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Minecraft:Bedrock Edition guides/Update Aquatic (Phase One)

From SAS Gaming Wiki
Revision as of 15:33, 9 April 2026 by SyncBot (talk | contribs) (Remove broken links to missing pages)

Template:Infobox guide This guide is a simplified overview of all the changes in the Update Aquatic (Phase One) (Template:BE 1.4.x releases), which assumes at least some familiarity with the Better Together Update (Bedrock Edition 1.2.x releases) and the Update Aquatic (Phase Two) (Bedrock Edition 1.5.x releases).

Mobs

New

Dolphin
File:Dolphin.png
All oceans except for Frozen oceans.

Template:Drop

  • Like wolves the dolphins attack any player that attacks first.
  • When fed raw cod, dolphins guide the player to the nearest ocean ruin or shipwreck.
  • Players receive the Dolphin's Grace status effect when near dolphins. This effect allows players to swim significantly faster underwater.
Cod Template:Animate Cold, warm, and lukewarm oceans, including deep variants.
  • Cod group together with other Cod, forming small schools.
  • Cod can be captured with a Minecraft:bucket of water, becoming a bucket of cod.
Salmon Template:Animate Cold and frozen oceans, and normal and frozen rivers.
  • Salmon group together with other Salmon, forming small schools.
  • Salmon types can be captured with a Minecraft:bucket of water, becoming a bucket of salmon.
Pufferfish Template:Animate Lukewarm and warm oceans.
  • Pufferfish group together with other Pufferfish, forming small schools.
  • Pufferfish can be captured with a Minecraft:bucket of water, becoming a bucket of pufferfish.
Tropical fish Template:Animate Lukewarm and warm oceans.
  • Tropical Fish group together with other Tropical Fish, forming small schools.
  • Tropical Fish can be captured with a Minecraft:bucket of water, becoming a bucket of tropical fish. Tropical fish retain their type when captured and placed again.
Drowned File:Drowned.png Drowned spawn in all ocean, swamp and river biomes. Additionally, groups of drowned spawn in ocean ruins when the structures are first generated.

Template:Drop Template:Drop

Spawned Equipment Template:Drop Template:Drop Template:Drop

During the day, drowned stay on the ground underwater, ignoring players on land no matter how close they may get, they only become hostile during daytime if the player touches Minecraft:water.

Changed

Baby zombies Template:Animate Now burn in the daylight.

Blocks

New

Blue ice File:Blue Ice JE1 BE1.png Additionally blue ice can be found naturally as part of icebergs.

Template:Crafting

Pickaxe (only drops with Minecraft:Silk Touch)
  • Can be used as a decorative block. Like packed ice, blue ice does not melt.
  • Blue ice has the lowest friction compared to any other block, including packed and regular ice.
Minecraft:Coral,
coral fan,
dead coral fan,
coral block,
and dead coral block

Template:Animate
Template:Animate
Template:Animate
Template:Animate
Template:Animate

  • Coral, coral fans, and coral blocks can be found in coral reefs.
  • Coral and coral fans can be obtained by applying bone meal to Minecraft:dirt, coarse dirt, Minecraft:sand, red sand, or Minecraft:gravel underwater in a warm ocean biome.
  • Dead coral, dead coral fans, and dead coral blocks can be obtained by placing their living variety in any area not directly adjacent to water.
  • Alternatively dead coral blocks can be obtained by being mined with a pickaxe not enchanted with Minecraft:Silk Touch.
  • Coral, dead coral, coral fans, and dead coral fans can be broken with any tool as well as by hand.
  • Coral blocks can be mined with any pickaxe enchanted with Silk Touch.
  • Dead coral blocks can be mined with any pickaxe.
Can be used as decorative blocks.
Dried kelp block File:Dried Kelp Block JE1 BE2.png

Template:Crafting

Any
  • Can be crafted into nine dried kelp.
  • Can be used as a fuel in a furnace; can smelt twenty items.
Minecraft:Kelp File:Kelp.gif Can be obtained by breaking kelp plants. Any Can be broken to obtain kelp items.
Minecraft:Seagrass File:Seagrass JE1 BE2.gifFile:Tall Seagrass JE1 BE2.gif Created by using bonemeal underwater. Shears A decorative block.
Sea pickles Template:Animate
  • Can be found in warm oceans as well as part of coral reefs.
  • Can be grown by placing one sea pickle on a coral block underwater and applying bonemeal to the sea pickle.
Any
  • Can be used for decoration.
  • Emits 3 light levels for every sea pickle in the block while underwater, does not emit light while outside of water.
Minecraft:Prismarine, prismarine brick
and dark prismarine
Minecraft:slab and Minecraft:stairs
Template:Animate

