Minecraft:Bedrock Edition Preview 1.21.80.27
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Template:Infobox version Beta 1.21.80.27 (ChromeOS, Android) or Preview 1.21.80.27 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview version for Minecraft:Bedrock Edition 1.21.80, released on April 8, 2025,<ref>Template:Cite</ref> which fixes bugs.
Changes
Items
- Changed elytra so that while gliding, using a firework will only be used as a boost even if placed on a block.
General
- Enabled Filter Profanity toggle on Xbox and Nintendo platforms.
World generation
Trail Ruins
- Trail ruins generate at the same location in old growth birch forests between Java and Bedrock on the same world seed.
Technical
API
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- Moved methods
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- Moved interface
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- Moved interface
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- Moved error class
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Components
- Content errors will log missing entity references in the
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Template:Redr and
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Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Custom biomes" and "Experimental Creator Camera Features" experimental toggles.
Additions
Command format
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- Added the
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Template:Redr command for switching control schemes when the Experimental Creator Camera toggle is enabled.
Technical
Blocks
- New field
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Template:Redr added to the culling rules schema. It provides more control over which neighbor blocks will trigger a face or part to be culled.
- The supported values are
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Template:Redr and
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Template:Redr will pass the condition if the neighbor block is full and opaque.
- All conditions are an extension of
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Template:Redr, meaning a full and opaque neighbor will always be a passing condition, before the extended
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Template:Redr condition is checked.
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Template:Redr will pass the condition if the neighbor block shares the same
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Template:Redr as the block being occluded, defined in the geometry component.
- If either of the culling layers being compared is
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Template:Redr, the condition will never pass.
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Template:Redr will pass the condition if the neighbor block has the same identifier.
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Template:Redr will pass the condition if the neighbor block has the same identifier and is the exact same permutation.
- Additionally, the feature is currently only usable behind the "upcoming creator features" toggle.
- New field
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Template:Redr added to the block's geometry component. It allows different blocks to be grouped together when using the
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Template:Redr condition in a culling rules file.
- When using the
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Template:Redr namespace, the only allowed culling layer identifiers are:
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- Additionally, the feature is currently only usable behind the "upcoming creator features" toggle.
Gameplay
- Added
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Template:Redr component to allow for custom biomes to replace portions of vanilla biomes. To use, add to custom biome files in behavior packs.
Changes
Technical
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- Coroutines (promises) are now flushed in early execution to allow async imports to interact with early execution APIs like custom components and custom commands.
- Added support for custom command enums.
- Added
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Template:Redr no longer supports using a spawn event inside the
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Template:Redr parameter.
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Template:Redr interface now has an optional string member
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Template:Redr for specifying a spawn event to be sent to the entity when it is spawned. Please update any existing usages of spawn events inside
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Template:Redr to instead use this new
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Template:Redr option. For example Template:Cd should become Template:Cd
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Template:Redr has been removed.
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Template:Redr method
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Template:Redr will return
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Template:Redr for custom components registered with
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- Class
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- Changed type for
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Template:Redr property from
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- New Signature:
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- Old Signature:
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Template:Redr array now contains entries for all the elements provided by the request. It means that labels, headers, and dividers are considered into the response with an
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Template:Redr value.
Graphical
- Re-enabled local exposure on all platforms in Vibrant Visuals mode.
Fixes
Script error: No such module "fixes". Other
- Stained glass now renders with correct colors when using Vibrant Visuals.
- Bundle UI now correctly disappears when interacting with Inventory tabs in Pocket UI.
- Fixed a bug where the game would be unresponsive for a short while after leaving the bed screen.
- Fixed isotropic textures in
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Template:Redr being squashed and stretched for non-square face.
Videos
- Updates for Creators (Preview 1.21.80.27)
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References
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de:Bedrock Edition beta 1.21.80.27 ja:Bedrock Edition Preview 1.21.80.27 pt:Edição Bedrock Preview 1.21.80.27 ru:Preview 1.21.80.27 (Bedrock Edition) uk:Preview 1.21.80.27 (Bedrock Edition) zh:基岩版1.21.80.27