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Minecraft:Sky Box

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Revision as of 16:04, 9 April 2026 by SyncBot (talk | contribs) (Remove broken links to missing pages)

Template:Distinguish Template:Joke feature Template:Infobox item

A sky box is an item added in 25w14craftmine.

Obtaining

The sky box item can be found in one of the rooms unlocked with a shimmering key, known as the boiler room.

Usage

A sky box is used to set the look of the sky in the current Minecraft:dimension. It can be used in a dimension control block, which will change the skybox of the world the player is currently in. Seven different skyboxes can be accessed by opening a shimmering door with the boiler room key (accessible with Template:Cmd) which will give the player the skyboxes with following skies:

  1. "Hub (Classic)", which is a pure Minecraft:bedrock sky, can be given with: /give @s sky_box[sky={repeats: 16, size:400.0f, texture: "block/bedrock", name: {translate: "sky.classic_hub"}, type: "cube"}]
  2. "Overworld", which is a normal sky, can be given with: /give @s sky_box[sky={type: "overworld"}]
  3. "Missing", which is a sky with the missing texture, can be given with: /give @s sky_box[sky={repeats: 16, size: 400.0f, texture: "missing", name: {translate: "sky.missing"}, type: "cube"}]
  4. "The End", which is the End sky, can be given with: /give @s sky_box[sky={type: "end"}]
  5. "Smol", which is a sky with a panorama from inside a mine entrance, can be given with: /give @s sky_box[sky={type: "panorama"}]
  6. "Bad Idea", which is the entirety of blocks.png-atlas, can be given with: /give @s sky_box[sky={repeats: 1, size: 400.0f, texture: "atlas/blocks", name: {translate: "sky.atlas"}, type: "cube"}]
  7. "True Sky", which is a sky with the tiled texture of the block "Sky", can be given with: /give @s sky_box[sky={repeats: 8, size:400.0f, texture: "block/sky", name: {translate: "sky.actual_sky"}, type: "cube"}]
  8. There also exists an 8th sky, which can be taken out in the Overworld, called "Dev Mode", can be given with: /give @s sky_box[sky={type: "code"}]
  9. The player can make a sky out of any texture when "block_name" in this command is replaced with the name of any block. The player can also change "repeats" to be any integer. /give @s sky_box[sky={repeats: 1, size:400.0f, texture: "block/block_name", name: {translate: "sky.classic_hub"}, type: "cube"}]

Data values

ID

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Gallery

Issues

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Navigation

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