Mobs
Changed
| Minecraft:Pig, cow and chicken
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Template:Animate Template:Animate Template:Animate
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- New mob variants have been added, the variant is determined by the biome they spawn in.
- Temperate variant - The pre-existing mob variant.
- Spawns by default where the cold and warm variants do not spawn.
- Cold variant spawns only in:
- Warm variant spawns only in:
- When bred by a player, a baby variant will not be chosen by the current biome, but instead randomly selected from one of the parents' variants.
- Can now spawn on Spawn events and they used command summon or event to spawn this variants Cold and Warm Animals
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| Sheep
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Template:Animate
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- Changed the rules for sheep coloring to be based on which biome they spawn in:
- Temperate biomes:
- Common:
- Uncommon:
- Black sheep
- Brown sheep
- Gray sheep
- Light gray sheep
- Rare:
- Cold biomes:
- Common:
- Uncommon:
- Brown sheep
- Gray sheep
- Light gray sheep
- White sheep
- Rare:
- Warm biomes:
- Common:
- Uncommon:
- Black sheep
- Gray sheep
- Light gray sheep
- White sheep
- Rare:
- Sheep colors for temperate biomes is unchanged from current behavior.
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| Creaking
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File:Creaking JE1 BE1.png
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- Can now be named using name tags.
- Named creakings will persist through the day.
- However, it will still be torn down if stuck with a player or if it is too far from its heart.
- Named creakings are still resistant to all damage, and can communicate with their hearts via particles.
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| Minecraft:Villager
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File:Plains Villager Base JE2.png
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- Cartographers now sell seven new maps which each point to a different village or other structures in a different biome. These maps can help players who want to quickly find a specific location.
- Cartographers from different village types will sell a different range of maps and colored banners.
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| Wandering trader
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File:Wandering Trader.png
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- The changes to wandering trader trades have been moved from experimental features and are now available during normal gameplay.
- Wandering traders now have better prices, more trades, and sell larger amounts of many items.
- Wandering traders can now buy basic supplies from players.
- Wandering traders can offer to buy two items from this list:
- Water bottle
- Water bucket
- Milk bucket
- Fermented spider eye
- Baked potato
- Hay bale
- Wandering traders now have a chance of selling these items in addition to their previous trades:
- Minecraft:Logs (acacia, birch, dark oak, jungle, oak, spruce, pale oak, or cherry)
- Enchanted iron pickaxe
- Potion of Invisibility
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| Camel
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File:Camel JE1 BE2.png
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Can now rarely spawn in deserts.
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| Donkey
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File:Donkey.png
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Now spawn in savannas.
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| Minecraft:Wolf
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File:Wolf JE2 BE2.png
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- Added six new sound variants.
- The variants are called Classic, Big, Cute, Puglin, Angry, Grumpy, and Sad. The existing wolf sounds are used for the Classic variant.
- Wolves receive a random sound variant when they spawn.
- Sound variants are not related to texture variants.
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Blocks
New
| Leaf litter
|
Template:Animate
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Found on the floor of forests, dark forests, and wooded badlands.
Template:Smelting
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Any
|
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| Minecraft:Wildflowers
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Template:Animate
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Grows in birch forests, old growth birch forests, and meadows.
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Any
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- Can be placed in four orientations.
- Can be crafted into yellow dye.
Template:Crafting
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| Firefly bush
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File:Firefly Bush JE1.png
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Generates in swamps and near rivers.
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Any
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- When it's dark, glowing firefly particles appear around the firefly bush, up to 5 blocks away.
- Can be used in the Minecraft:composter, with a 30% chance to add a layer.
- Using bone meal on a firefly bush will spread it to nearby blocks.
- Emits a light level of 2.
- Can be instantly broken without any particular tool.
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| Minecraft:Bush
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File:Bush JE1.png
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- Generates in the following biomes:
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Any
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- They are tinted by the grass color of the biome they are placed in.
- Can be used in the Minecraft:composter, with a 30% chance to add a layer.
- Using bone meal on a bush will generate a neighboring bush next to it if possible.
- Can be instantly broken without any particular tool.
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| Cactus flower
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File:Cactus Flower JE1.png
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Has a chance of generating on cactuses in deserts and badlands.
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Any
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- Can be placed on cactus blocks or any block which has center support at the top of the block.
- Has a chance of growing on cactus blocks.
- If a cactus is one or two blocks high the flower has a 10% chance to grow instead of the cactus getting higher.
- If a cactus is three blocks or higher the flower has a 25% chance to grow.
- Cactus flowers will only grow if they have space on all four sides.
- Can be mined without any tool.
- Can be used in the Minecraft:composter, with a 30% chance to add a layer.
- Can be used to craft 1 pink dye.
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| Short and tall dry grass
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Template:Animate
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Generates in the desert and badlands.
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Any
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- Both short and tall variants are one block high.
- Can be placed on types of Minecraft:sand, Minecraft:terracotta and dirt blocks like the dead bush.
- Can be obtained using Minecraft:shears or a Minecraft:Silk Touch tool.
- Can be bone mealed.
- Using bone meal on short dry grass grows it into a tall dry grass.
- Can be used in the Minecraft:composter, with a 30% chance to add a layer.
- Sheep can eat short dry grass to regrow its wool.
- Can be used as fuel for smelting, where they smelt half an item.
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Changed
Items
Biomes
Changed
| Pale garden
|
File:Pale Garden.png
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- Pale garden biome now occupies more space that was previously taken by dark forests.
- Woodland mansions can now generate in pale garden biome.
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| Dark forest
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File:Dark Forest.png
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Updated the tree composition in dark forests to match Template:JE, increasing the number of dark oak trees and reducing the prevalence of other tree types.
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Gameplay
New
| Pause menu
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Added ability to pause the game in singleplayer worlds when entering the pause screen, the feature can be turned on/off from the Minecraft:settings in the general section.
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Navigation
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