Minecraft:Bedrock Edition Preview 1.21.70.25
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Beta 1.21.70.25 (ChromeOS, Android) or Preview 1.21.70.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview version for Minecraft:Bedrock Edition 1.21.70, released on February 26, 2025<ref>Template:Cite</ref>, which fixes bugs.
Changes
Blocks
- Add biome based tinting to leaf litter.
Mobs
Sheep
- Reverted the change from Preview 1.21.70.23 that allowed blue, light blue, cyan, yellow, orange and red sheep to spawn naturally in different biomes.
- Black sheep will still be the most common type to spawn in cold biomes, and brown Sheep will be the most common type in warm biomes.
- Pink sheep will still be very rare and able to spawn anywhere where sheep can spawn.
- Sheep wool texture has been tweaked to remove stark line at the back.
Wandering Trader
- Wandering traders' buying trades can now be used twice before they lock instead of only once.
Gameplay
Achievements
- Enabled earning achievements while playing in a world with Minecraft:add-ons applied.
General
- Enabled Filter Profanity toggle on mobile platforms.
UI
- Touch controls: camera perspective can now be changed from a HUD button., enable this in the touch settings.
Technical
- Client Biome Components
- Add
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Template:Redr component to override color for
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Template:Redr tint method.
- Add
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Template:Redr tint method which uses the
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Template:Redr color map.
- Exposed the block component
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Template:Redr as a JSON object. This represents the particles used when the block is destroyed.
- There is two fields for it:
- There is two fields for it:
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Template:Redr is a required string field to set the texture used by the particles.
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Template:Redr is an optional string field that multiplies the texture color with a predefined tint. Default to
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Template:Redr. Supported values are
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Template:Redr and
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- Block format before 1.21.70 will be upgraded to have the component added using the texture from the
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Template:Redr of the
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Template:Redr component if present and
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Template:Redr for
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Template:Redr. This was the old behavior.
- Block format from 1.21.70 without the component will not be upgraded and uses the invalid texture. Examples:
<syntaxhighlight lang="c++">
"minecraft:destruction_particles": {
"texture": "my_particles_texture",
"tint_method": "grass"
}
</syntaxhighlight> or <syntaxhighlight lang="c++"> "minecraft:destruction_particles": {
"texture": "my_particles_texture"
} </syntaxhighlight>
- Removed
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Template:Redr command.
Dedicated Server
- Exposed a new parameter for dedicated server. This will make the server more strict on entity interactions. Look in
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Template:Redr for more information on what these do.
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Template:Redr default to
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Template:Redr and can be set to
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Template:Redr. Will affect entity interaction acceptance.
- Removed
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Template:Redr parameter. It will now always use
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General
- Server Authoritative movement is now turned on by default.
Particles
- Multiple controllers transitioning out of a state at the same time will now properly expire all intended particles instead of just the last one.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
API
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Template:Redr scripting API is now read-only.
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Template:Redr scripting API fields
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Template:Redr and
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Template:Redr are now properties instead of methods.
- Deprecated
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Template:Redr. Use
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Template:Redr instead.
- Deprecated
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Template:Redr. Use
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Template:Redr instead.
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Template:Redr API has been added to
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Template:Redr has been changed to read-only in version
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Graphical
- Reduced emissive intensity by a factor of 15 in the Deferred Technical Preview, creators will likely need to adjust their emissive texture values.
- Adjusted air and fog densities for volumetric scattering for more visible light rays in Deferred Technical Preview.
- Made slight adjustments to auto exposure and eye adaptation in the Deferred Technical Preview.
Fixes
Script error: No such module "fixes". Other
- Potted plants are no longer clipping through flower pots.
- Fixed wildflower item texture being slightly offset compared to Java.
- Temperate cows no longer have harsh borders on their legs.
- Red and brown mooshrooms no longer have harsh borders on their legs.
- Fixed iron golem cracked texture not appearing at appropriate damage levels.
- Fixed texture on the sides of a cold cow's head to be mirrored correctly.
- Fixed a bug where using items with a use duration (fishing rods, food, potions, etc.) and changing slots would force your slot back to the original slot.
- Stacks are now correctly splitting across slots when moving cursor and holding the button to split stack.
- Fixed a potential crash that could occur when splitting stacks of items in the creative inventory.
- Fixed an issue which prevented some users from accessing the Create New World screen in iOS Preview and PlayStation Preview.
- Empty bell blocks no longer crash the game when moved by a sticky piston.
- Fixed a bug where
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Template:Redr and
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Template:Redr commands would recognize IDs of some flattened blocks as block group names and affect all variants under those groups.
- Fixed an issue that occurs when cancelling world resource pack download.
- Fixed a crash that occurs when initializing
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Template:Redr renderer.
- Fixed mirroring and rotation of crafter blocks when part of a structure that is being placed.
- Fixed an issue where native constructors were not properly checking privileges when being called. Constructors now check privileges properly and produce correct errors when being used in Early Execution privilege.
References
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de:Bedrock Edition beta 1.21.70.25 es:Bedrock Edition Preview 1.21.70.25 ja:Bedrock Edition Preview 1.21.70.25 pt:Edição Bedrock Preview 1.21.70.25 ru:Preview 1.21.70.25 (Bedrock Edition) uk:Preview 1.21.70.25 (Bedrock Edition) zh:基岩版1.21.70.25