Minecraft:Vines/Upstream
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Template:Hatnote Template:Hatnote Template:Infobox block Vines are climbable non-solid vegetation blocks that grow on walls.
Obtaining
Breaking
Vines can be destroyed with any item, but using Minecraft:shears is the only way to collect them. Shears enchanted with Efficiency are more efficient when used on vines; Efficiency II and above allows vines to be instantly broken.<ref>
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Template:Redr</ref> Using an axe on vines can also increase efficiency, but does not allow for collection, even with Minecraft:Silk Touch. If multiple vines exist within the same block space, breaking one of them breaks all of them instead of just the one targeted<ref>Template:Bug</ref> and results in only a single vine dropping<ref>Template:Bug</ref>. Shears used by a dispenser cannot break vines. Script error: No such module "breaking row".
Natural generation
{{#vardefine:params|0 }}Template:Hatnote Vines are naturally generated in jungles, swamps, mangrove swamps and lush caves. Jungle trees of both sizes have vines on their trunks and canopy edges, and vines grow on the sides of jungle terrain. Vines are also naturally generated on oak trees in swamps and mangrove trees. in Template:Editions, vines can also generate on dying oak, spruce, jungle and dark oak trees.
Vines can generate growing on the stumps of oak and jungle fallen trees.
Vines are found in jungle pyramids and the allium room in woodland mansions. They can also generate on the watchtower walls of pillager outposts.
Vines can also be found in the
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Template:Redr structure in the trial chambers.
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Trading
Wandering traders may sell 3 vines for 1 Minecraft:emerald. Template:Trade sources
Mob loot
in Template:Editions, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 3 vines when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.
Post-generation
Vines generate on 2×2 jungle trees grown from Minecraft:saplings, or mangrove trees grown from propagules.
in Template:Editions, vines generate on dying trees, which can sometimes be grown from saplings.
Behavior
On each block tick, the vine block has a 25% chance to spread in a randomly selected direction. Their spreading can be toggled by the
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Template:Redr game ruleTemplate:Only. Vines spread to adjacent blocks under certain conditions:
- Downward:
- If the block below is air, each side (north, south, east, and west) with vines has a 50% chance to spread downward.
- If the block below is a block, each side of that block with vines on the ticked block has a 50% chance of gaining vines.
- Upward:
- If the block above is air and there are fewer than 4 other vine blocks in a 9×9×3 area surrounding the ticked vine block, each side (north, south, east, and west) with vines has a 50% chance to spread upward if that side is backed by a block that vines can be placed on.
- Horizontally:
- If the current vine block isn't covering the target direction and there are fewer than 4 other vine blocks in a 9×9×3 area surrounding the ticked vine block, then:
- If the block in the target direction is air, then it tries:
- If the current vine block isn't covering the target direction and there are fewer than 4 other vine blocks in a 9×9×3 area surrounding the ticked vine block, then:
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- If the vine block has vines to the right and that side of the air block is backed by something vines can be placed on, spread to the right side of the air block.
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- If the vine block has vines to the left and that side of the air block is backed by something vines can be placed on, spread to the left side of the air block.
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- If the vine block has vines to the right, and that side of the air block is backed by another air block, and the right side of the vine block is backed by something vines can be placed on, spread around the corner.
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- If the vine block has vines to the left, and that side of the air block is backed by another air block, and the left side of the vine block is backed by something vines can be placed on, spread around the corner.
- If the air block in the target direction has something vines could be placed on above it, spread to the top side of the air block.
- If the block in the target direction is opaque and fills its whole cube, spread to that side of the ticked vine block.
Vines will spread on every type of tree that they are placed on by the player.
Vines cannot be grown using bone meal.
Vines do not need light when growing.
Usage
Vines can be placed on the side of any block that fills its whole cube and blocks entity movement. They can also be placed on the bottom side of a block (although not the bottom side of another vine<ref>Template:Bug</ref>). However, a vine block without vines on any of the horizontal sides disappears if it gets an update from a neighboring block. Vines attached to the bottom of Minecraft:stairs are completely deleted by any block update.<ref>Template:Bug</ref>
Several vines can be placed in the same block space, as long as they are facing different directions.
Vines can be climbed by standing next to them and holding the jump key. If there is a solid block behind the vines, the walk forward key can also be used.
Vines cancel a sprint if the player is sprinting, slowing the movement speed.
Vines absorb all fall damage, even without a solid surface nearby. {{#vardefine: control | shift on keyboard or right button on the right side of gamepad }}Sneaking on vines causes the player to hang, even if the vines are not adjacent to any surface.
Blocks can replace vines if placed within the same block space. However, item frames and Minecraft:paintings cannot.<ref>Template:Bug</ref>
Crafting ingredient
Composting
Placing vines into a Minecraft:composter has a 50% chance of raising the compost level by 1.
Color
The coloration of vines is dependent on the Minecraft:biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. In the inventory, vines have the color Template:Color.
in Template:Editions, biome colors also appear on maps.<ref>Template:Citation</ref>
These values are generated by the biome dyeing algorithm. See biome colors for more information.
Sounds
Template:!((Java EditionTemplate:))!: Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: <ref group=sound>Template:Bug</ref> Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote
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Template:Rcat: Template:Bst Template:Bst Template:Bst Template:Bst Template:Bst
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History
Template:Message box Template:Info needed section
Showcase
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
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Unused texture update vine variant.
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Unused texture update vine variant.
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Unused texture update vine variant.
Issues
Script error: No such module "Issue list".
Gallery
Screenshots
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A screenshot by Jeb of a floating island with vines.
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Griefing with vines in the Java Edition Beta 1.8 Pre-release.
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Growing player-placed vines.
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Vines hanging from trees in the swamp.
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Vines in a jungle biome.
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Vines growing from the edges of small jungle trees.
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Vines growing in a cave.
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Vines on a jungle temple.
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Vines in swamp biome generated in the air.
References
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External links
de:Ranken es:Enredaderas fr:Lianes it:Rampicante ja:ツタ ko:덩굴 pl:Pnącza pt:Trepadeiras ru:Лианы uk:Лози zh:藤蔓