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Minecraft:Legacy Console Edition descriptions

From SAS Gaming Wiki

Template:Exclusive Template:IN, Minecraft:blocks, Minecraft:items, Minecraft:entities and Minecraft:biomes all have dedicated descriptions, which appear on-screen in a blue dialog box of sorts when the subject is first encountered, or when Template:Control is clicked on it in the Minecraft:inventory.

List

Blocks and items are listed according to their order in the Legacy Console Edition Creative inventory, including some additional obtainable block and item variants not found in the Minecraft:Creative inventory on Legacy Console. Other technical blocks are listed separately. All tables are sortable and can be sorted alphabetically.

Unobtainable and Technical Blocks and Items

Item Description
Template:BlockLink A type of ice that melts quickly.
Template:BlockLink Activates a connected Tripwire Hook when an entity passes through it.
Template:BlockLink When fully grown, crops can be harvested to collect wheat.
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink
Template:BlockLink Found in Nether Fortresses. Will drop Nether Wart when broken.
Template:BlockLink Can be farmed to collect Cocoa Beans.
Template:BlockLink Restores 0.5 Template:Iconbar, or can be cooked in a furnace. This can be planted in farmland.
Template:BlockLink Restores 1.5 Template:Iconbar, and can be crafted into a golden carrot. Can be planted in farmland.
Template:BlockLink A thorny bush that grows edible Sweet Berries!
Template:BlockLink Bamboo Saplings can be planted and will eventually grow into a towering bamboo plant.
Template:BlockLink Unknown
Template:BlockLink
Template:BlockLink Standing in the portal allows you to pass between the Overworld and the Nether.
Template:BlockLink This can be activated using twelve EyeTemplate:Sic of Ender, and will allow the player to travel to The End dimension.
Template:BlockLink This block is created by the defeat of the Dragon in The End.
Template:BlockLink Used to execute commands.
Template:BlockLink
Template:BlockLink
Template:ItemLink Used to execute commands on the move!
Template:BlockLink
Template:BlockLink
Template:BlockLink An invisible but solid block.
Template:BlockLink An empty block suitable for breathing.
Template:BlockLink Extinguishes fire and helps crops grow. Can be collected in a bucket.
Template:BlockLink Sets fire to anything that touches it. Can be collected in a bucket.

