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Minecraft:Stone Button

From SAS Gaming Wiki
Revision as of 21:00, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Infobox block A stone button is a variant of the Minecraft:button, a non-solid block that produces a temporary Minecraft:redstone signal when pressed by a player or when hit by a wind charge.

Obtaining

Breaking

A stone button is most easily broken with a Minecraft:pickaxe. It drops itself as an item when broken using any Minecraft:tool. Template:Breaking row

A button is removed and drops as an item if:

Natural generation

Stone buttons are naturally generated in strongholds, next to iron doors.Template:Only

Stone buttons also generate in desert villages, in armorer houses attached to granite, as well as in trial chambers.

Crafting

Template:Crafting

Usage

{{#vardefine:params|0 }}Template:Hatnote

Placement

Buttons can be placed by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it on a surface.

They can be attached to the side, bottom and top of any full opaque block.

If placed on the top or bottom of a block, the button can face any direction.Template:Only

It can also be attached to the top of a fence in Template:Editions.

More information about placement on transparent blocks can be found at Opacity/Placement.

Redstone power

A button can be used as a monostable redstone power source (it automatically deactivates shortly after being activated).

Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{#vardefine: control | right click on mouse or left trigger on gamepad }}using it or when hit by a wind charge. Minecraft:Mobs cannot activate buttons directly.

When activated, a stone button remains active for Script error: No such module "convert"..

While active, a button:

  • powers any adjacent redstone dust to power level 15, including beneath the button
  • powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15
  • strongly powers its attachment block to power level 15
  • activates any adjacent mechanism components, including above or below, such as Minecraft:pistons, redstone lamps, etc.

When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Stone/BE

Unique

Stone Button/Sounds

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

{{#lst:Button|block states}}

Videos

  1. REDIRECT Template:YouTube

Template:Redr

History

Template:Message boxTemplate:Article other Template:Info needed section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Navigation

Power emission
Signal transmission
Item and entity transportation
Comparator-readable
Observer-related
Pistons/related
Sculk sensor-related
Mechanisms/misc.
Creative or commands only

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Wood/Hypha
Stone-based
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Upcoming
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Ore/Mineral
Decorative
Partial Blocks
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Lighting
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Misc. rock
Ore/Mineral
Plant
Flower
Fungus & Related
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Aquatic
Sculk
Fluid & Related
Non-physical
Interactable
Utilizable
Redstone/
Mechanical
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fr:Bouton en pierre ja:石のボタン ko:돌 버튼 pt:Botão de Pedra uk:Кам'яна кнопка zh:石头按钮