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Minecraft:Commands/filldrive

From SAS Gaming Wiki
Revision as of 20:10, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)

Template:Outdated feature Script error: No such module "Exclusive". Template:Infobox command

Fills the player's drive with dummy files. Presumably to stress test the game from crashes due to a full disk.

Syntax

filldrive clear

  • Deletes all dummy files generated by the game

filldrive fill <bytesRemaining: int>

  • Fills the player's drive with dummy files until it has the specified bytes remaining free.
    • The files are placed under the Minecraft:com.mojang directory.
    • These test files are named after test_file_0.dat, test_file_1.dat, etc. Each file can be as big as 26,214,400 bytes, filled with the character *.
    • The game can freeze as it is filling up the drive due to massive disk I/O usage.
    • If you ran out of storage, the game kicks you out of the world after a few seconds running this command. The game cannot start any world until some disk space is cleared.
    • If this command is re-run, it first deletes all dummy files before filling up the drive again.

Arguments

<bytesRemaining>: int

Specifies the number of bytes the game should leave in your drive.

{{#vardefine:onlyje|Template:IN,}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|integer}}Template:Error{{#vardefine:onlyje|}}{{#vardefine:onlybe|}}{{#vardefine:je-arg|}}{{#vardefine:be-arg|}} This means the maximum amount of space this command leaves is around 2.14 GB

Negative numbers are accepted. The command fills the drive entirely without any errors.

Result

Template:Result table Template:Result table Template:Result table Template:Result table

History

Template:HistoryTable

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