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Minecraft:Java Edition Classic 0.0.19a

From SAS Gaming Wiki

Template:For Template:Lost version Template:Infobox version

0.0.19a<ref name="blog">Template:Link</ref> is a version of Minecraft:Java Edition Classic released alongside server version 1.5 on June 19, 2009, at 22:35 UTC, which added sponge and glass.<ref>June 19 IRC logs: "P5:35:47 * Notch changes topic to 'http://www.minecraft.net/ | Client 0.0.19a is up, a server update is required!'" (22:35:47 UTC)</ref>

Additions

Blocks

File:Glass JE1.png Minecraft:Glass<ref name="blog"/>

  • Glass is textured, but is semi-transparent.<ref>June 19 IRC logs: "P5:42:40 <Syndlig> Make the background color on the grass (the gray/white) empty [...] And then make the streaks 50% opaque" [...] "P6:00:20 <UBOA> remove the pixel lines and windows would be perfect" (23:00 UTC)</ref>

File:Sponge JE1 BE1.png Minecraft:Sponge<ref name="blog"/>

  • Used to dry up a 5-block-wide area of water or lava around the sponge, 2 blocks to each side of it.<ref>June 19 IRC logs: "P5:40:07 <wingboy> whats the area the sponge defloods?" [...] "P5:40:13 <Notch> wingboy, 5^3" (22:40 UTC)</ref><ref>June 19 IRC logs: "P5:56:56 <Droqen> Notch: Sponge doesn't take lava away but it stops it from flowing into the area :D" (20:56 UTC)</ref>
  • Disappears after a while.<ref>June 19 IRC logs: "P5:39:42 <Tiralmo> Spange dissappears after a time period?" [...] "P5:39:48 <Notch> yes, it "dries out". ;)" (20:39 UTC)</ref>

Gameplay

File:Hotbar.png Minecraft:Hotbar<ref name="blog"/>

  • Visually displays available blocks.
  • The top texture is rotated such that the "down" (positive Y) direction of the texture is toward the top-left.
  • Different sides of items are shaded differently. If a fully white block existed, its top face would be fully white (Template:Color), its left side Template:Color and its right side Template:Color: Template:Pximg
  • The appearences of existing blocks are as follows (glass, still water, flowing water, still lava and flowing lava appear entirely invisible, but are included in these tables for completion):
The nine available blocks
Minecraft:Stone Minecraft:Dirt Minecraft:Sponge Planks Sapling Log Leaves Minecraft:Glass Minecraft:Gravel
Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg
Unobtainable blocks
Grass
Block
Cobble-
stone
Minecraft:Bedrock Minecraft:Water
(both IDs)
Minecraft:Lava
(both IDs)
Minecraft:Sand Minecraft:Gold Ore Minecraft:Iron Ore Minecraft:Coal Ore
Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg Template:Pximg

Changes

Blocks

Minecraft:Cobblestone

  • Removed from the hotbar because of a lack of space.<ref>Template:Ytl</ref><ref name="blog"/><ref>June 19 IRC logs: "P5:38:29 <Notch> NaiiveMelody: They didn't fit in the inventory. They will come back in the next update" (22:33:29 UTC)</ref>

File:Lava JE4.png Minecraft:Lava

  • Texture changed from File:Lava JE3.png.
    • Now have animated, and slightly different textures.

Minecraft:Sand

  • Removed from the hotbar because of a lack of space.<ref>ㅤ</ref><ref name="blog"/><ref>June 19 IRC logs: "P5:38:29 <Notch> NaiiveMelody: They didn't fit in the inventory. They will come back in the next update" (22:33:29 UTC)</ref>

File:Water JE3.png Minecraft:Water

  • Texture changed from File:Water JE2.png.
    • Now have animated, and slightly different textures. However, water outside of the world border keeps the old texture.<ref name="blog"/><ref>June 19 IRC logs: "P5:39:20 <wingboy> notch new lava is awesome" [...] "P5:39:54 <Evil-Ville> New water looks nice" [...] "P5:41:55 <Droqen> Whoa, water animation o_o" [...] "P5:46:06 <Droqen> Water is animated" (22:39 to 22:46 UTC)</ref>

Gameplay

Minecraft:Multiplayer

  • Generating a new level while on a server, or saving the server level, no longer works.

World generation

General

  • Reduced the size of shorelines.

Technical

General

  • Limited frame rate to 100 fps, however, it causes problems in later versions.<ref name="blog"/>

Fixes

1 bug fixed

Bugs

7 bugs reported

  • Sponges sometimes do not soak up water when placed and removed in certain ways, especially when water can flow in from above.<ref>June 19 IRC logs: "P5:43:30 <peerkoel> here's a glitch: build two sponges deep underwater next to each other, delete one, it all floods" [...] "P5:44:03 <Droqen> Water can fall into a sponged area if you remove a block from where it would fall into" [...] "P5:45:00 <wingboy> water just filled in around my sponge :P" [...] "P6:00:40 <liq3> OH I see. Make sure thehre's a level of water above both sponges and it'll flood the remaining one." (22:43 to 22:45 UTC)</ref>
  • Water cannot be seen through glass.<ref>June 19 IRC logs: "P5:48:51 <wingboy> water cant be seen through glass :P" (22:48:51 UTC)</ref>
  • Glass cannot be seen through water.<ref>June 19 IRC logs: "P5:45:04 <Tiralmo> I like how you can't see underwater glass from above" (22:45:04 UTC)</ref>
  • Glass is invisible in darkness.<ref>June 19 IRC logs: "P5:48:20 <peerkoel> hm, glass is totally invisible if it's underground, hard to find my glass bunker" (22:48 UTC)</ref>
  • Water has Z-fighting issues.<ref>June 19 IRC logs: "P6:19:54 <liq3> Notch: will the new texture stop z-fighting with water on the sides?" [...] "P6:44:07 <LKA> water has lines between each tile, now?" (June 19, 23:19 UTC)</ref>
  • Mobs have backwards heads.<ref>June 19 IRC logs: "P6:02:45 <greenslimy> mob's heads are backwards! XDD" (06:02 UTC)</ref>
  • Pressing pick-block on sand switches to glass<ref>June 19 IRC logs: "P6:11:09 <PuyoDead> kinda funny, middle clicking tan sand gives you glass, heh" (06:11 UTC)</ref> and using it on cobblestone switches to sponge.

Trivia

File:Wurm Online 0.0.19a.jpg
Version 0.0.19a of Wurm Online.

Gallery

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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