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Minecraft:Minecon Live: Rush Race!

From SAS Gaming Wiki

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File:Minecon-Rush-Race thumbnail 0.jpg
Key art

Minecon Live: Rush Race! is a Minecraft:Marketplace map made as part of Minecon Live 2019, centered around a race through various Minecraft locations.

Summary

The map begins in a miniature hub world or info room, containing controls for the map and small bonuses. Below the map's logo is a picture of the Minecraft:fancy graphics and FOV Can Be Altered By Gameplay options in the Minecraft:menu, reminding players to activate them if not already turned on. Underneath that are several Minecraft:buttons marked by Minecraft:signs, including options for normal and "PRO" difficulty, and the ability to see the Minecraft:scoreboard for either. At the bottom of the wall are promotions for Everbloom Games' YouTube, Instagram, Facebook, and Twitter accounts.

On the left side of the room is a promotion for Everbloom Games' other projects, in the form of a search bar with their name in it. On the right side is a link to their bug tracker, while on the back is a button to reset high scores, a notice to leave a rating for the map, and Minecraft:chests containing Minecraft:books holding the credits.

Normal

Upon entering the race, the player will find themself in a molten cave, surrounded by Minecraft:lava, Minecraft:magma blocks and Minecraft:black concrete. If they desire to exit the minigame, there is a button behind them that can end the match, but if they commit they can approach Minecraft:iron bars and begin the race. After the race begins and an announcer declares the name of the section, several Minecraft:creepers will fall down with parachutes and Minecraft:explode on top of a quartz bridge, turning it into a platforming challenge. The section ends by entering a ring of Minecraft:note blocks, leading into a room designed like the inside of a Minecraft:jukebox, where many Minecraft:parrots are dancing to a song, with Minecraft:music discs laying on the ground.

Exiting the jukebox leads to a Minecraft:magenta concrete tunnel, leading to a white Minecraft:horse. The name of the section is given, as many Minecraft:ravagers rush forward, while Minecraft:villagers cheer by jumping up and down on nearby bleachers. The goal of the section is to win a race against the ravagers, first being propelled by Minecraft:slime blocks up to a Minecraft:wool statue of a Minecraft:pig's face with Minecraft:wither skeleton skull eyes. Jumping off more slime into a Minecraft:sheep's head leads to a Minecraft:mineshaft with branching paths.

Above the two paths is a Minecraft:shepherd on a bridge, seemingly cornered by several Minecraft:zombies, with other villagers continue cheering in the background. The paths reunite near immediately, with the left going underneath the track while the right is a curve, the former showing a comedic sight of one ravager stuck bouncing between several slime blocks. The player will use a similar device to pass through a mock Minecraft:nether portal into fortress with Minecraft:red nether brick roads. Passing by a third set of villagers and propelled up by more slime, players will leave the Nether to enter a cave made of Minecraft:blue ice, passing by an Minecraft:enderman. From there the player will enter into a technicolor, swirling tunnel back into the raceway, now filled by several Minecraft:skeletons who all get shot by Minecraft:arrows and fall apart.

At the end of the raceway is Whack-a-Fox, a parody of Minecraft:w:Whack-a-Mole. Several Minecraft:foxes will sprout out of Minecraft:dirt, with players expected to Template:Control at least five. If they hit Minecraft:chickens, which also appear, they will lose a point. Once the game is cleared, players can enter into a mineshaft infested with Minecraft:cobwebs, given a Minecraft:diamond pickaxe and instructed to Template:Control a single Minecraft:stone block, "digging straight down." Doing this will send the player down an expansive tunnel, passing by mobs such as Minecraft:spiders and a Minecraft:witch, leading to a Minecraft:stronghold-like area where endermen dynamically build a portal out of Minecraft:stone bricks and Minecraft:polished andesite. Entering it will end the map.

PRO

Pro difficulty is very similar to the Normal difficulty, however with added difficulty. This version of the race begins very similarly, with the player in the same chasm, given the same options. However, when Creeper Chasm begins, the creepers will be Minecraft:charged creepers, and continue to fall down during the platforming. Once the player begins Ravager Run, they will be riding a pig instead of a horse, although without a Minecraft:carrot on a stick, behaving identical to the horse.

When the player enters the sheep head, the right path will be closed by debris, forcing the player to take the left. The path will now lead to a Minecraft:gravel wall, which will collapse and lead the player into the Minecraft:End. The are is a cross between the center island and Minecraft:end cities, with villagers continuing to spectate. A ravager will die, before the player enters back into the Nether. The ice cave and rainbow tunnel perform near identically, if not exactly the same.

The Whack-a-Fox reprise is similar, but harder due to a higher number of holes, effectively every single spot they could be on the walls. Once the player digs down in the mine, they will fall into a pool of lava, the narrator laughing manically and saying "never dig straight down!" The track will end the same way.

Quotes

"

The race map from Minecon Live 2019! Can you beat the scores you saw on stage? How about taking on the PRO version of the course?

  • Normal & PRO versions!
  • Highscore tracking!
  • FREE! Gratis!
"

Never dig straight down! Mwahaha!

"

Think you have what it takes to be the best in @EverbloomGames ’ “Minecon Live: Rush Race!”? To beat areas like Creeper Chasm, Ravager Run, or Whack-a-fox? Prove it! Get the map for free from the Marketplace and show us your best scores!

Video

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Credits

Creative Directors
- Minecraft:BluCode
- Minecraft:The Redstone Scientist (TRS)

Project Management
- Minecraft:The Redstone Scientist (TRS)

Developer
- Minecraft:BluCode

Build Manager
- Minecraft:Tom van Berkel (Tober)

Builders
- Minecraft:Tian Figg (Ninja)
- Minecraft:Tom van Berkel (Tober)

Art Direction, Modelling, Animation, Textures
- Minecraft:Tian Figg (Ninja)

Additional Graphics by
- Minecraft:Max de Bever

Sound Designer
- Minecraft:Charles Vidro (Kwa)

Voiceover
- Minecraft:The Redstone Scientist (TRS)

QA Director
- Minecraft:Migeul Ledesma

Testing
- Minecraft:DBrogue
- Minecraft:FroggiesArmy
- Minecraft:K.Ledsma (Mrs Kitty)
- Minecraft:Kable12105
- Minecraft:Miguel Ledesma
- Minecraft:Mihro
- Minecraft:Nelson Nunez (ShonumShogun)
- Minecraft:Robert D Monroe
- Minecraft:Wolflovesanime
- Minecraft:Xantee1
- Minecraft:xQuickGlare

Marketing
- Minecraft:Tom van Berkel (Tober)

Studio Management
- Minecraft:Matthew Banks (Grumpy)
- Minecraft:The Redstone Scientist (TRS)
- Minecraft:Tom van Berkel (Tober)

Special Thanks
- The "Minebloom Live" Team
- Minecraft:Greg Wells (@Greggo)
- Developer of Blockbench (Learn more at blockbench.net)

History

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Issues

Issues relating to "Minecon Live: Rush Race!" are maintained on Everbloom Games' help desk and viewed here.

Trivia

  • If the player stays completely still at the start of Ravager Run, the name of the section will loop.
  • Each of the ravagers in Ravager Run have a distinct Minecraft:mob riding them and color coded area. The yellow ravager is a chicken, lime a Minecraft:mooshroom, light blue a brown sheep, and orange a Minecraft:cow.
  • Underneath the fall section is an old village, possibly used for testing.

Gallery

Official artwork

Promotional images

See also

References

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Navigation

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