Minecraft:Beds.png-atlas
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Exclusive Template:In development
beds.png-atlas is a procedurally-generated Minecraft:texture atlas used to store textures for Minecraft:beds.
Format
beds.png-atlas is a fixed-width 512×256-pixel file that stores textures for all of the bed block entities.
History
Versions of the atlas
| Game version | Atlas | Changes | Notes | |
|---|---|---|---|---|
| Main | Development | |||
| 1.15 | Pre-release 1 | File:1.15 Pre-release 1 beds.png-atlas.png | Introduction | |
| 1.19.4 | Pre-release 3 | File:1.19.4 Pre-release 3 beds.png-atlas.png | Rearranged due to packing optimization | |
| 1.21.11 | 25w44a | File:25w44a beds.png-atlas.png | All textures now have an extra pixel of padding in all four directions. This negatively impacts tiling efficiency.<ref>Template:Bug</ref> | |
| 26.2 | Snapshot 3 | File:26.2 Snapshot 3 beds.png-atlas.png | Beds have been changed to use normal block rendering, and thus their textures have been moved to Minecraft:blocks.png-atlas. However, beds.png-atlas is still generated in this version, albeit with only the missing texture present.<ref name="26.2-snap3" /> | |
Mipmapped versions
Minecraft (until version Minecraft:1.21.9) used to also generates mipmapped versions of this atlas, for unknown reasons. They are not used by the game at all - only blocks placed in the world which use the json model system use mipmapped textures.<ref>Template:Bug</ref>