Template:Animate

Template:Crafting Template:Crafting

Pickaxe Can be used as decorative blocks.
Minecraft:Wood Template:Animate

Template:Crafting

Axe
  • Can be used as a decorative block.
  • Can be crafted into planks of the same wood type.
Stripped log Template:Animate Can be obtained by right clicking any log with any tier of Minecraft:axe, this consumes one durability on the axe. Axe
  • Can be used as a decorative block.
  • Can be crafted into planks of the same wood type.
Stripped wood Template:Animate Can be obtained by right clicking any wood with any tier of Minecraft:axe, this consumes one durability on the axe. Axe
  • Can be used as a decorative block.
  • Can be crafted into planks of the same wood type.
Trapdoors for all wood types Template:Animate

Template:Crafting

Axe Can be opened and closed.
Pressure plates for all wood types Template:Animate

Template:Crafting

Axe Produce a redstone signal when stepped on.
Buttons for all wood types Template:Animate

Template:Crafting

Axe Produce a redstone signal when pressed.
Minecraft:Pumpkin 84px
  • Now generates throughout the world without carved faces on any sides.
  • Can be grown using pumpkin seeds.
Axe Can be used for everything the pumpkin could be used for previously, except for being worn.
Purple shulker box 84px

Template:Crafting

Any
  • Used in the same way as all other shulker boxes.
  • Has a darker purple color than the non-dyed variant.

Changed

Minecraft:Bed Template:Animate Using a bed during the daytime now sets the player’s spawn point to that bed.
Minecraft:Buttons Template:Animate Now named "Oak Button" and "Stone Button".
Minecraft:Rail File:Rail (NS) JE2 BE1.png Can now be placed underwater.

Items

New

Buried treasure map Template:Animate Can be found in underwater ruins loot chests. Can be used to find buried treasure.
Bucket of fish Template:Animate Obtained by using a bucket on a fish. Can be used to spawn the respective fish type.
Heart of the sea 84px Can be found in all buried treasure chests in stacks of one. One of the ingredients for crafting the Minecraft:conduit.
Nautilus shell 84px
  • Drowned occasionally spawn holding a nautilus shell in their off-hand, which they drop when killed.
  • Can be caught as a treasure item from fishing.
One of the ingredients for crafting the conduit.
Minecraft:Kelp 84px Kelp can be found growing underwater in all ocean biomes. Kelp can be smelted in a furnace to obtain dried kelp.
Dried kelp 84px

Template:Smelting Template:Crafting

  • Dried kelp can be eaten to regain one hunger point. It can be eaten faster than any other food.
  • Dried kelp can also be crafted into a dried kelp block.
Minecraft:Trident 84px84px Can be dropped by drowned as part of their naturally spawned equipment.
  • Used as a melee or ranged weapon.
  • Most effective weapon underwater.
  • When enchanted with Channeling, it can be used to turn creepers into charged creepers, Minecraft:pigs into zombie pigmen, and Minecraft:villagers into Minecraft:witches during thunderstorms.
  • When enchanted with Impaling, it does more damage to aquatic mobs (excluding drowned).
  • When enchanted with Loyalty, it returns to the player when thrown.
  • When enchanted with Riptide, it takes the player with it when thrown underwater or in rain.
Cod, salmon, pufferfish,
tropical fish,
dolphin,
drowned and
phantom
spawn eggs
Template:Animate Obtained from the creative inventory. Can be used to spawn the respective mob.

Changed

Fish Template:Animate Updated textures for all fish items.
Book and quill File:Book and Quill JE1 BE1.png Default author now reads "Author Unknown".

Non-mob Entities

Changed

Minecraft:Lead File:Lead JE1 BE1.png Can now be attached to boats.

Enchantments

New

Enchantment Max Level Applicable Items Notes
Impaling V Template:ItemSprite Increases damage against aquatic/wet mobs.
Channeling I Template:ItemSprite Causes a lightning strike where the trident hits.
Loyalty III Template:ItemSprite Causes the trident to return to the owner once thrown.
Riptide III Template:ItemSprite Allows the player to propel themselves through water and precipitation.

