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Minecraft:Button

From SAS Gaming Wiki
Revision as of 19:58, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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File:All Buttons.png
All buttons currently in the game.

A button is a non-solid block that produces a temporary Minecraft:redstone signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.

Variants

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Obtaining

Crafting

The crafting recipe is the same for all types and variants of buttons, using a single matching plank, stone, or polished blackstone block to craft the matching button.

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Natural generation

Oak buttons can generate inside trial chambers between dispensers with random surprises or loots. in Template:Editions, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to Minecraft:granite.

Usage

For more specific usage, see the individual button pages.

Redstone power

{{#vardefine:params|0 }}Template:Hatnote A button can be used as a monostable power source (it automatically deactivates shortly after being activated).

A stone button stays on for 20 Minecraft:ticks (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).

Placement

Buttons can be {{#vardefine: control | right click on mouse or left trigger on gamepad }}placed by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it on a surface.

They can be attached to the side, bottom and top of any full opaque block.

Behavior

Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it.

While active, a button:

  • powers any adjacent redstone dust to power level 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
  • powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15.
  • strongly powers its attachment block to power level 15.
  • powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
  • activates any adjacent mechanism components, including above or below, such as Minecraft:pistons, redstone lamps, etc.

When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Breaking

A button is removed and drops as an item if:

Block states

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Videos

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History

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This table only lists changes that affect buttons in general. For more specific history, see the individual button pages.

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Issues

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Trivia

Gallery

Renders

References

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Navigation

Power emission
Signal transmission
Item and entity transportation
Comparator-readable
Observer-related
Pistons/related
Sculk sensor-related
Mechanisms/misc.
Creative or commands only

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Wood/Hypha
Stone-based
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Upcoming
Template:EnvLink
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Ore/Mineral
Decorative
Partial Blocks
Dyeable/Dyed
Lighting
Template:Els only
Sediment/Soil
Misc. rock
Ore/Mineral
Plant
Flower
Fungus & Related
Fauna & Related
Aquatic
Sculk
Fluid & Related
Non-physical
Interactable
Utilizable
Redstone/
Mechanical
Template:Els only
April Fools 2013
April Fools 2016
April Fools 2020
April Fools 2022
April Fools 2023
April Fools 2024
April Fools 2025
April Fools 2026

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de:Knopf es:Botón fr:Bouton it:Pulsante ja:ボタン ko:버튼 nl:Knop pl:Przycisk pt:Botão ru:Кнопка th:ปุ่ม tr:Buton uk:Кнопка zh:按钮