Building Blocks

Item Description
Template:BlockLink Can be mined with a pickaxe to collect cobblestone.
Template:BlockLink A block of dirt with grass growing on top. Collected using a shovel. Can be used for construction.
Template:BlockLink A decorative block that can be created by using a shovel on a Grass Block.
Template:BlockLink Collected using a shovel. Can be used for construction.
Template:BlockLink Ground that has been prepared ready to plant seeds.
Template:BlockLink Mined from stone using a pickaxe. Can be used to construct a furnace or stone tools.
Template:BlockLink Can be used to create Smooth Stone Slabs
Template:BlockLink Collected using a shovel. Can be smelted into glass using the furnace. Is affected by gravity if there is no other tile underneath it.
Template:BlockLink Used as a building material. Is not influenced by gravity like normal Sand.
Template:BlockLink Used as a building material. Is not influenced by gravity like normal Sand.
Template:BlockLink Used as a building material. Is not influenced by gravity like normal Sand.
Template:BlockLink Used as a building material. Is not influenced by gravity like normal Sand.
Template:BlockLink A red colored sand that can be found in mesas. Can be smelted into glass using the furnace. Is affected by gravity if there is no other block underneath it.
Template:BlockLink Red colored Sandstone. It is not influenced by gravity like normal Sand.
Template:BlockLink Red colored Sandstone. It is not influenced by gravity like normal Sand.
Template:BlockLink Red colored Sandstone. It is not influenced by gravity like normal Sand.
Template:BlockLink Red colored Sandstone. It is not influenced by gravity like normal Sand.
Template:BlockLink Can be mined with a pickaxe to collect granite.
Template:BlockLink Can be crafted from granite for a polished look.
Template:BlockLink Can be mined with a pickaxe to collect andesite.
Template:BlockLink Can be crafted from andesite for a polished look.
Template:BlockLink Can be mined with a pickaxe to collect diorite.
Template:BlockLink Can be crafted from diorite for a polished look.
Template:BlockLink A compact way of storing Coal. Can be used as fuel in a Furnace.
Template:BlockLink Made of 9 Dried Kelp. Can be used as fuel in a Furnace.
Template:BlockLink A compact way of storing Gold.
Template:BlockLink A compact way of storing Iron.
Template:BlockLink A compact way of storing Lapis Lazuli.
Template:BlockLink A compact way of storing Diamonds.
Template:BlockLink A compact way of storing Emeralds.
Template:BlockLink Used as a decoration.
Template:BlockLink Can be mined with a pickaxe to collect coal.
Template:BlockLink Can be mined with a stone pickaxe or better to collect lapis lazuli.
Template:BlockLink Can be mined with an iron pickaxe or better to collect diamonds.
Template:BlockLink Can be mined with an iron pickaxe or better to collect redstone dust.
Template:BlockLink Can be mined with a stone pickaxe or better, then smelted in a furnace to produce iron ingots.
Template:BlockLink Can be mined with an iron pickaxe or better, then smelted in a furnace to produce gold ingots.
Template:BlockLink Can be mined with an Iron pickaxe or better to collect Emeralds.
Template:BlockLink Can be mined with a pickaxe to collect Nether Quartz.
Template:BlockLink A decorative block crafted from Nether Wart.
Template:BlockLink This cannot be broken.
Template:BlockLink, all types Used as a building material and can be crafted into many things. Can be crafted from any form of wood.
Template:BlockLink, all types Chopped using an axe, and can be crafted into planks or used as a fuel.
Template:BlockLink An Oak log that has had the bark removed with an axe.
Template:BlockLink A Spruce log that has had the bark removed with an axe.
Template:BlockLink A Birch log that has had the bark removed with an axe.
Template:BlockLink A Jungle log that has had the bark removed with an axe.
Template:BlockLink An Acacia log that has had the bark removed with an axe.
Template:BlockLink A Dark Oak log that has had the bark removed with an axe.
Template:BlockLink, all types Crafted from Logs. Can be crafted into planks, used as a fuel, or stripped with an axe.
Template:BlockLink Oak wood that has had the bark removed with an axe.
Template:BlockLink Spruce wood that has had the bark removed with an axe.
Template:BlockLink Birch wood that has had the bark removed with an axe.
Template:BlockLink Jungle wood that has had the bark removed with an axe.
Template:BlockLink Acacia wood that has had the bark removed with an axe.
Template:BlockLink Dark Oak wood that has had the bark removed with an axe.
Template:BlockLink Collected using a shovel. Sometimes produces flint when dug up. Is affected by gravity if there is no other tile underneath it.
Template:BlockLink Baked from clay in a furnace.
Template:BlockLink Found in dungeons. Can be used for construction and decoration.
Template:BlockLink Can only be mined with a diamond pickaxe. Is produced by the meeting of water and still lava, and is used to build Nether portals.
Template:BlockLink When broken drops clay balls which can be baked into bricks in a furnace.
Template:BlockLink Slippery when walked on. Turns into water if above another block when destroyed. Melts if close enough to a light source or when placed in The Nether.
Template:BlockLink A solid unmeltable block of ice that can have objects placed on it.
Template:BlockLink Crafted from 9 Packed Ice blocks. Blue Ice is even more slippery!
Template:BlockLink A compact way to store snowballs.
Template:BlockLink Burns forever if set alight.
Template:BlockLink Slows the movement of anything walking over it.
Template:BlockLink Used to create brighter light than torches. Melts snow/ice and can be used underwater.
Template:BlockLink Causes fire damage when you stand on it.
Template:BlockLink Underwater light sources that can be found in Ocean Monuments. Can be crafted from Prismarine shards and Prismarine crystals.
Template:BlockLink Rare decorative stone that can be found in Ocean Monuments. Can be crafted from Prismarine shards.
Template:BlockLink Decorative Prismarine brick that can be found in Ocean Monuments. Can be crafted from Prismarine shards.
Template:BlockLink A rarer form of Prismarine that can be found in Ocean Monuments. Can be crafted with Prismarine shards and an Ink Sac.
Template:BlockLink Causes players and mobs to bounce when they jump on it.
Template:BlockLink Scaffolding can help you create huge structures safely! You can walk inside scaffolding and stand on it.
Template:BlockLink, all types Used as a barrier that cannot be jumped over. Counts as 1.5 blocks high for players, animals and monsters, but 1 block high for other blocks.
Template:BlockLink Used in Nether Fortresses.
Template:BlockLink Used as a barrier, similar to fences.
Template:BlockLink Made from stone blocks. Commonly found in Strongholds.
Template:BlockLink Made from stone blocks. Commonly found in Strongholds.
Template:BlockLink Made from stone blocks. Commonly found in Strongholds.
Template:BlockLink Made from stone blocks. Commonly found in Strongholds.
Template:BlockLink, all types Spawns a Silverfish when destroyed. May also spawn Silverfish if nearby to another Silverfish being attacked.
Template:BlockLink Similar to Grass Blocks, but very good for growing mushrooms on.
Template:BlockLink A special type of dirt that does not grow grass.
Template:BlockLink Similar to Dirt Blocks, but very good for growing mushrooms on.
Template:BlockLink Used to build Nether Fortresses. Immune to Ghast's fireballs.
Template:BlockLink Crafted from Nether Wart and Nether Brick. Can be used as decoration.
Template:BlockLink A block type found in The End. It has a very high blast resistance, and so is useful for building with.
Template:BlockLink Crafted from End Stone. Can be used as decoration.
Template:BlockLink Used as a decoration.
Template:BlockLink Used as a decoration.
Template:BlockLink Used as a decoration.
Template:BlockLink Can be mined with a pickaxe, or crafted using Popped Chorus Fruit.
Template:BlockLink Can be mined with a pickaxe, or crafted using Purpur Slabs.
Template:BlockLink, all types Activated by using, hitting them or with redstone. They function as normal doors, but are a one by one block and lay flat on the ground.
Template:BlockLink Iron trapdoors can only be opened by Redstone, buttons or switches.
Template:BlockLink, all types Similar to a door, but used primarily with fences.
Template:ItemLink, all types Wooden doors are activated by using, hitting them or with Redstone.
Template:ItemLink Iron doors can only be opened by Redstone, buttons or switches.
Template:BlockLink, all types Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.
Template:BlockLink, all types Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.
Template:BlockLink, all types Used for compact staircases.
Template:BlockLink, all types Used for compact staircases.
Template:BlockLink Created by smelting Clay in a furnace.
Template:BlockLink, all colors Colorful blocks crafted by dyeing Terracotta.

