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Minecraft:Ore (feature)

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Revision as of 11:19, 22 April 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Distinguish Template:For Template:Infobox structure

An ore<ref>Template:Snap</ref><ref>Template:Snap</ref><ref>Template:Mcnet</ref> is a Minecraft:feature consisting of a natural deposit of Minecraft:ores or other blocks in the ground.

Generation

The ore feature has two types: ore blobs and scatter ores.

An ore blob is an ellipsoidal cluster of blocks. In the overworld, underground deposits of Minecraft:dirt and Minecraft:gravel are generated in this form, followed by the more precious ores, like Minecraft:coal, Minecraft:copper, Minecraft:iron, Minecraft:gold, Minecraft:redstone, Minecraft:diamond, Minecraft:emerald (in mountains biomes), and Minecraft:lapis lazuli. They can form only in stone, deepslate, Minecraft:andesite, Minecraft:diorite, Minecraft:granite, and Minecraft:tuffTemplate:Only (also in their polished variants Template:In, replacing parts of structures). Two or more ores can form next to each other and appear as an ore made of more than one material.

Each ore blob has a spawn size. The maximum number of generated blocks in a blob each spawn size corresponds to is shown in the table below:Template:Note

A scatter ore is a slightly dispersed cluster of blocks. Currently only ancient debris is generated in this form. Scatter ores also have a spawn size value. The maximum number of generated blocks in a scatter ore is just the spawn size.

There was also a deprecated ore type, which generates only one block in each generation attempt. It was used by emerald ore before 1.18.

List

Dimension Block Can replace
Overworld

Template:BlockLink
Template:BlockLink (Only in Minecraft:lush caves)
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink (Only in Minecraft:mountains and Minecraft:windswept hills biomes)
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink (Only in Minecraft:mountains and Minecraft:windswept hills biomes)
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink

Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLinkTemplate:Only
Template:BlockLinkTemplate:Only
Template:BlockLinkTemplate:Only
Template:BlockLink

Template:BlockLinkTemplate:Only
Template:BlockLinkTemplate:Only (Only in Minecraft:lush caves)
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLinkTemplate:Only
Template:BlockLinkTemplate:Only
Template:BlockLink (Only in Minecraft:mountain biomes and Minecraft:windswept hills biomes)
Template:BlockLink
Template:BlockLinkTemplate:Only
Template:BlockLink
Template:BlockLink (Only in Minecraft:mountain biomes and Minecraft:windswept hills biomes)
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink

Template:BlockLink
Template:BlockLinkTemplate:Only

The Nether Template:BlockLink

Template:BlockLinkTemplate:Only
Template:BlockLinkTemplate:Only
Template:BlockLink

Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink

Template:BlockLink

Template:BlockLink

Template:BlockLink
Template:BlockLinkTemplate:Only

Overworld

Blocks Spawn size Spawn tries per chunk Minimum height Maximum height Ore concentrate<ref group="note" name="distributionType">Ores generate using either uniform distribution, or triangle distribution. Uniform distribution have all ores spread in same frequency at any height, while triangle generate more frequent in center height.</ref> Skipped when air exposed<ref group="note" name="exposeAir">When an ore block is about to be placed, if it is exposed to air then it has this chance of being skipped instead.</ref> Biomes
Template:BlockLink 33 7 0 160 Template:Tc 0 All
Template:BlockLink 33 46 -64 256 Template:Tc 0 Template:BiomeLink
Template:BlockLink 33 14 -64 320 Template:Tc 0 All
Template:BlockLink 64 2 0 60 rowspan="2" Template:Tc 0 All
Template:Frac 64 128
Template:BlockLink 64 2 0 60 rowspan="2" Template:Tc 0 All
Template:Frac 64 128
Template:BlockLink 64 2 0 60 rowspan="2" Template:Tc 0 All
Template:Frac 64 128
Template:BlockLink 64 2 -64 0 Template:Tc 0 All
Template:BlockLink
Template:BlockLink
17 20 0 192 Template:Tc 0.5 All
30 136 320 Template:Tc 0
0Template:Only
20Template:Only
128 156 Template:Tc 0 Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BlockLink
Template:BlockLink
4 10 -64 72 Template:Tc 0 All
9Template:Only
10Template:Only<ref>Template:Bug</ref>
10 -24 56 Template:Tc 0
90 80 384 Template:Tc 0
Template:BlockLink
Template:BlockLink
10 16 -16 112 rowspan="2" Template:Tc 0 Other
20 Template:BiomeLink
Template:BlockLink
Template:BlockLink
8 4 -64 15 Template:Tc 0 All
8 -64 -32 Template:Tc
Template:BlockLink
Template:BlockLink
7 2 -32 32 Template:Tc 0 All
4 -64 64 Template:Tc 1
Template:BlockLink
Template:BlockLink
9 4 -64 32 Template:Tc 0.5 All
Template:Frac -64 -48 Template:Tc 0.5 All
50 32 256 Template:Tc 0 Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLinkTemplate:Only(Unused)
Template:BiomeLinkTemplate:Only(Unused)
Template:BiomeLinkTemplate:Only(Unused)
Template:BlockLink
Template:BlockLink
4 7 -64 16 rowspan="3" Template:Tc 0.5 All
8 4 1
12 Template:Frac 0.7
8 2 -64 -4 Template:Tc 0.5
Template:BlockLink
Template:BlockLink
3 100 -16 480 Template:Tc 0 Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLinkTemplate:Only(Unused)
Template:BiomeLinkTemplate:Only(Unused)
Template:BlockLink
Template:BlockLink
9Template:Only
8Template:Only
14 -64Template:Only
0Template:Only
63Template:Only
64Template:Only
Template:Tc 0 Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLink
Template:BiomeLinkTemplate:Only(Unused)
Template:BiomeLinkTemplate:Only(Unused)

