ProjectGorgon:Genetics
From SAS Gaming Wiki
More actions
"Knowledge of the genetics of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized genetics knowledge.
Genetics Overview
ProjectGorgon:Genetics is an umbrella skill used by experts in ProjectGorgon:Animal Husbandry.
In-Game Description
Knowledge of the genetics of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized genetics knowledge.
Training Genetics
- ProjectGorgon:Genetics is automatically learned when Level 1 of the sub-skills is earned. (At this time, only ProjectGorgon:Arthropod Genetics and ProjectGorgon:Non-Ruminant Ungulate Genetics are in the game).
Connected Skills
Sub-Skills:
| Name | Description |
|---|---|
| ProjectGorgon:Arthropod Genetics | Knowledge of the genetics of spiders, insects, and scorpions. |
| ProjectGorgon:Cat Genetics | Knowledge of the genetics of cats of all types |
| ProjectGorgon:Non-Ruminant Ungulate Genetics | Knowledge of the genetics of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses. Also covers hippos, which are not ungulates, but which are close enough. |
| ProjectGorgon:Ruminant Genetics | Knowledge of the genetics of cud-chewing herbivores such as cows, sheep, deer, and camels. |
Secondary Skills:
Related Skills:
Synergy Levels:
Bonus ProjectGorgon:Synergy Levels for ProjectGorgon:Genetics can be obtained from the following skills and levels:
Genetics Mechanics
Genetics Sub-Skills
...
Genetics Experience Table
Click Expand to view the Experience Table for Genetics