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Minecraft:Bedrock Edition beta 1.16.230.52

From SAS Gaming Wiki

Template:Infobox version

Beta 1.16.230.52 is the second beta version for Minecraft:Bedrock Edition 1.17.0,Template:Efn released on March 31, 2021,<ref>Template:Cite</ref> which adds Minecraft:axolotl and deepslate variants behind experimental toggle, and fixes bugs.

Additions

Blocks

Minecraft:Deepslate

Minecraft:Cobbled Deepslate

Minecraft:Deepslate ores

  • Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli.
  • Takes twice as long to mine as normal ores.
  • Has the texture of Minecraft:deepslate replacing the normal stone texture.
  • Takes place of ores that generate in deepslate.
  • Can be used in blasting and smelting recipes like normal ores.

Minecraft:Oxidized Copper and Minecraft:Oxidized Cut Copper

  • Can now be waxed.

Mobs

Minecraft:Axolotl

  • Axolotls will spawn underground, in water.
  • Holding a bucket of tropical fish will cause nearby axolotls to follow the player on both land and water.
    • Axolotls cannot be tamed but they can be bred by feeding them buckets of tropical fish.
  • Axolotls will attack fish, squid, drowned, and guardians.
  • Axolotls come in a variety of colors, all with an equal chance of spawning except for blue.
    • Blue axolotls have a small chance of spawning as a mutation when breeding 2 axolotls.
  • Axolotls can survive on dry land for a few minutes. After that they will start to dry out and take continuous damage until rehydrated.
  • When taking damage, there is a chance that the axolotl will play dead. While playing dead, the axolotl will regenerate health and mobs will be unable to target the axolotl.
  • When a player kills a mob that the axolotl was attacking, they are rewarded with the regeneration effect, and their mining fatigue is removed if they have it.
  • Axolotls can be picked up with buckets, like fish.

Changes

World generation

Minecraft:Caves

  • Deepslate is generated in blobs below y = 16.

Minecraft:Ores

  • Ore is generated as normal, when the ore is generated where Deepslate has been generated, Minecraft:deepslate ore is generated instead.

Technical

GameTest Framework

  • GameTest
    • function assertEntityData(position : BlockLocation, entityIdentifier : string, callback : function(entity: Entity))
      • Asserts that the given condition is true for all entities of the given type at the given location
    • function spawnItem(itemType : ItemStack, position : Location)
      • Spawns an item at the given location
    • function assertIsWaterlogged(position : BlockLocation, isWaterlogged : bool)
      • Asserts that the block at the given location is waterlogged
    • function assertRedstonePower(position : BlockLocation, power : number)
      • Asserts the redstone power level at the given location
    • Added Commands.run
  • New Effect APIs on the Entity Type
    • function getAmplifier()
      • Gets the effect's amplifier level
    • function getDuration()
      • Gets the effect's remaining duration
    • function addEffect(effectType : EffectType, duration : number, amplifier: number)
      • Adds an effect to the entity
    • function getEffect(effectType : EffectType)
      • Gets an effect from the entity
  • Updated constructor to ItemStack
  • Updated ItemType
    • constructor (x : number, y: number, z: number)
      • World coordinates
    • function getName()
      • Gets the item's name
  • Add new enumerations: Minecraft.Effects & Minecraft.Items

Fixes

General

  • Improved underwater visibility in all sorts of water, water-filled caverns in particular.
  • Oxidized copper block variants can now be waxed
  • Tweaked which blocks can be placed on pointed dripstone, to match Template:JE (Template:Bug, Template:Bug, Template:Bug)
  • Pointed dripstone now correctly breaks when pushed by piston (Template:Bug)
  • Dripstone and pointed dripstone now have correct sounds when walking/jumping on them (Template:Bug)
  • Glow lichen is now under the nature category of the Creative inventory (Template:Bug)
  • Lightning rods now correctly activate observers when struck by lightning
  • Big dripleaf can now be waterlogged
  • Big dripleaf now untilts correctly after getting hit by a projectile (Template:Bug)
  • Small dripleaf can now also be placed on dirt, farmland, grass, moss blocks, and podzol as long as its stem is underwater
  • Moss block now blocks water (Template:Bug)
  • Ladder, vines, twisting vines, weeping vines, sweet berry bush, Nether sprouts, and fire can now be placed on moss blocks (Template:Bug)
  • Spore blossoms correctly drop themselves when broken with shears (Template:Bug)
  • Mobs can now pathfind across moss blocks (Template:Bug)
  • Lush caves can now contain classic "jungle" vines
  • Fixed a bug where the screen reader did not read the focused button on some screens
  • Fixed a bug where English screen reader pronounced "A button" as "a button", now saying "Button A" instead
  • Tridents in players' and mobs' hands are now correctly positioned in all perspective modes (Template:Bug)
  • Trident raising animation modified for first person to more closely match the previous version
  • Water buckets can now be used to pick up fish (Template:Bug)

Mobs

  • Rabbits can now raid carrot crops (Template:Bug)
  • Animals can no longer be fed infinitely until they are bred (Template:Bug)

Notes

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References

Template:Reflist

Navigation

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