Decorations

Item Description
Template:ItemLink Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Template:ItemLink Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Template:ItemLink Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Template:ItemLink Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Template:ItemLink Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Template:ItemLink Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Template:BlockLink Can absorb water nearby, turning into a wet sponge in the process.
Template:BlockLink Can be dried in a furnace, allowing the sponge to be reused.
Template:BlockLink Can be crafted from Melon Slices.
Template:BlockLink Can be carved with shears to create a Carved Pumpkin. It is also the main ingredient in Pumpkin Pie.
Template:BlockLink Can be worn as a helmet or crafted with a torch to create a Jack-O-Lantern.
Template:BlockLink Used to create brighter light than torches. Melts snow/ice and can be used underwater.
Template:ItemLink Pandas love to eat Bamboo, and you can use it to build Scaffolding.
Template:BlockLink, all types Can be planted and will eventually grow into a tree.
Template:BlockLink, all types When broken, sometimes drops a sapling which can be replanted to grow into a tree.
Template:BlockLink Grows over time when placed. Can be collected using shears. Can be climbed like a ladder.
Template:BlockLink Floats on water, and can be walked on.
Template:BlockLink Used to create light. Torches also melt snow and ice.
Template:ItemLink Lanterns can be placed either hanging under a block or on top of a block. It gives slightly more light than the torch.
Template:BlockLink Sometimes produces wheat seeds when broken.
Template:BlockLink Sometimes produces wheat seeds when broken.
Template:BlockLink Sometimes produces wheat seeds when broken.
Template:BlockLink Can be used as decoration.
Template:ItemLink Used as a decoration. Flowers, Saplings, Cacti, and Mushrooms can be planted in it.
Template:BlockLink A common yellow flower that can be used to craft yellow dye. Can also be used to breed and lead rabbits.
Template:BlockLink A common red flower that can be used to craft red dye.
Template:BlockLink A rare blue flower that can be used to craft light blue dye.
Template:BlockLink A rare magenta flower that can be used to craft magenta dye.
Template:BlockLink A small white flower that can be used to craft light gray dye.
Template:BlockLink A small red flower that can be used to craft red dye.
Template:BlockLink A small orange flower that can be used to craft orange dye.
Template:BlockLink A small white flower that can be used to craft light gray dye.
Template:BlockLink A small pink flower that can be used to craft pink dye.
Template:BlockLink A common white and yellow flower that can be used to craft light gray dye.
Template:BlockLink A small blue flower that can be used to craft blue dye.
Template:BlockLink A small white flower that can be used to craft white dye.
Template:BlockLink A tall yellow flower that can be used to craft yellow dye.
Template:BlockLink A tall purple flower that can be used to craft magenta dye.
Template:BlockLink Double tall grass that can sometimes drop seeds.
Template:BlockLink A tall fern that can sometimes drop seeds.
Template:BlockLink A tall red flower that can be used to craft red dye.
Template:BlockLink A tall green and pink flower that can be used to craft pink dye.
Template:BlockLink Can be crafted with a bowl to make stew.
Template:BlockLink Can be crafted with a bowl to make stew.
Template:BlockLink Can be cooked in a furnace to create a green dye.
Template:BlockLink Can be dug with a shovel to create snowballs.
Template:BlockLink Slows movement when walking through it. Can be destroyed using shears to collect string.
Template:BlockLink Transparent blocks that can be used as an alternative to Glass Blocks.
Template:BlockLink Created in a furnace by smelting sand. Can be used for construction, but will break if you try to mine it.
Template:ItemLink Can be used as decoration.
Template:ItemLink Similar to a display case, this will display the item or block placed in it.
Template:ItemLink, all types Shows text entered by you or other players.
Template:BlockLink Allows the creation of more powerful enchantments when placed around the Enchantment Table.
Template:BlockLink Can be fed to Horses, Donkeys, Mules, and Llamas to heal up to 10 Hearts. Speeds up the growth of foals.
Template:BlockLink Crafted from Bone Meal, or found underground in fossils. Can be used as decoration.
Template:BlockLink Can be planted on End Stone to grow more Chorus Flowers, and Chorus Plants.
Template:BlockLink Grows from Chorus Flowers. Sometimes drops Chorus Fruit when destroyed.
Template:BlockLink A decorative light source found in End Cities. Can be crafted using Blaze Rods and Popped Chorus Fruit.
Template:BlockLink A wall made of Cobblestone.
Template:BlockLink A wall made of Cobblestone.
Template:BlockLink A wall made of Stone.
Template:BlockLink A wall made of Stone.
Template:BlockLink A wall made of Stone.
Template:BlockLink A wall made of Sandstone.
Template:BlockLink A wall made of Sandstone.
Template:BlockLink A wall made of Bricks.
Template:BlockLink A wall made of Bricks.
Template:BlockLink A wall made of Bricks.
Template:BlockLink A wall made of Nether Bricks.
Template:BlockLink A wall made of Nether Bricks.
Template:BlockLink A wall made of Bricks.
Template:BlockLink A wall made of Prismarine.
Template:BlockLink, all colors Can be mined with a pickaxe, or created when Concrete Powder comes into contact with a Water block.
Template:BlockLink, all colors Turns into Concrete after coming into contact with a Water block.
Template:BlockLink A decorative block created by baking Black Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Blue Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Light Blue Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Cyan Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Green Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Lime Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Pink Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Magenta Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Purple Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Red Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Brown Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Orange Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Yellow Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking White Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Light Gray Terracotta in a Furnace.
Template:BlockLink A decorative block created by baking Gray Terracotta in a Furnace.
Template:ItemLink Can be used to customise Banners.
Template:ItemLink Can be used to customise Banners.
Template:ItemLink Can be used to customise Banners.
Template:ItemLink Can be used to customise Banners.
Template:ItemLink Can be used to customise Banners.
Template:ItemLink Can be used to customise Banners.
Template:ItemLink, all colors A highly customizable free-standing decoration. Can be crafted using dyes in various patterns.
Template:ItemLink A highly customizable free-standing decoration. Can be crafted using dyes in various patterns.
Template:BlockLink, all colors Collected from sheep, and can be colored with dyes.
Template:BlockLink, all colors Crafted from Wool. Used as a decoration.
Template:BlockLink, all colors Crafted from glass and a dye.
Template:BlockLink, all colors Crafted from Stained Glass.
Template:BlockLink, all types Can be used as decoration.
Template:ItemLink Small animals that generate light when underwater. Can be found in Warm Oceans.
Template:ItemLink Can be planted in water, or dried in a Furnace and eaten.
Template:ItemLink Grows at the bottom of the Ocean. Can be collected with Shears and used to breed Sea Turtles.
Template:BlockLink, all types A decorative block that can be found in Coral Reefs. Can only be placed underwater.
Template:BlockLink, all types A decorative block that can be found in Coral Reefs. Can be placed on the sides of blocks.
Template:BlockLink, all types A Coral Fan that is dried out and dead.
Template:BlockLink, all types A decorative block that can be found in Warm Oceans, and mined with a Pickaxe. Coral blocks will die if not touching water.
Template:BlockLink, all types A Coral block that is dried out and dead.

