Minecraft:Commands/effect
From SAS Gaming Wiki
More actions
Adds or removes the Minecraft:status effects of Minecraft:players and other Minecraft:entities.
Usage
- Template:IN, if a target already has a status effect with the same id, a new effect only with a longer duration or a higher amplifier can be added.
- If the new effect has a higher amplifier and a shorter duration, the original effect is hidden.
- If the new effect has a lower amplifier and a longer duration, the new effect is hidden.
- If their "hideParticles" values are different, the active effect's value is set to the specified value.
- Otherwise, the original active effect is replaced by the new effect, without changing hidden effects.
- Only if the active effect is changed does the command succeed, no matter whether the hidden effects are changed or not.
- Template:IN, if a target already has the status effect, a new status effect with the same amplifier overrides the old duration if it is longer, but a new status effect with a higher amplifier overrides any previous effect.
- Template:IN, no matter whether the new effect can override the original effect, "hideParticles" value is always applied.
- Template:IN, if the player uses an NBT editor to get negative levels of effects, the level of the effect jumps to 255 instead.
Syntax
- Java Edition
effect clear [<targets>] [<effect>]- Removes all effects or an effect.
effect give <targets> <effect> [<seconds>] [<amplifier>] [<hideParticles>]- Gives an effect.
effect give <targets> <effect> infinite [<amplifier>] [<hideParticles>]- Gives an effect with infinite duration, which displays as
∞in the GUI.
- Gives an effect with infinite duration, which displays as
- Bedrock Edition
effect <player: target> <effect: Effect> [seconds: int] [amplifier: int] [hideParticles: Boolean]- Gives or removes an effect.
effect <player: target> <effect: Effect> infinite [amplifier: int] [hideParticles: Boolean]- Gives an effect with infinite duration, which displays as
∞in the GUI.
- Gives an effect with infinite duration, which displays as
effect <player: target> clear [effect: Effect]- Removes all effects or an effect.
Arguments
- Specifies the target(s). Template:IN, if not specified, defaults to the player who executes the command.
- Template:Arg desc
- Specifies the Minecraft:effect to be added or removed.
- Template:Arg desc
- Specifies the effect's duration in seconds (or in gameticks for
instant_damage,instant_health, andsaturation). If not specified, defaults to 30 seconds (or 1 gameticks forinstant_damage,instant_health, andsaturation). - Template:Arg desc Template:IN, it must be between 0 and 2147483647 (inclusive), and values higher than 1000000 are treated as 1000000.
- Specifies the number of additional levels to add to the effect. If not specified, defaults to 0. Note that the first tier of a status effect (e.g. Regeneration I) is 0, so the second tier, for example Regeneration II, would be specified by an amplifier level of 1.
- Template:Arg desc And it must be between 0 and 255 (inclusive).
- Specifies whether the Minecraft:particles and the HUD indicatorTemplate:Only of the status effect should be hidden. If not specified, defaults to
false. - Template:Arg desc
Result
Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table
Output
Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table
Examples
| Minecraft:Java Edition | Minecraft:Bedrock Edition | |
|---|---|---|
| To grant a Minecraft:Resistance V effect to the current entity for 1 million seconds, hiding particles: | effect give @s minecraft:resistance 1000000 4 true
|
effect @s resistance 1000000 4 true
|
| To grant a Minecraft:Speed II effect to the nearest player for 60 seconds: | effect give @p minecraft:speed 60 1
|
effect @p speed 60 1
|
| To grant a Speed III effect to the nearest player for 60 seconds: | effect give @p minecraft:speed 60 2
|
effect @p speed 60 2
|
| To clear any Minecraft:Haste effects from all players: | effect clear @a minecraft:haste
|
effect @a haste 0
|
| To clear all effects from all Minecraft:zombies: | effect clear @e[type=zombie]
|
effect @e[type=zombie] clear
|
History
Java Edition
Bedrock Edition
References
External links
Minecraft:de:Befehl/effect Minecraft:es:Comandos/effect Minecraft:ja:コマンド/effect Minecraft:ko:명령어/effect Minecraft:pt:Comandos/effect Minecraft:ru:Команды консоли/effect Minecraft:uk:Команди консолі/effect Minecraft:zh:命令/effect