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StarCitizen:Samuel Aaron Whitehead

From SAS Gaming Wiki
Revision as of 22:50, 6 November 2023 by imported>AstridBot (References: Remove underscore(s) from link(s))
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Samuel Aaron Whitehead is a Concept Artist who worked on StarCitizen:Star Citizen.<ref name=":0">About, Samuel Aaron Whitehead, Artstation</ref>

Works at CIG

Samuel Aaron Whitehead worked at Cloud Imperium Games from May 2013 to September 2013, creating designs for planets in the Star Citizen universe.<ref>Star Citizen - Goss II, Samuel Aaron Whitehead, cara.app</ref><ref name=":0" />

Other works

Samuel Aaron Whitehead also worked on X-Com 2, Civilization VI, Borderlands 3 and Tiny Tina's Wonderlands.<ref>Samuel Aaron Whitehead, imdb</ref> He also worked among others on Star Ruler, Runescape, Breach & Clear: Deadline, DayZ.<ref name=":0" />

References

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