Redstone & Transportation

Item Description
Template:BlockLink Used to guide minecarts.
Template:BlockLink When powered, accelerates minecarts that pass over it. When unpowered, causes minecarts to stop on it.
Template:BlockLink Functions like a Pressure Plate (sends a Redstone signal when powered) but can only be activated by a Minecart.
Template:BlockLink A type of rail that can enable or disable Minecarts with Hoppers and trigger Minecarts with TNT.
Template:BlockLink Used to climb vertically.
Template:ItemLink Used to transport you, an animal, or a monster along rails.
Template:ItemLink Used to transport goods along rails.
Template:ItemLink Will move along rails and can push other minecarts when coal is put in it.
Template:ItemLink A special type of Minecart that functions similarly to a Hopper. It will collect items lying on tracks and from containers above it.
Template:ItemLink A type of Minecart that acts as a moving TNT block.
Template:ItemLink Allows the player to glide when worn.
Template:ItemLink When used on a pig, it allows you to ride the pig. The pig can then be steered using a Carrot on a Stick.
Template:ItemLink, all types Used to travel in water more quickly than swimming.
Template:BlockLink Used to hold and shoot out items in a random order when given a Redstone charge.
Template:BlockLink Plays a note when triggered. Hit it to change the pitch of the note. Placing this on top of different blocks will change the type of instrument.
Template:BlockLink When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks.
Template:BlockLink When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks. When it retracts it pulls back the block touching the extended part of the piston.
Template:BlockLink Used to cause explosions. Activated after placing by igniting with Flint and Steel item, or with an electrical charge.
Template:BlockLink Used to send an electrical charge by being turned on or off. Stays in the on or off state until pressed again.
Template:BlockLink Used to send an electrical charge by being pressed. Stays activated for approximately a second before shutting off again.
Template:BlockLink, all types Used to send an electrical charge by being pressed. Stays activated for approximately a second before shutting off again.
Template:BlockLink A pressure sensitive pad that will activate when heavy mobs or the player step on it.
Template:BlockLink A sensitive Oak pressure plate that can be activated by applying almost any amount of pressure.
Template:BlockLink A sensitive Spruce pressure plate that can be activated by applying almost any amount of pressure.
Template:BlockLink A sensitive Birch pressure plate that can be activated by applying almost any amount of pressure.
Template:BlockLink A sensitive Jungle wood pressure plate that can be activated by applying almost any amount of pressure.
Template:BlockLink A sensitive Acacia pressure plate that can be activated by applying almost any amount of pressure.
Template:BlockLink A sensitive Dark Oak pressure plate that can be activated by applying almost any amount of pressure.
Template:ItemLink Can be placed on the ground to carry an electrical charge. When brewed with a potion it will increase the duration of the effect.
Template:BlockLink Used as a redstone power source. Can be crafted back into Redstone.
Template:BlockLink Constantly sends an electrical charge, or can be used as a receiver/transmitter when connected to the side of a block. Can also be used for low-level lighting.
Template:ItemLink Used in Redstone circuits as a repeater, a delayer, and/or a diode.
Template:BlockLink Emits light when powered.
Template:BlockLink Is activated when an entity passes through a connected Tripwire.
Template:BlockLink A block that outputs a Redstone signal based on sunlight or lack of sunlight if inverted.
Template:BlockLink Used to hold and drop items, or push items into another container, when given a Redstone charge.
Template:ItemLink Used to catch items or to transfer items into and out of containers.
Template:ItemLink Used in Redstone circuits to maintain, compare, or subtract signal strength, or to measure certain block states.
Template:BlockLink Stores blocks and items inside. Place two chests side by side to create a larger chest with double capacity. A trapped chest also creates a Redstone charge when opened.
Template:BlockLink Provides a Redstone charge. The charge will be stronger if more items are on the plate. Requires more weight than the light plate.
Template:BlockLink Provides a Redstone charge. The charge will be stronger if more items are on the plate.
Template:BlockLink Emits a redstone signal when adjacent blocks are updated.

Materials

Item Description
Template:ItemLink Used as a fuel in a furnace, or crafted to make a torch.
Template:ItemLink Used as a fuel in a furnace, or crafted to make a torch.
Template:ItemLink Use these to create very strong tools, weapons or armor.
Template:ItemLink Can be traded with villagers.
Template:ItemLink A shiny ingot which can be used to craft tools made from this material. Created by smelting ore in a furnace.
Template:ItemLink A shiny ingot which can be used to craft tools made from this material. Created by smelting ore in a furnace.
Template:ItemLink Created by mining Nether Quartz Ore. Can be crafted into a Block of Quartz.
Template:ItemLink Baked from clay in a furnace.
Template:ItemLink Created by smelting Netherrack in a furnace. Can be crafted into Nether Brick blocks.
Template:ItemLink Used to craft torches, arrows, signs, ladders, fences and as handles for tools and weapons.
Template:ItemLink Used to hold mushroom stew and beetroot soup. You keep the bowl when the contents have been eaten.
Template:ItemLink Collected by killing a skeleton. Can be crafted into bone meal, or fed to a wolf to tame it.
Template:ItemLink Collected by killing a spider. Can be crafted into a Bow or Fishing Rod, or placed on the ground to create Tripwire.
Template:ItemLink Collected by killing a chicken. Can be crafted into an arrow.
Template:ItemLink Collected by digging gravel. Can be used to craft a flint and steel.
Template:ItemLink Collected by killing a cow. Can be crafted into armor or used to make books.
Template:ItemLink Used in crafting leather.
Template:ItemLink Collected by killing a creeper. Can be crafted into TNT or used as an ingredient for brewing potions.
Template:ItemLink Can be baked into bricks in a furnace.
Template:ItemLink Collected by mining Glowstone. Can be crafted to make Glowstone blocks again or brewed with a potion to increase the potency of the effect.
Template:ItemLink Obtained from Sea Lanterns or by defeating Guardians and Elder Guardians. Can be used in crafting Sea Lanterns.
Template:ItemLink Dropped by Guardians and Elder Guardians. Can be used in crafting Prismarine and Sea Lanterns.
Template:ItemLink Can be found by fishing, or killing Drowned. Used to craft a Conduit.
Template:ItemLink Found in buried treasure chests. Used to craft a Conduit.
Template:ItemLink Can be planted in farmland to grow crops. Make sure there's enough light for the seeds to grow!
Template:ItemLink Can be planted to grow melons.
Template:ItemLink Can be planted to grow pumpkins.
Template:ItemLink Can be planted in farmland to grow beetroot.
Template:ItemLink Harvested from crops. Can be used to craft food items.
Template:ItemLink Can be crafted to create sugar.
Template:ItemLink Dropped randomly by chickens. Can be crafted into food items.
Template:ItemLink Used in the cake recipe, and as an ingredient for brewing potions.
Template:ItemLink Collected by killing a slime. Can be used as an ingredient for brewing potions or crafted to make Sticky Pistons.
Template:ItemLink Used in potion brewing, and for locating Strongholds. Dropped by Blazes who tend to be found near or in Nether Fortresses.
Template:ItemLink Dropped by Zombie Pigmen when they die. Zombie Pigmen can be found in the Nether. Used as an ingredient for brewing potions.
Template:ItemLink Created by smelting Iron armour and tools in a Furnace. Can be crafted into an Iron Ingot.
Template:ItemLink Sometimes dropped by Shulkers. Can be used to craft a Shulker Box.
Template:ItemLink Used in potion brewing. This can be found naturally growing in Nether Fortresses. It can also be planted on Soul Sand.
Template:ItemLink Created by cooking Chorus Fruit in a Furnace. Used to craft End Rods and Purpur blocks.
Template:ItemLink Dropped by baby Sea Turtles when they grow up. Used to craft Turtle Shell helmets.
Template:ItemLink Used as a dye to create Black Wool.
Template:ItemLink Used in enchanting and as a dye to create Blue Wool.
Template:ItemLink Used as a dye to create Light Blue Wool.
Template:ItemLink Used as a dye to create Cyan Wool.
Template:ItemLink Used as a dye to create Green Wool.
Template:ItemLink Used as a dye to create Lime Wool.
Template:ItemLink Used as a dye to create Pink Wool.
Template:ItemLink Used as a dye to create Magenta Wool.
Template:ItemLink Used as a dye to create Purple Wool.
Template:ItemLink Used as a dye to create Red Wool.
Template:ItemLink Used as a dye to create Brown Wool, as an ingredient in cookies, or to grow Cocoa Pods.
Template:ItemLink Used as a dye to create Orange Wool.
Template:ItemLink Used as a dye to create Yellow Wool.
Template:ItemLink Used to instantly grow crops, trees, tall grass, huge mushrooms and flowers; and as a dye to create White Wool.
Template:ItemLink Used as a dye to create Light Gray Wool. (Note: Light Gray Dye can also be made by combining Gray Dye with Bone Meal, letting you make four Light Gray Dyes instead of three.)
Template:ItemLink Used as a dye to create Gray Wool.
Template:ItemLink Used as a dye to create Black Wool.
Template:ItemLink Used as a dye to create Blue Wool.
Template:ItemLink Used as a dye to create Brown Wool.
Template:ItemLink Used as a dye to create White Wool.

