and influence is more localized, like the flare star obsessed StarCitizen:Fire Rats gang or those that believe an all-knowing prophet resides in Pyro.<ref name=":3" />
Xi'an
Li’tova is the central code of ethics and main religion for the Xi’an people. It was established in roughly 33900 BCE by early Xi’an. The core of Li’tova centers around the concept of time; specifically, the intent and effect of all actions throughout time, no matter how small. It was codified into Xi’an law in I.0 (19668 BCE) by Emperor StarCitizen:Ya.l'ē se Ru’a, the only surviving daughter of her House and the first Xi’an Emperor. A dedicated commune to Li’tova is located on the planet R.aip’uāng.<ref>Template:Cite RSI</ref>
Vanduul
Due to the cultural emphasis on solidarity, the idea of higher powers aiding or affecting an individual's life has never caught on with Vanduul society. Therefore, the 'self' is held in high regard, so the closest thing to a Vanduul religion is the admiration of a specific person and what he or she was able to achieve.<ref name=":1">Template:Cite RSI</ref>
Vanduul youth are educated in the lives of exemplary Vanduul of the past. Specifically the choices they made, and how they overcame their environment and distinguished themselves.<ref name=":1" />
Tevarin
Originally the Tevarin followed StarCitizen:Rijora (/REE-jorr-ah/), a warrior-code similar to Bushidō on ancient Earth. The Tevarin believed in honor, fealty, and duty above all else. Breaking this strict code meant excommunication, or even execution in extreme cases.<ref name=":1" />
After their defeat in the first war and the loss of their homeworld, the code began to decline in popularity. As a response to this, the StarCitizen:Second Tevarin War was launched in an attempt to reclaim the Tevarin race's previous glory. However, this second war failed miserably. Consequently, when the last diehard believers of StarCitizen:Rijora flung themselves toward StarCitizen:Kaleeth, burning up in the atmosphere and crashing into the planet, the last chance for the Tevarin to reclaim their place in the galaxy had been lost. Following this final defeat the vast majority of surviving Tevarin abandoned their religion in a climatic period known as StarCitizen:The Purge. Tragically, almost all Tevarin destroyed their Codices, which are the holy writs of Rijora.<ref name=":1" />
Banu
There are multiple deities, out of which StarCitizen:Cassa (the Patron of Luck) and StarCitizen:Taernin (the Great Traveler) are the most common.
The Protectorate's spiritual center is located in the Trise System. While the Gatherings on StarCitizen:Bacchus II handle the legal and political matters, "The Council" is responsible for the social and moral dictums that define and direct Banu society.
Their calling requires pure objectivity when dealing with their race, so they are separated from the rest of their people as much as possible.
There are no great Banu pilgrimages, so worshipers flocking to a system is not to be expected. Separation of the Council from the rest of society is mandated by the law.
As stated above, Banu don't produce works of art unless it has a practical reason for it. However, there is one exception, their monk equivalents produce elaborate copper-based artwork which has a certain kitsch value. Another product of their religion is a variety of medicines, concocted by their healers, which have been shown to have a positive effect on StarCitizen:Human diseases.
References
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