Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

StarCitizen:Richard Towler

From SAS Gaming Wiki
Revision as of 21:12, 14 October 2025 by imported>TheBookfinder (sometimes confused with)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
File:Richard Towler.png
Richard Towler

Richard Towler is Lead Game Designer on the vehicle experience team at Cloud Imperium Games.<ref>Star Citizen Live: That Vehicle Life 3.14</ref><ref>Inside Star Citizen: River's Edge | Winter 2021</ref><ref>Inside Star Citizen: Future of Space Combat | Fall 2021</ref><ref>Template:Cite RSI</ref>

Work at CIG

He is responsible for the vehicle experience team. The unique personality of the ships, how it feels to fly them, how the speed feels, how combat feels, balance.<ref>Star Citizen Live: Adventures in Spaceships</ref>

He worked on the Crusader [[StarCitizen::Category:Hercules series|Hercules]], Nova Tank, Origin StarCitizen:100i,StarCitizen:Esperia StarCitizen:Talon, StarCitizen:Banu StarCitizen:Defender, Esperia StarCitizen:Prowler, Anvil StarCitizen:Carrack, RSI StarCitizen:Mantis, Origin StarCitizen:890 Jump.<ref>@rtowlerdev (August 4, 2022). "Patches #StarCitizen" (Tweet) – via Twitter. Those patches are exclusive to developers who worked on them.</ref>

Other works

He worked on the official NASCAR video games, Ghost Recon Wildlands, Watch Dogs 2 and 3.

Trivia

See also

References

<references />