Food

Item Description
Template:ItemLink Restores 2 Template:Iconbar, and can be crafted into a golden apple.
Template:ItemLink Restores 2 Template:Iconbar, and regenerates health for 4 seconds. Crafted from an Apple and Gold Ingots.
Template:ItemLink Restores 2 Template:Iconbar, regenerates health for 30 seconds, and grants fire resistance and damage resistance for 5 minutes. Crafted from an apple and gold blocks.
Template:ItemLink Restores 1 Template:Iconbar.
Template:ItemLink Restores 3 Template:Iconbar.
Template:ItemLink Restores 5 Template:Iconbar. Cooked up with some cooked rabbit, carrot, mushroom and potato.
Template:ItemLink Restores 3 Template:Iconbar when eaten.
Template:ItemLink Restores 2.5 Template:Iconbar.
Template:ItemLink Restores 1 Template:Iconbar. Can be used 7 times.
Template:ItemLink Restores 1 Template:Iconbar.
Template:ItemLink Restores 2.5 Template:Iconbar. Created by cooking a raw Cod in a furnace.
Template:ItemLink Restores 1 Template:Iconbar, or can be cooked in a furnace. Can be fed to an ocelot to tame it.
Template:ItemLink Restores 3 Template:Iconbar. Created by cooking a raw salmon in a furnace.
Template:ItemLink Restores 1 Template:Iconbar, or can be cooked in a furnace. Can be fed to an ocelot to tame it.
Template:ItemLink Restores 0.5 Template:Iconbar.
Template:ItemLink Restores 0.5 Template:Iconbar however it is poisonous. Can also be used as an ingredient in brewing potions.
Template:ItemLink Restores 4 Template:Iconbar. Created by cooking a raw porkchop in a furnace.
Template:ItemLink Restores 0.5 Template:Iconbar, or can be cooked in a furnace.
Template:ItemLink Restores 4 Template:Iconbar. Created by cooking raw beef in a furnace.
Template:ItemLink Restores 0.5 Template:Iconbar, or can be cooked in a furnace.
Template:ItemLink Restores 3 Template:Iconbar. Created by cooking raw chicken in a furnace.
Template:ItemLink Restores 1 Template:Iconbar, or can be cooked in a furnace. Eating this can cause you to be poisoned.
Template:ItemLink Restores 3 Template:Iconbar. Created by cooking raw mutton in a furnace.
Template:ItemLink Restores 1 Template:Iconbar, or can be cooked in a furnace.
Template:ItemLink Restores 2.5 Template:Iconbar. Used to cook up some rabbit stew.
Template:ItemLink Restores 0.5 Template:Iconbar, or can be cooked in a furnace.
Template:ItemLink Restores 2 Template:Iconbar. Eating this can cause you to be poisoned.
Template:ItemLink This is a poisonous food and brewing item. Dropped when a Spider or Cave Spider is killed by a player.
Template:ItemLink Restores 0.5 Template:Iconbar, or can be cooked in a furnace. This can be planted in farmland.
Template:ItemLink Restores 2.5 Template:Iconbar. Created by cooking a potato in a furnace.
Template:ItemLink Restores 1 Template:Iconbar. Eating this can cause you to become poisoned.
Template:ItemLink Restores 1.5 Template:Iconbar, and can be crafted into a golden carrot. Can be planted in farmland.
Template:ItemLink Restores 3 Template:Iconbar. Crafted from a carrot and gold nuggets.
Template:ItemLink Restores 4 Template:Iconbar.
Template:ItemLink Restores 0.5 Template:Iconbar when eaten. Can also be crafted into Rose Red dye, or Beetroot Soup.
Template:ItemLink Restores 2 Template:Iconbar, any may teleport the player. Can be cooked in a Furnace.
Template:ItemLink Restores 0.5 Template:Iconbar. Can be eaten more quickly than most other foods.
Template:ItemLink Tasty Berries that can be eaten or used to plant a Sweet Berry Bush.

