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Minecraft:Quick Play

From SAS Gaming Wiki

Quick Play is a feature available in the Minecraft Launcher, allowing players to directly join a singleplayer world or a Minecraft:multiplayer server, by skipping the screens and menus in-between.<ref>Template:Mcnet</ref>

Usage

File:Launcher Quick Play.png
The launcher with the Quick Play bar in the top right.

Quick Play instances are created automatically once you play in a world or a server. They appear as icons stacked next to the green "Play" button on the Java Edition or Bedrock Edition tabs of the launcher. By hovering over the icons with the mouse, all buttons are shown separately and show the name, installation, last played date, multiplayer type, and game mode. Instances are sorted from the most recently played (bottom) to the least recently played (top).

There are a total of five slots. Once they are all filled, playing another world causes the oldest instance to be removed from the list, and the newest instance to be added. This behavior can be avoided by pinning instances; however, pinned instances still count for the five slots.

Quick Play works for both Java Edition and Bedrock Edition, and creates instances for worlds, Editor projects, servers and Minecraft:Realms. Realms can also be opened through Quick Play from the "Realms" tab.

If one plays a world with the same name, the icon is reused.

Disabling Quick Play

File:Launcher settings Quick Play.png
Settings related to Quick Play in the launcher.

Quick Play can be toggled in the launcher settings. Disabling it does not remove instances, therefore enabling it again displays previously saved instances.

To actually remove quick play instances, you can click on the "Delete All Quick Play Entries" button. After a confirmation dialog, it deletes all instances, pinned and unpinned, of the user currently logged in.

Options

File:Edit Quick Play Game Java.png
The edit window for Java Edition quick play.
File:Edit Quick Play Game Bedrock.png
The edit window for Bedrock Edition quick play.

Quick Play instances can be customized by clicking on the button at the right of quick play icons.

An instance icon can be changed. For Java Edition, these are the same 3D-rendered icons as the ones for installations. For Bedrock Edition, these are 2D square icons. It is also possible to select a custom icon, which must be 128x128 pixels in size.

An instance can be pinned, which moves it to the very left. On the edit screen, pinned and non-pinned instances are separated by a vertical bar. To change order of pinned instances, you have to unpin and pin again an instance.

The third option, "Show Title Initial", displays the first letter of the instance name on the icon, in uppercase. For example, on the first image on the right, checking this option would display an uppercase white "M" in front of the logo.

Command line arguments

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The following table describes the command line arguments used to launch the game directly into a world.

Argument Description Example
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Takes a specified path of a file containing information about the world to join, relative to the run directory.
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Takes a specified identifier representing the folder name of the world.
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Takes a specified identifier representing the IP address and port of the server, separated by a colon.
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Takes a specified identifier representing the ID of the Realm.
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JSON format

This is the JSON format for launcher_quick_play.json, located in the root of the .minecraft folder.

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        • Template:Nbt/sprite productQuickPlay: An object representing a Launcher instance. This type of instance does not appear in the launcher.
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The Quick Play feature is stored only locally in the run directory.

History

Java Edition

Template:HistoryTable

Minecraft Launcher

Template:HistoryTable

References

<references group="">

 </references>

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