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Minecraft:Frosted Ice

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Revision as of 20:25, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Hatnote Template:Infobox block Frosted ice is a translucent block created when a Minecraft:mob or entity wearing Frost Walker-enchanted Minecraft:boots moves over Minecraft:water. It cannot be obtained as an Minecraft:item and will quickly crack and melt if exposed to light or sunlight.

Obtaining

Frosted ice only exists as an item in Template:Editions, where it can be obtained using

  1. REDIRECT Template:Command

Template:Redr. Otherwise it can be placed with

  1. REDIRECT Template:Command

Template:Redr or

  1. REDIRECT Template:Command

Template:Redr.

Breaking

Frosted ice does not have a preferred Minecraft:tool, meaning it breaks at the same speed regardless of the tool used to mine it.<ref>Template:Bug</ref> Breaking it with Minecraft:Silk Touch drops nothing, while breaking in any other manner produces water in the same way Minecraft:ice does. Script error: No such module "breaking row".

Post-generation

Frosted ice is generated by players or mobs walking near water while wearing boots with the Frost Walker enchantment. Frost Walker II creates a larger area of frosted ice. It can also be created by armor stands equipped with Frost Walker boots if they are pushed near water.

Usage

Frosted ice behaves in most ways like Minecraft:ice: it is slightly slippery, causing entities to slide, including items.

Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is Minecraft:ticked every 1–2 seconds. If a Template:Frac chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the internal light level at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night or in Minecraft:the End, it never melts unless broken with few enough frosted ice blocks surrounding it.

The melting speed of frosted ice is affected by the randomTickSpeed game rule: setting the value to 0 results in frosted ice not melting at all, while setting it to higher than default increases the melting speed.

When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it.

Sugar cane and other crops do not break when frosted ice is formed, and frosted ice does not form on water occupied by another entity.

Sounds

Template:Edition: Template:Sound table/Block/Glass/JE

Template:Edition: Template:Sound table/Block/Glass/BE


Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

  1. REDIRECT Template:Edition

Template:RcatTemplate:Bst

  1. REDIRECT Template:Edition

Template:RcatTemplate:Bst

Achievements

Script error: No such module "Achievement".

History

Template:Hatnote

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

References

<references group="">

 </references>

External links

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