Tools, Weapons & Armor

Item Description
Template:ItemLink Gives the user 0.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1 Template:Iconbar when worn.
Template:ItemLink Gives the user 0.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1 Template:Iconbar when worn.
Template:ItemLink Gives the user 2.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 2 Template:Iconbar when worn.
Template:ItemLink Gives the user 0.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1 Template:Iconbar when worn.
Template:ItemLink Gives the user 3 Template:Iconbar when worn.
Template:ItemLink Gives the user 2.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1 Template:Iconbar when worn.
Template:ItemLink Gives the user 1 Template:Iconbar when worn.
Template:ItemLink Gives the user 2.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 0.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 1.5 Template:Iconbar when worn.
Template:ItemLink Gives the user 4 Template:Iconbar when worn.
Template:ItemLink Gives the user 3 Template:Iconbar when worn.
Template:ItemLink Gives the user 1.5 Template:Iconbar when worn.
Template:ItemLink, all types Deals more damage than by hand.
Template:ItemLink, all types Used to dig dirt, grass, sand, gravel and snow faster than by hand. Shovels are required to dig snowballs.
Template:ItemLink, all types Required to mine stone-related blocks and ore.
Template:ItemLink, all types Used to chop wood-related blocks faster than by hand.
Template:ItemLink, all types Used to till dirt and grass blocks to prepare for crops.
Template:ItemLink Points to your start point.
Template:ItemLink When used becomes a map of the part of the world that you are in, and gets filled in as you explore.
Template:ItemLink Will create an image of an area explored while held. This can be used for path-finding.
Template:ItemLink Allows for ranged attacks by using arrows.
Template:ItemLink Used as ammunition for bows.
Template:ItemLink Used to create fire, ignite TNT and creepers, and open a Nether portal once it has been built.
Template:ItemLink Allows the player to block, reducing damage taken from attacks.
Template:ItemLink Useful for setting things on fire, or for indiscriminately starting fires when fired from a Dispenser.
Template:ItemLink Displays positions of the Sun and Moon.
Template:ItemLink Used to obtain wool from sheep and to harvest Cobwebs, Leaves, and Seagrass blocks.
Template:ItemLink Used to catch fish.
Template:ItemLink Used to control a saddled pig when riding on it.
Template:ItemLink Used to leash mobs to the player or Fence posts.
Template:ItemLink Prevents the holder from dying, but breaks in the process. Dropped by Evokers.
Template:ItemLink A special type of Armor that can be equipped to a horse. Provides 5.5 Template:Iconbar.
Template:ItemLink A special type of Armor that can be equipped to a horse. Provides 3.5 Template:Iconbar.
Template:ItemLink A special type of Armor that can be equipped to a horse. Provides 2.5 Template:Iconbar.
Template:ItemLink A special type of Armor that can be equipped to a horse. Provides 1.5 Template:Iconbar.
Template:ItemLink Can be equipped to display armor and other decorative items such as mob heads.
Template:ItemLink Gives the user 1 Template:Iconbar when worn, and lets them breathe underwater for longer.
Template:ItemLink A hybrid weapon that can be thrown, or used to stab. Can receive a variety of useful enchantments to make it particularly effective in water or rain.
Template:ItemLink A powerful alternative to the bow that can use arrows or fireworks.
Template:ItemLink A player hit with this arrow will be able to see in the dark.
Template:ItemLink A player, animal, or monster hit with this arrow will become invisible.
Template:ItemLink A player hit with this arrow will jump higher.
Template:ItemLink A player, animal, or monster hit with this arrow will become immune to damage from fire, lava, and Blaze ranged attacks.
Template:ItemLink A player, animal, or monster hit with this arrow will move and sprint faster, and jump farther.
Template:ItemLink A player, animal, or monster hit with this arrow will move and sprint slower, and not jump as far.
Template:ItemLink A player hit with this arrow will be able to breath normally underwater.
Template:ItemLink A player, animal, or monster hit with this arrow will recover some health.
Template:ItemLink A player, animal, or monster hit with this arrow will be hurt more than usual.
Template:ItemLink A player, animal, or monster hit with this arrow will take additional damage over time.
Template:ItemLink A player, animal, or monster hit with this arrow will recover some health over time.
Template:ItemLink A player or monster hit with this arrow will deal more damage.
Template:ItemLink A player or monster hit with this arrow will deal less damage.
Template:ItemLink A player hit with this arrow is more likely to get better items from fishing.
Template:ItemLink A player, animal, or monster hit with this arrow will take damage over time.
Template:ItemLink A player hit with this arrow will have increased damage resistance, but greatly reduced speed.
Template:ItemLink A player, animal, or monster hit with this arrow will fall much more slowly than usual.
Template:ItemLink, all types Used with an Anvil to enchant weapons, tools or armor.

Brewing

Item Description
Template:ItemLink When thrown, it drops Experience Orbs which increase your experience points when collected.
Template:ItemLink Used in potion brewing. Obtained by capturing the Ender Dragon's acid breath in a Glass Bottle.
Template:ItemLink Used in potion brewing. Dropped by Ghasts when they die.
Template:ItemLink Used in potion brewing; mainly to create potions with a negative effect.
Template:ItemLink Used in potion brewing, or crafted with other items to make Eye of Ender or Magma Cream.
Template:ItemLink Used in potion brewing.
Template:ItemLink Used in potion brewing.
Template:ItemLink Used as an ingredient for brewing potions.
Template:ItemLink Used as an ingredient for brewing potions.
Template:ItemLink Can be filled with water, and used as the starting ingredient for a potion in the Brewing Stand.
Template:ItemLink Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Template:ItemLink Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Template:ItemLink Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Template:ItemLink Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Template:ItemLink Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Template:ItemLink Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Template:ItemLink Used as the base of all potions. Use in a brewing stand to create potions.
Template:ItemLink Used as the base of all potions. Use in a brewing stand to create potions.
Template:ItemLink Used as the base of all potions. Use in a brewing stand to create potions.
Template:ItemLink, all types with effects Can be drank to receive effects.
Template:ItemLink, all types with effects When thrown, will give an effect to nearby mobs and players.
Template:ItemLink, all types with effects When thrown, will linger around for a few seconds, giving an effect to nearby mobs and players.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Makes dark areas appear as if in daylight, even underwater.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Makes affected players, animals and monsters invisible.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Increases the jump height of the affected player.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Makes the affected players, animals, and monsters immune to damage from fire, lava, and ranged Blaze attacks.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Increases the movement speed of affected players, animals, and monsters. Also increases a player's sprinting speed, jumping length and field of view.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Reduces the movement speed of affected players, animals, and monsters. Also reduces the player's sprinting speed, jumping length and field of view.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Allows affected players to breath normally underwater.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Instantly restores health to the affected players, animals, and monsters.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Instantly damages affected players, animals, and monsters.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Damages the affected players, animals, and monsters over time.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Restores health to the affected players, animals, and monsters over time.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Increases the damage caused by affected players and monsters when attacking.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Reduces the damage caused by affected players and monsters when attacking.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Increases the chance of getting better items from fishing.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Damages affected players, animals, and monsters over time.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Increases damage resistance but greatly reduces speed.
Template:ItemLinkTemplate:ItemLinkTemplate:ItemLink Causes affected players, animals, and monsters to fall much more slowly than usual.

