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StarCitizen:Reputation

From SAS Gaming Wiki
Revision as of 15:38, 10 August 2025 by imported>TheBookfinder (removed stub)
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Reputation is a system introduced in Alpha 3.12.0 that tracks a player's relationship with various NPCs/Organizations. Reputation is stored in StarCitizen:Long Term Persistence, meaning that your progress will save between wipes/resets. You can view your reputation progress in the Delphi StarCitizen:mobiGlas app which was introduced in Alpha 3.13.0.

One can gain/lose reputation with all mission givers via completing or failing contracts given to the player by them. Interactions with mission givers will vary depending on your current reputation with them, primarily in the form of different dialogue. Failing too many contracts will cause a mission giver to fire you, in which you will not be able to receive contracts from them for 24 hours.

Benefits

Higher reputations allows access to restricted locations, NPCs, mission givers and missions, shops, personal gear, collectibles, ship weapons and items.<ref>CitizenCon 2953: Living On The Edge, Star Citizen, YouTube, 2 nov. 2023</ref>

Hostility

AI behavior will be either friendly or hostile based on their reputation with the organization the AI belong to. This also includes different friendly-fire thresholds and defense responses<ref name="RR240207">Template:Cite RSI</ref>.

Bounty Hunters Guild

Bounty and assassination missions utilize reputation with contracts being given by 6 organizations and 2 mission givers, some overseen by the StarCitizen:Bounty Hunters Guild. As reputation with the Bounty Hunters Guild is increased, the player will be able to attempt a certification mission. Once completed, they will receive a new license and higher level bounties will be made available. Earning enough reputation with one of the three organizations listed will also result in a promotion within their ranks, earning you a pay increase depending on your current rank. More "perks" such as that are planned.

Interstellar Transport Guild

Higher trading reputation will mean more lucrative contracts, including hazardous cargo, perishable cargo, fragile cargo, priority cargo, high risk routes.<ref name=":0">CitizenCon 2953: Destination Adventure, Star Citizen, YouTube, 26 oct. 2023</ref>

Higher reputation will brings reward, such as such as branded ship and tool skins, branded clothing, flair items and collectibles, exsclusive rewards. It will also bring perks, such as access to more items in shops and discounts on specific items.<ref name=":0" />

List of Organizations

Organization Scopes
Aciedo Communications Communication services
Amalga Disposal Services Maintenance
StarCitizen:BlacJac Security Bounty hunting, Security
StarCitizen:Bounty Hunters Guild Bounty hunting
StarCitizen:Civilian Defense Force Emergency support
StarCitizen:Covalex Shipping Courier
StarCitizen:Crusader Security Bounty hunting, Emergency support, Security
StarCitizen:Hurston Security Bounty hunting, Security
StarCitizen:Ling Family Hauling Courier
StarCitizen:MT Protection Services Bounty hunting, Security
StarCitizen:Northrock Service Group Bounty hunting, Courier, Security
StarCitizen:Red Wind Linehaul Courier
StarCitizen:Unified Distribution Management Courier
StarCitizen:Vaughn
StarCitizen:Wildstar Racing Racing

List of Contacts

References

<references />