The Nether

Blocks Spawn size Spawn tries per chunk Minimum height Maximum height Ore concentrate<ref group="note" name="distributionType">Ores generate using either uniform distribution, or triangle distribution. Uniform distribution have all ores spread in same frequency at any height, while triangle generate more frequent in center height.</ref> Skipped when air exposed<ref group="note" name="exposeAir">When an ore block is about to be placed, if it is exposed to air then it has this chance of being skipped instead.</ref> Biomes
Template:BlockLink 33Template:Only
28Template:Only
4Template:Only
9Template:Only
27Template:Only
23Template:Only
36 Template:Tc 0 All
Template:BlockLink 14 16 10 117 rowspan="2" Template:Tc 0 Others
32Template:Only
16Template:Only
Template:BiomeLink
Template:BlockLink 10 10 10 117 rowspan="2" Template:Tc 0 Others
20Template:Only
10Template:Only
Template:BiomeLink
Template:BlockLink 3 1Template:Only
2Template:Only
8 24Template:Only
23Template:Only
Template:TcTemplate:Only
UniformTemplate:Only
1 All
2 1Template:Only
3Template:Only
8 119 Template:Tc
Template:BlockLink 12 12 0 31Template:Only
32Template:Only
Template:Tc 0 Template:BiomeLink
Template:BlockLink 33 2 5 41Template:Only
36Template:Only
Template:Tc 0 Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:BlockLink 33 2 5 31Template:Only
36Template:Only
Template:Tc 0 Template:BiomeLink

Template:BiomeLink
Template:BiomeLink
Template:BiomeLink

Template:Notelist

Data values

ID

Template:El: Template:ID table Template:ID table

Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:El: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Config

Template:Main Template:El:

<section begin="config"/>

Note that ore features (if allowed to generate in air) will not generate without a solid block nearby to act as the starting point. The ore feature does not necessarily have to intersect with this point, but the required distance does seem to scale with the ore size.<section end="config"/>

Template:Collapse <syntaxhighlight lang="json"> {

 "type": "minecraft:ore",
 "config": {
   "discard_chance_on_air_exposure": 0.5,
   "size": 4,
   "targets": [
     {
       "state": {
         "Name": "minecraft:diamond_ore"
       },
       "target": {
         "predicate_type": "minecraft:tag_match",
         "tag": "minecraft:stone_ore_replaceables"
       }
     },
     {
       "state": {
         "Name": "minecraft:deepslate_diamond_ore"
       },
       "target": {
         "predicate_type": "minecraft:tag_match",
         "tag": "minecraft:deepslate_ore_replaceables"
       }
     }
   ]
 }

} </syntaxhighlight> Template:Collapse

History

Template:Incomplete section Template:HistoryTable

Issues

Template:Issue list

Gallery

Renders

Screenshots

References

Template:Reflist

Navigation

Template:Navbox generated features

Minecraft:es:Mancha Minecraft:fr:Élément minéral Minecraft:ja:鉱石 (生成物) Minecraft:pl:Układy generowane Minecraft:pt:Minério (recurso) Minecraft:ru:Месторождение Minecraft:zh:团簇