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Minecraft:Java Edition Beta 1.2 02 (20110517)

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Template:Unreleased version Template:Infobox version

A special development version forked from Minecraft:Java Edition Beta 1.2_02 was compiled on May 17, 2011, about 4 months after the original version was released. It shares the same version number as the original, being likewise Beta 1.2_02 in-game. This version was not released or publicized at the time, but the JAR file was made available later.

This build is an earlier version of what would eventually be used to create the time lapse in the promotional video for Minecraft: Pocket Edition's release on the Xperia Play.<ref>Template:Ytl</ref>

This version is unique in that it launches into a "secret" game mode in which special builder NPCs can build structures.

Additions

File:XperiaSchematicBeta.png
The structure the NPCs try to build.<ref>net/minecraft/client/gamemode/secret/Schematic.class</ref>

Game modes

Secret mode<ref>net/minecraft/client/gamemode/secret/SecretMode.class</ref>

  • Enabled by default.
    • Bypasses the title screen on game load.
    • Enables builder NPCs.
      • They spawn only when player is online.

Entities

Minecraft:Builders

  • Builders are Steve-skinned entities holding Minecraft:iron pickaxes that can break and place blocks.<ref>net/minecraft/client/gamemode/secret/Builder.class</ref> They also seem to explode and respawn after a couple of minutes.

Changes

Minecraft:Inventory

  • Can no longer be accessed normally, except for the hotbar.
  • The keybind to access it has been removed from the controls menu.

Unused features

These are not available in this version in-game but are however present in the game's code.

  • There are two types of unused "Secret Builder" entities, different from the regular Builder. Both crash the game when enabled, unless modified to fix the crash.
    • The first one holds a Minecraft:golden pickaxe that does not render in-game. It appears to have similar behavior to the monster entity, where it walks around and attacks the player.<ref>net/minecraft/client/gamemode/SecretBuilder.class</ref>
    • The second roams around while holding an Minecraft:iron pickaxe, but is not programmed to build a schematic or follow waypoints like the regular Builder.<ref>net/minecraft/client/gamemode/secret/SecretBuilder.class</ref>
  • There is a second unused Secret mode that is meant to spawn one of the Secret Builders, but it does not seem to work.<ref>net/minecraft/client/gamemode/SecretMode.class</ref>
  • Xperia mode<ref>net/minecraft/client/gamemode/XperiaMode.class</ref>
    • Sets the position of the player to (-30.75, 75.69, 0.9) on login and is otherwise identical to regular Minecraft:Survival mode.
  • Unused code for Minecraft:coral blocks<ref>net/minecraft/world/level/tile/CoralTile.class</ref>
    • Applies a tint depending on the block coordinates.<ref>Template:Ytl</ref>
    • All sides of the block are about 1.6% larger due to each face being 12.5% longer in height and length.
      • Due to the bounding box having negative points, as the added size extends outwards and overlaps with nearby blocks, this block has weird collisions.
  • Brick houseTemplate:More info
    • A hollow and empty brick box between 5 and 8 blocks wide and long, and between 3 and 5 blocks tall.<ref>net/minecraft/world/level/levelgen/feature/HouseFeature.class</ref>
  • Minecraft:Canyons
    • Generate both on and under the ground.
  • Unused code for Minecraft:water spawners and Minecraft:lava spawners from Minecraft:Indev can be found in SpringTile.class<ref>net/minecraft/world/level/tile/SpringTile.class</ref>
  • An empty "TownFeature" piece of code, which shares the same code as all other structure/feature generators.
  • Code for generating image sequences for the flyby videos posted on Notch's Minecraft:YouTube channel.
    • The game generates a new world for the flyby named flyby.
    • The code generates TGA files the size of the games window in the .minecraft/flyby directory.
    • The code generates about 21120 frames which equals to 5 minutes and 52 seconds at 60FPS. This is the length of an early version of the Biome Fest song.
    • The code is somewhat broken.
      • Screenshots generated are broken as the way the pixels are retrieved from the GPU produces wrong color channel information.
      • Day time cycle is nonfunctional when generating a flyby.
      • Chunks still get updated one by one, as it was controlled by a variable that got folded during compilation.
  • File:Minfcraft logo.png Changed game logo on the main menu to say "Minfcraft" (only visible when the game is edited to load the main menu on start up).
  • Code for drawing a biome map similar to the one showcased in the PC Gamer preview of the Minecraft:Halloween Update.<ref>net/minecraft/client/map/Map.class</ref><ref>Template:Ytl</ref>
  • There is unused code for the Minecraft:Zone file format.<ref>net/minecraft/world/level/chunk/storage/ZonedChunkStorage.class</ref>

Trivia

Gallery

References

Template:Reflist

External links

  • [[[:Template:Ytl]] Gameplay footage of the builder NPCs in-game]
  • [[[:Template:Ytl]] Footage of restored flyby mode code]

Navigation

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