Miscellaneous

Item Description
Template:BlockLink Stores blocks and items inside. Place two chests side by side to create a larger chest with double the capacity.
Template:BlockLink Similar to a Chest except that items placed in an Ender Chest are available in every one of the player's Ender Chests, even in different dimensions.
Template:BlockLink Allows you to craft a more varied selection of items than the normal crafting.
Template:BlockLink Allows you to smelt ore, create charcoal and glass, and cook fish and porkchops.
Template:ItemLink Used for making Potions and Splash Potions.
Template:BlockLink This allows players to enchant Swords, Pickaxes, Axes, Shovels, Bows, and Armor, using the player's Experience Points.
Template:BlockLink Projects a beam of light into the sky, and can provide Status Effects to nearby players.
Template:BlockLink Gives nearby players a powerful status effect if they are in water or rain.
Template:BlockLink The Barrel can be used to store items like a chest.
Template:BlockLink The Cartography Table provides a simpler way of cloning and creating maps.
Template:BlockLink A Loom can be used to dye Banners more efficiently than Crafting Tables.
Template:BlockLink A lectern is a block found in villages, it can be used to hold books for multiple players to read in multiplayer.
Template:BlockLink The Blast Furnace can be used to smelt ores faster than a furnace can.
Template:BlockLink The Smoker can be used to cook food items faster than a furnace can.
Template:ItemLink The Campfire can be used to cook food or act as a light source or smoke signal.
Template:BlockLink The Composter can be used to recycle various plant and food items to produce Bone Meal.
Template:BlockLink The Grindstone can be used to restore durability and disenchant equipment.
Template:BlockLink The Stonecutter can be used to craft stone related items.
Template:BlockLink Fletching Tables are Villager work stations that appear within villages.
Template:BlockLink Smithing Tables are Villager work stations that appear within villages.
Template:BlockLink Use the Bell to alert villagers of nearby danger.
Template:BlockLink A special kind of chest that can contain items even when broken. Can be crafted using a Chest and Shulker Shells.
Template:BlockLink, all colors A special kind of chest that can contain items even when broken. Can be crafted using a Chest and Shulker Shells.
Template:ItemLink, all colors Used to forward time from any time at night to morning if all the players in the world are in bed, and changes the spawn point of the player. Beds can be crafted in various colors by using dyed wool.
Template:BlockLink Used to form an End Portal.
Template:BlockLink This block is created by the defeat of the Dragon in The End.
Template:ItemLink Heals the Ender Dragon, and can be used to respawn it. Explodes when attacked.
Template:BlockLink Plays Music Discs.
Template:BlockLink Can be used to repair weapons, tools and armor.
Template:BlockLink
Template:BlockLink
Template:ItemLink Used to hold and transport water, lava and milk.
Template:ItemLink Used to hold and transport lava.
Template:ItemLink Used to hold and transport water.
Template:ItemLink Used to hold and transport milk.
Template:ItemLink Used to hold and transport cod.
Template:ItemLink Used to hold and transport salmon.
Template:ItemLink Used to hold and transport pufferfish.
Template:ItemLink Used to hold and transport tropical fish.
Template:ItemLink Used to mix dyes and dye armor, or store Potions and make Tipped Arrows. Filled with water by rain or with a bucket of water.
Template:ItemLink Collected by digging snow. Can be thrown.
Template:ItemLink Used to create books, maps, and fireworks.
Template:ItemLink Can be used to create bookshelves or enchanted to make Enchanted Books.
Template:ItemLink A Book that can be written in.
Template:ItemLink Dropped by Endermen when they die. Throwing an Ender Pearl will teleport the player to wherever it lands, at the cost of some health.
Template:ItemLink When thrown, will show the direction to an End Portal. When twelve of these are placed in the End Portal Frames, the End Portal will be activated.
Template:ItemLink Used to name mobs in the world.
Template:ItemLink Dropped by the Wither, used in crafting Beacons.
Template:BlockLink Spawns monsters into the world.
Template:ItemLink Laid on Sand blocks by Sea Turtles, and will hatch at night after a while. Very fragile!
Template:ItemLink When thrown can spawn a creature of the type indicated.
Template:ItemLink, all types Collected by getting a skeleton to kill a creeper. Can be played in a jukebox.
Template:ItemLink, all types When activated, creates colorful explosions. The color, effect, shape and fade are determined by the Firework Star used when the Firework is created.
Template:ItemLink, all types Used to determine the color, effect and shape of a Firework.

