Minecraft:Damage/Mobs
From SAS Gaming Wiki
More actions
The damage Minecraft:mobs deal to players is affected by the Minecraft:difficulty setting of the Minecraft:world they are in. The values below represent the amount of damage taken per hit.
- For most attacks, the damage is scaled as follows: if a mob deals D damage on Normal difficulty, then it deals 1.5D on Hard difficulty and min(D, 0.5D+1) on Easy difficulty.
- A mob attacking another mob always deals its Normal difficulty damage regardless of the current difficulty setting.
- The values for a Minecraft:creeper, Minecraft:ghast, and Minecraft:wither assume the player is directly adjacent to the respective Minecraft:explosion.
- The damage of Minecraft:slimes and magma cubes depends on their size. Tiny slimes, while hostile, are unable to inflict damage directly.
- Mobs deal no damage to players on Peaceful difficulty.
- The Minecraft:warden gives Minecraft:Darkness to nearby players, and Minecraft:elder guardians give Minecraft:Mining Fatigue, but these are not attacks. Players simply receive these effects when in range of the mobs.
Minecraft:es:Daño/Criaturas Minecraft:ja:ダメージ/Mob Minecraft:ko:피해/몹 Minecraft:pt:Dano/Criaturas Minecraft:ru:Моб/Урон Minecraft:th:Damage/Mobs Minecraft:uk:Моб/Шкода