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Minecraft:Commands/place

From SAS Gaming Wiki

Template:For Template:For Template:Infobox command

Places a Minecraft:configured feature, structure, Minecraft:structure template, or Minecraft:template pool if possible.

Syntax

Java Edition

place feature <feature> [<pos>]
Place the Minecraft:configured feature.
place jigsaw <pool> <target> <max_depth> [<position>]
Place a Minecraft:jigsaw structure starting with the specified Minecraft:template pool, starting Minecraft:jigsaw block and maximum depth.
place structure <structure> [<pos>]
Place the structure.
place template <template> [<pos>] [<rotation>] [<mirror>] [<integrity>] [<seed>] [strict]
Place the Minecraft:structure template. (Works like using the load button in the UI for a Minecraft:structure block.)

Bedrock Edition

place feature <feature: features> [position: x y z]
place featurerule <featurerule: featureRules> [position: x y z]
Place the Minecraft:feature.
place jigsaw <pool: filepath> <jigsawTarget: string> <maxDepth: int> [pos: x y z] [keepJigsaws: Boolean] [includeEntities: Bolean] [liquidSettings: LiquidSettings]
Place a Minecraft:jigsaw structure starting with the specified Minecraft:template pool, starting Minecraft:jigsaw block and maximum depth.
place structure <structure: string> [pos: x y z] [ignoreStartHeight: Boolean] [keepJigsaws: Boolean] [includeEntities: Boolean] [liquidSettings: LiquidSettings]
Place the structure.
Only Template:EnvLink and Template:EnvLink and custom jigsaw structures can be placed.

Arguments

Template:El: Template:Argument

Specifies the Minecraft:configured feature to place. See Minecraft:Feature for vanilla configured features.
Template:Arg desc

Template:Argument

Specifies the structure. See Minecraft:Structure for vanilla structures.
Template:Arg desc

Template:Argument

Specifies the start Minecraft:template pool to start generating a jigsaw.
Template:Arg desc

Template:Argument

Specifies the Minecraft:jigsaw block that is connected to when generating the start structure pool.
Template:Arg desc

Template:Argument

Specifies the max depth of the jigsaw.
Template:Arg desc

Template:El: Template:Argument

Specifies whether the jigsaws should be kept or not. If not specified, defaults to false.
Template:Arg desc

Template:El: Template:Argument

Specifies the Minecraft:structure template to place.
Template:Arg desc

Template:El: Template:Argument and Template:Argument
Template:El: Template:Argument

Specifies the start position of the placement.
Template:Arg desc

Template:El: Template:Argument

Specifies the feature.
Template:Arg desc

Template:El: Template:Argument

Specifies the feature rule.
Template:Arg desc

Template:El: Template:Argument

Specifies whether the structure should start generating at the given Y coordinate or follow its set height placement rules. If not specified, defaults to false.
Template:Arg desc

Template:El: Template:Argument

Specifies whether the structure will include the entities saved in it or not. If not specified, defaults to false.
Template:Arg desc

Template:El: Template:Argument

Specifies whether the structure will waterlog present blocks or not.
Must be either Template:Cd, or Template:Cd. If omitted, defaults to Template:Cd.

Template:El: Template:Argument

Specifies the rotation to apply to the placed template.
Must be either Template:Cd, Template:Cd, Template:Cd, or Template:Cd. If omitted, defaults to Template:Cd.

Template:El: Template:Argument

Specifies the mirroring to apply to the placed template.
Must be either Template:Cd, Template:Cd, or Template:Cd. If omitted, defaults to Template:Cd.

Template:El: Template:Argument

Specifies the integrity value to apply to the placed template (how complete the template that gets placed is). If omitted, defaults to 1.0.
Template:Arg desc

Template:El: Template:Argument

Specifies the seed to use for randomized degradation of the placed template when integrity is less than 1. If omitted, defaults to 0.
Template:Arg desc

Template:El: Template:Cd

Makes the command place blocks as-is without triggering block updates and shape updates.

Result

Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table Template:Result table

Output

Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table Template:Output table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

The check to ensure that the target position is loaded works by testing if blocks are placeable at Y=0 in the target chunk. If this check is made in a custom dimension where Y=0 is out of the world, it will always fail, preventing the command from ever succeeding.<ref>Template:Bug</ref>

Template:Issue list

References

Template:Reflist

External links

Navigation

Template:Navbox commands

Minecraft:de:Befehl/place Minecraft:es:Comandos/place Minecraft:ja:コマンド/place Minecraft:pt:Comandos/place Minecraft:ru:Команды консоли/place Minecraft:zh:命令/place