Entities

Entity Description
Template:EntityLink Explodes if you get too close!
Template:EntityLink Fires arrows at you. Drops arrows when killed.
Template:EntityLink Armed with a sword. Can afflict you with Wither, which drains your health.
Template:EntityLink Armed with Tipped Arrows. Can afflict you with Slowness for 30 seconds.
Template:EntityLink Attacks you when you are close to it. Can climb walls. Drops string when killed.
Template:EntityLink Has a venomous bite.
Template:EntityLink Attacks you when you are close to it.
Template:EntityLink A Villager that has been zombified! Is there a cure?
Template:EntityLink A zombie that doesn't burn in sunlight. Its attacks will make you hungry!
Template:EntityLink A Zombie that has drowned. Sometimes carries a Trident.
Template:EntityLink Splits into smaller Slimes when damaged.
Template:EntityLink Found in The Nether. Splits into smaller Magma Cubes when damaged.
Template:EntityLink Found in swamps. Attacks by throwing Potions, and drops Potions when killed.
Template:EntityLink Attracts nearby hidden Silverfish when attacked. Hides in stone blocks.
Template:EntityLink Fires flaming balls at you that explode on contact.
Template:EntityLink Initially docile, but will attack in groups if you attack one.
Template:EntityLink Found in the Nether, mostly inside Nether Fortresses. Drops Blaze Rods when killed.
Template:EntityLink Will attack you if you look at it. Can also move blocks around.
Template:EntityLink There is a small chance using an Ender pearl will spawn one. Will attack you if you are nearby.
Template:EntityLink A hostile mob found in End Cities. They hide in their shells to blend in with Purpur Blocks around them.
Template:EntityLink A creature of nightmares that hunts tired players.
Template:EntityLink A hostile creature found near Ocean Monuments. Watch out for its laser!
Template:EntityLink A hostile creature found in Ocean Monuments. A much stronger version of the Guardian.
Template:EntityLink Evokers live in Woodland Mansions. They attack with Fangs, and summon Vexes.
Template:EntityLink Vexes are ghostly entities that are summoned by Evokers. They are capable of flying, and can pass through any block unharmed.
Template:EntityLink Vindicators are hostile and armed with an Axe.
Template:EntityLink Hostile Mob that uses a Crossbow!
Template:EntityLink Hostile mobs that appear during Village Raids. Blocking their attacks with a Shield can stun them!
Template:EntityLink Found in villages, villagers will offer to sell items to the player depending on their profession.
Template:EntityLink A special trader who roams the world collecting and selling rare and exotic items.
Template:EntityLink These flying creatures are found in caverns or other large enclosed spaces.
Template:EntityLink Drops porkchops when killed. Can be ridden by using a saddle.
Template:EntityLink Drops wool when sheared (if it has not already been sheared). Can be dyed to make its wool a different color.
Template:EntityLink Drops leather when killed. Can also be milked with a bucket.
Template:EntityLink Makes mushroom stew when used with a bowl. Drops mushrooms and becomes a normal cow when sheared.
Template:EntityLink Drops feathers when killed, and also randomly lays eggs.
Template:EntityLink A harmless creature. May drop a rabbit hide or a rabbit's foot when killed.
Template:EntityLink Drops Ink Sacs when killed.
Template:EntityLink A tasty fish that travels in shoals.
Template:EntityLink A tasty fish that prefers colder Oceans, and can swim up rivers.
Template:EntityLink A fish that puffs up when scared, poisoning anything that touches it!
Template:EntityLink A colorful fish that prefers warmer Oceans.
Template:EntityLink Parrots are colorful birds that inhabit Jungles. They enjoy perching on shoulders and mimicking sounds, and dislike Chocolate Cookies.
Template:EntityLink Docile until attacked, when they will attack you back. Can be tamed using bones, which causes the wolf to follow you around and attack anything that attacks you.
Template:EntityLink Found in Jungles. Can be tamed using Raw Salmon or Cod. You will need to let the Ocelot approach you though; any sudden movements will scare it away.
Template:EntityLink Found as strays in villages and witch huts. Can be tamed using Salmon or Cod.
Template:EntityLink Initially docile, but an adult will become aggressive if you attack it or its cub.
Template:EntityLink A Jungle animal that can have six different personalities, and really loves Bamboo.
Template:EntityLink These animals can be tamed, and can then be ridden.
Template:EntityLink These animals can be tamed, and can then be ridden. They can have a chest attached.
Template:EntityLink Born when a Horse and a Donkey breed. These animals can be tamed, and can then be ridden and carry chests.
Template:EntityLink A skeletal horse created when lightning strikes!
Template:EntityLink An undead horse. Cannot be tamed!
Template:EntityLink Llamas can be tamed and ridden. By using a lead, Llamas can be organized into long caravans and used to haul items.
Template:EntityLink An amphibious mob that always returns home to lay its eggs. Baby Sea Turtles drop a Scute when they grow up.
Template:EntityLink A playful sea creature that will follow swimming players, and help them swim faster! Feed fish to a Dolphin and it might help in other ways.
Template:EntityLink Appears in Villages to protect them. Can be created usingIron Blocks and Pumpkins.
Template:EntityLink The Snow Golem can be created by players using snow blocks and a pumpkin. They will throw snowballs at their creator's enemies.
Template:EntityLink This is a large black dragon found in The End.
Template:EntityLink Can be creating using Wither Skulls and Soul Sand. Fires exploding skulls at you.
Template:EntityLink A powerful Illager that casts spells. Is also armed with a bow.
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Biomes

Biome Description
Template:BlockLink A temperate grass land biome with few trees. Livestock and Horses will spawn here as will Villages.
Template:BlockLink A warm dry biome with no rain. Villages can spawn here as can Horses and LlamasTemplate:Sic.
Template:BlockLink A hot arid biome.
Template:BlockLink A hot biome with no rainfall, with little vegetation other than Cacti. Desert VillagesTemplate:Sic can be found here as can Pyramids and Wells but no LivestockTemplate:Sic will spawn.
Template:BlockLink A temperate woodland biome with plentiful flowers and mushrooms. Wolves may spawn here in addition to the usual LivestockTemplate:Sic.
Template:BlockLink A temperate biome covered in a dense forest such that at ground level it is often dark enough for MonstersTemplate:Sic to spawn.
Template:BlockLink A warm biome encrusted with dense tall forest and thick vegetation underfoot. Ocelots can spawn here and you can find Melons and Cocoa Pods. Jungle Temples can also spawn here.
Template:BlockLink A dank, wet biome of variable temperature. Witch Huts and Giant Mushrooms can be found here and Slimes will spawn on the surface.
Template:BlockLink A cold biome with sparse vegetation. Livestock will spawn and it is the only biome where you can find EmeraldTemplate:Sic ore and Silverfish. It will snow here at higher altitudes.
Template:BlockLink A temperate OceanTemplate:Sic biome that can contain Seagrass, Kelp, and Cod.
Template:BlockLink A warmer OceanTemplate:Sic biome that can contain CoralTemplate:Sic reefs, Cod, and Sea Pickles, but not Kelp.
Template:BlockLink A lukewarm OceanTemplate:Sic biome that can contain Seagrass, Kelp, and Cod.
Template:BlockLink A colder OceanTemplate:Sic biome that can contain Seagrass, Kelp, Cod, and Salmon.
Template:BlockLink The coldest OceanTemplate:Sic biome of all, where it snows and any surface water will begin to freeze. Squid and Cod and spawn here, but Dolphins won't.
Template:BlockLink An icy biome with little vegetation, it will snow here and lakes will start to freeze over. Villages can be found here as well.
Template:BlockLink A snowy variant of the Taiga biome, where ferns and spruce trees grow. Wolves naturally spawn here.
Template:BlockLink A coniferous woodland biome. Villages can be found here, and Wolves may spawn in addition to the usual LivestockTemplate:Sic.
Template:BlockLink A cold biome similar to the regular biome but with large redwood trees.
Template:BlockLink An eccentric biome populated with Giant Mushrooms and Mooshrooms where Mushrooms can grow in sunlight. Little else can be found here and it's rare to find other creatures.
Template:BlockLink A hot biome with no rain and an ominous red fog. Ghasts, Zombie Pigmen and Magma Cubes will spawn here.
Template:BlockLink A cold desolate biome with no rain. Endermen will spawn frequently at night time and the Enderdragon can be found at the centre of the world if biome features are enabled.Template:Verify

History

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Navigation

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