Minecraft:Shelf
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Template:Hatnote Template:Infobox block A shelf is a Minecraft:block that can store and display up to three stacks of Minecraft:items. A shelf can be Template:Ctrl to swap its slots with the slots in the player's hotbar. It swaps 1 slot normally, and 3 slots at a time when powered with redstone.
Obtaining
Breaking
Shelves can be broken by hand, but using an Minecraft:axe is the fastest. Script error: No such module "breaking row".
Crafting
Usage
in Template:Editions, shelves cannot be moved by Minecraft:pistons.
Holding items
A shelf can store up to 3 Minecraft:item stacks. Each slot of the shelf can store a full stack of any stackable item, or just one of a non-stackable item. The number of items in the stack is not displayed. The shelf displays all items it contains in front of it, similar to an item frame. Interacting with any of the 3 slots swaps the player's main hand item with the content of that slot if it is not powered by redstone.
Redstone
While a shelf is powered by Minecraft:redstone, its front texture changes to show its powered state; when placed next to each other, up to three powered shelves can connect together. Powered shelves prioritize connecting to other shelves on the left.
Powered shelves can be used to quickly swap the contents of a player's hotbar, similar to the Saved HotbarsTemplate:Only function in Creative mode.
- Interacting with a single powered shelf swaps all its contents with the 3 rightmost slots in the hotbar.
- Interacting with two connected shelves swaps their contents with the 6 rightmost slots in the hotbar.
- Interacting with three connected shelves swaps their contents with all 9 slots of the hotbar.
It does not matter which of the connected shelves the player interacts with.
in Template:Editions, the shelf only activates on the Input/Consume redstone tick (C-tick).
Comparators
Shelves can also act as power sources for redstone comparators depending on what slots contain an item.
- An item in the left slot will emit a redstone power of 1.
- An item in the middle slot will emit a redstone power of 2.
- An item in the right slot will emit a redstone power of 4.
If multiple slots contain an item, the comparator will output the total, up to a maximum power of 7 if all slots are filled.
Hoppers and droppers
Shelves can be filled automatically by using either Minecraft:hoppers or Minecraft:droppers. Hoppers can also remove items from a shelf when placed underneath.
Items from a shelf are added and removed from left to right and will stack stackable items into one slot until that slot is full.
Fuel
Overworld shelves can be used as a fuel in Minecraft:furnaces, smelting 1.5 items per shelf.
Nether shelves cannot be used as a fuel in Minecraft:furnaces.
Note blocks
Shelves can be placed under note blocks to produce "bass" sounds.
Sounds
Generic
Template:Edition: Template:Sound table/Block/Chiseled bookshelf/JE
Template:Edition: Template:Sound table/Block/Chiseled bookshelf/BE
Despite shelves using the chiseled_bookshelf sound type for its generic sounds, in Template:Editions, the following resource locations also exist: block.shelf.break, block.shelf.place, block.shelf.hit, block.shelf.fall, and block.shelf.step.
Unique
Data values
ID
Java Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table
Bedrock Edition: Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table2 Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote
Java Edition: Template:Bst Template:Bst Template:Bst Template:Bst
Bedrock Edition: Template:Bst Template:Bst Template:Bst
Block data
Shelves have block entities associated with them that hold additional data about the Minecraft:block.
Java Edition: {{#vardefine:params|0 }}Template:Hatnote
<section begin="block data"/>
- Template:Nbt/sprite Block entity data
- Template:Nbt inherit
- Template:Nbt/sprite Items: List of items in the shelf. Represents the Template:DCL component.
- Template:Nbt/sprite: An item, including the slot tag. The valid slot numbers are 0-2.
- Template:Nbt/sprite align_items_to_bottom: 1 or 0 (
- REDIRECT Template:Code
Template:Redr) - if
- REDIRECT Template:Code
Template:Redr, items sit near the bottom of the shelf.
<section end="block data"/>
History
Java Edition
Bedrock Edition
Issues
Script error: No such module "Issue list".
Gallery
Textures
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Oak shelf
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Birch shelf
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Spruce shelf
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Jungle shelf
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Acacia shelf
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Dark Oak shelf
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Mangrove shelf
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Cherry shelf
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Pale Oak shelf
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Bamboo shelf
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Crimson shelf
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Warped shelf
Renders
Mojang screenshots
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Several shelf variations with copper golem statues.
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Shelves with the copper chest and copper armor.
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Shelves with copper chest
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Shelves in the copper room.
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A shelf being used in a machine.
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A wall covered in shelves.
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Minecraft:Efe using mangrove shelves.
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Birch, mangrove, cherry, and oak shelves.
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Shelves in an Minecraft:NPC classroom
In other media
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A shelf above Steve's bed on the first day of school.
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Shelves in
- REDIRECT Template:AMCM
See also
- REDIRECT Template:ItemLink
- redirect Template:blockLink
- redirect Template:blockLink
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