Structures

New

Shipwreck File:Shipwreck Jungle (With Mast) JE1 BE1.png Underwater Yes Drowned An underwater structure resembling a sunken ship.
Ocean ruins Template:Animate Underwater Yes Drowned An underwater structure resembling a ruined building.
Coral reef File:Coral Reef.png Warm oceans No Tropical fish, pufferfish A large growth of coral on the ocean floor.
Iceberg File:Iceberg.png Frozen oceans No Polar bears A large chunk of ice and snow floating in the ocean.

Changed

Minecraft:Cave File:Cave.png Can now generate underwater.
Canyon File:Canyon.png Can now generate underwater.

Biomes

New

Cold ocean 184px Like the frozen ocean, this ocean variant has a Minecraft:gravel seabed, with the occasional patch of Minecraft:sand or Minecraft:dirt. Additionally this ocean biome has dark indigo Minecraft:water. It is home to Minecraft:kelp, Minecraft:seagrass, cod, salmon, and dolphins.
  • Cold underwater ruins
  • Shipwrecks
Cold deep ocean 184px Cold deep oceans are the same as cold oceans, with the exception that they are twice as deep, as well having the potential to generate ocean monuments.
  • Cold underwater ruins
  • Shipwrecks
  • Ocean monuments
Frozen ocean 184px A partially frozen area of ocean, with large, broken up sheets of Minecraft:ice covering the water. This variant of ocean has a gravel seabed and is home to kelp, seagrass, squid, salmon, strays, and polar bears.
  • Cold underwater ruins
  • Shipwrecks
  • Icebergs
Deep frozen ocean 184px Essentially the same as the frozen ocean biome, but is deeper and able to generate ocean monuments.
  • Cold underwater ruins
  • Shipwrecks
  • Icebergs
  • Ocean monuments
Lukewarm ocean 184px This ocean variant can be recognized by its light teal water and sandy seabed. It is home to kelp, seagrass, pufferfish, dolphins, tropical fish, and cod.
  • Warm underwater ruins
  • Shipwrecks
Deep lukewarm ocean 184px Similar to the lukewarm ocean, but twice as deep and can generate ocean monuments.
  • Warm underwater ruins
  • Shipwrecks
  • Ocean monuments
Warm ocean 184px An ocean variant with bright teal water at the surface. It can contain coral reefs, sea pickles, seagrass, dolphins, tropical fish and pufferfish.
  • Coral reefs
  • Warm underwater ruins
  • Shipwrecks
Deep warm ocean 184px Similar to the warm ocean, but twice as deep and can generate ocean monuments.
  • Warm underwater ruins
  • Shipwrecks
  • Ocean monuments

Achievements

Template:Load achievements

Water

The physics for water have also been changed, and the way the player interacts with water has also changed.

Swimming

There is now an actual swimming animation used by the player while underwater, which can be activated by sprinting underwater. This also allows the player to move in any direction they are looking including down. Players who cannot sprint, i.e. are too hungry to sprint, cannot swim. Crouching underwater also allows the player to descend at a faster rate.

While swimming, players can go through one block gaps similar to when using an Minecraft:elytra.

Item and Experience

Items and experience orbs now float to the surface of water rather than sink, this makes dying underwater easier to deal with because all of the player's items now wait at the surface. This also allows for easy vertical item transportation.

Bubble Columns

For more detailed information see Minecraft:Bubble Columns.

Magma and soul sand now make bubble columns when placed underwater. Magma naturally generates in underwater ruins and where underwater ravines meet lava, while soul sand does not currently generate naturally in oceans. Players are able to breathe while in bubble columns.

Magma bubble columns pull things down to the bottom; this includes items, players, mobs, and boats. Soul sand bubble columns rapidly push all entities, including players, to the surface.

Breath

The breath meter no longer instantly refills when entering air from underwater; this means it is no longer possible to instantly refill the air meter with a torch while underwater.

Vision

Water has been given unique colors depending on the biome they are in.

Water is also now clearer, and the longer the player is underwater the clearer it becomes.

See also

Template:Navbox guides

ja:ガイド/Bedrock Edition/アップデート・アクアティック (Phase 1) zh:基岩版指南/水域更新