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Minecraft:Java Edition 21w07a

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Template:Infobox version

21w07a is the tenth Minecraft:snapshot for Minecraft:Java Edition 1.17, released on February 17, 2021,<ref>Template:Snap</ref> which adds grimstone and tweaks ore and cave generation.

Additions

Blocks

File:Deepslate JE1.png Minecraft:Grimstone

Template:Animate Grimstone Stairs, Slabs and Walls

  • Added grimstone stairs, slabs and walls.

Template:Animate Polished Grimstone Stairs, Slabs and Walls

  • Added polished grimstone stairs, slabs and walls.

Template:Animate Grimstone Tile Stairs, Slabs and Walls

  • Added grimstone tile stairs, slabs and walls.

Template:Animate Grimstone Brick Stairs, Slabs and Walls

  • Added grimstone brick stairs, slabs and walls.

General

Minecraft:Data packs

Changes

Blocks

Minecraft:Big dripleaf

  • Slightly changed model.
File:21w07a Texture comparison.jpg
A comparison of the old and new ore textures.

Minecraft:Blackstone, Minecraft:polished blackstone bricks, and Minecraft:cracked polished blackstone bricks and Minecraft:stair, Minecraft:slab and Minecraft:wall variants

  • Slightly changed the texture.

Minecraft:Glow lichen

  • Can now naturally generate on grimstone.

Minecraft:Ores

Minecraft:Beacon

  • Beams are now visible up to 1343 blocks away from the source instead of 256 blocks.

World generation

File:21w07a Approximate ore distribution.jpg
Ore distribution changes.

Minecraft:Caves

  • Noise caves and aquifers appear less often.

Minecraft:Mineral distribution

  • Changed ore generation of all ores making them have a spread value and generate in a triangle distribution<ref>Mistakenly drawn as normal distributions in the generation chart, but corrected in the chart of the next snapshot.</ref> like Minecraft:lapis lazuli ore. Some still retain a linear generation alongside a spread generation.
  • Minecraft:Coal ore, Minecraft:emerald ore, and Minecraft:copper ore no longer generate below Y=0.
    • Copper ore generates between the Y=0 and Y=96 and like all other ores, uses spread. It peaks at Y=48.
    • Emerald ore generates above Y=32 (up to Y=480 in custom worlds) as a spread, peaking at Y=256 and decreasing in quantity as the Minecraft:altitude decreases.
    • Coal ore attempts to generate twice: once, evenly between an altitude of Y=136 and Y=256; and as a spread, peaking at an altitude of Y=96 and generating between an altitude of Y=0 and Y=192.
  • Other ores also generate differently.
    • Minecraft:Iron ore attempts to generate twice: once as a spread peaking at an altitude of Y=256, generating above Y=128 (up to Y=384 in custom worlds); and another as a spread peaking at Y=32 and generating with a minimum height of Y=-16 and a maximum height of Y=80.
    • Minecraft:Gold ore generates between the altitudes of Y=-64 and Y=32, peaking at Y=-16. The extra gold that generates in the Minecraft:badlands biome was left untouched.
    • Minecraft:Lapis lazuli ore attempts to generate twice: once, as a spread between the altitudes of Y=32 and Y=-32, peaking at an altitude of 0; and evenly between an altitude of Y=64 and Y=-64, generating buried like Minecraft:ancient debris.
    • Minecraft:Redstone ore attempts to generate twice: once, evenly between an altitude of Y=15 and Y=-64; and as a spread, peaking at an altitude of -64 and generating below an altitude of Y=-32 (down to Y=-96 in custom worlds).
    • Minecraft:Diamond ore now generate as a spread, generating below Y=16 and peaking at altitudes near Y=-64.
  • Tweaked size and positioning of Minecraft:diorite, Minecraft:andesite & Minecraft:granite generation.
    • Pockets of diorite, granite and andesite are now larger and more spherical but less common.
    • Diorite, granite, Minecraft:gravel and Minecraft:dirt no longer generate below Y=0, but gravel and dirt are more common than in pre-21w06a versions.
  • Minecraft:Grimstone now generates as the dominant stone below Y=0.

Minecraft:Mineshafts

Minecraft:Strongholds

General

Creative inventory

  • The "Redstone Tab" has been reordered to prioritize highly-used blocks.
  • Redstone items/blocks have been grouped and ordered in the following way (from top to bottom): Essentials, Unique activators, Miscellaneous, Common activators, Openables.

Data packs

  • Vanilla configured features for ore types have changed:
    • Coal and iron have been split into two parts called _upper and _lower.
    • New lapis configured feature: ore_lapis_buried.
  • The glow_lichen feature now lists grimstone as a valid block.
  • Changes to the range decorator configuration:
    • bottom_offset, top_offset and maximum fields removed.
    • Replaced with bottom_inclusive and top_inclusive which are both a new type of vertical anchoring.
    • This type can have several forms:
      • absolute - specifies an absolute Y value.
      • above_bottom - specifies an offset above the minimum Y coordinate of the world.
      • below_top - specifies an offset below the maximum Y coordinate of the world.
  • The range_biased and range_very_biased feature decorator are now called range_biased_to_bottom and range_very_biased_to_bottom respectively.
    • Both biased types of ranges now have bottom_inclusive and top_inclusive of the same type, and a cutoff value that's a numeric value
  • The depth_average decorator also now has its baseline field as a vertical anchor instead of an absolute Y value.
  • A whole range of decorators no longer exist or have had part of their functionality replaced by using some of the already existing generic decorators:
    • dark_oak_tree decorator no longer does a heightmap check, needs to be done with a heightmap decorator.
    • The end_gateway decorator has been split, now used with a combination of chance, square & heightmap - see the end_gateway configuration in the vanilla pack for an example.
    • The glowstone_blob feature no longer does its own decoration, instead is used with a combination of square & range. See glowstone_extra in vanilla files for example.
    • The lava_lake feature has also been split, now used with chance, square, and range_biased_to_bottom. See lake_lava for an example.
    • The water_lake decorator has been removed. Now instead chance, square & range.
    • The emerald_ore decorator has been removed. Now instead count, square & range.
    • The fire decorator has been removed. Now instead range, square & count.
    • The carving_mask no longer has a probability field, replaced with a chance decorator.

Minecraft:Tags

  • Added grimstone to the base_stone_overworld block tag and the stone_crafting_materials and stone_tool_materials item tags.
  • Added various grimstone variants to the Template:Cd block and item tags.

Fixes

Template:Fixes

Videos

Template:Slicedlime

Gallery

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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