Minecraft:Bedrock Edition Preview 1.21.50.28: Difference between revisions
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*Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with {{JE}}. | *Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with {{JE}}. | ||
'''Resin''' | '''[[Minecraft:Resin]]''' | ||
*Added more breaking sounds for resin. | *Added more breaking sounds for resin. | ||
'''Slate''' | '''[[Minecraft:Slate]]''' | ||
*Removed from the [[Minecraft:creative inventory]]. | *Removed from the [[Minecraft:creative inventory]]. | ||
=== Mobs === | === Mobs === | ||
''' | '''[[Minecraft:Bee]]s''' | ||
*Bees can no longer be tempted or pollinate within closed eyeblossoms. | *Bees can no longer be tempted or pollinate within closed eyeblossoms. | ||
*Feeding bees open eyeblossoms now applies the poison effect. | *Feeding bees open eyeblossoms now applies the poison effect. | ||
'''Creaking''' | '''[[Minecraft:Creaking]]''' | ||
*Creaking now plays 4 different sway sounds. | *Creaking now plays 4 different sway sounds. | ||
*Creaking now plays new attack sounds. | *Creaking now plays new attack sounds. | ||
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=== Technical === | === Technical === | ||
'''Entity Components''' | '''Entity Components''' | ||
*Added the {{cd|minecraft:ignore_cannot_be_attacked}} component and moved the filter from {{cd|minecraft:cannot_be_attacked}} to it. This allows content to have custom mobs which bypass the {{cd|cannot_be_attacked}} component (for example the one on the ghast) without requiring a modification of the attacked mob's settings. | *Added the {{cd|minecraft:ignore_cannot_be_attacked}} component and moved the filter from {{cd|minecraft:cannot_be_attacked}} to it. This allows content to have custom mobs which bypass the {{cd|cannot_be_attacked}} component (for example the one on the [[Minecraft:ghast]]) without requiring a modification of the attacked mob's settings. | ||
*The {{Cd|code=minecraft:angry}} component now has a new field: | *The {{Cd|code=minecraft:angry}} component now has a new field: | ||
**{{Cd|code=broadcast_anger_when_dying}} defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to {{Cd|code=true}} by default. | **{{Cd|code=broadcast_anger_when_dying}} defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to {{Cd|code=true}} by default. | ||
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=== Additions === | === Additions === | ||
==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''[[Minecraft:API]]''' | ||
*{{cd|CameraFixedBoomOptions}} | *{{cd|CameraFixedBoomOptions}} | ||
**Added property {{cd|entityOffset?: Vector3}}. | **Added property {{cd|entityOffset?: Vector3}}. | ||
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{{Navbox Bedrock Edition versions|1.2x}} | {{Navbox Bedrock Edition versions|1.2x}} | ||
[[ | [[Minecraft:de:Bedrock Edition beta 1.21.50.28]] | ||
de:Bedrock Edition beta 1.21.50.28 | [[Minecraft:pt:Edição Bedrock Preview 1.21.50.28]] | ||
pt:Edição Bedrock Preview 1.21.50.28 | [[Minecraft:uk:Preview 1.21.50.28 (Bedrock Edition)]] | ||
uk:Preview 1.21.50.28 (Bedrock Edition) | [[Minecraft:zh:基岩版1.21.50.28]] | ||
zh:基岩版1.21.50.28 | |||
Latest revision as of 11:05, 25 May 2026
Beta 1.21.50.28 (ChromeOS, Android) or Preview 1.21.50.28 (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta and fifth Preview version for Minecraft:Bedrock Edition 1.21.50, released on November 7, 2024,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with Template:JE.
- Creaking Heart breaking and placing sounds are now quieter.
- Closed eyeblossoms no longer poison bees.
- The poison effect from open eyeblossoms now also damages bees while they are within the block, rather than only upon exiting.
- Reduced the duration of the poison effect applied by open eyeblossoms.
- Adjusted the frequency of ambient sounds emitted by eyeblossoms to better align with Template:JE.
- Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with Template:JE.
- Added more breaking sounds for resin.
- Removed from the Minecraft:creative inventory.
Mobs
- Bees can no longer be tempted or pollinate within closed eyeblossoms.
- Feeding bees open eyeblossoms now applies the poison effect.
- Creaking now plays 4 different sway sounds.
- Creaking now plays new attack sounds.
Items
- Resin Bricks are now used to apply the resin armor trim instead of resin clumps.
- The effect durations of Suspicious Stew have been adjusted to be the same across versions.
General
UI
- Items in a Minecraft:bundle tooltip now have a gray background.
- Minecraft:Screenshots: Added the ability to Feature and Showcase screenshots for others to see when they visit player's Profile. Added ability to set custom world thumbnail from screenshots.
World generation
- The following feature types are now unable to place internal-only features:
Technical
Entity Components
- Added the Template:Cd component and moved the filter from Template:Cd to it. This allows content to have custom mobs which bypass the Template:Cd component (for example the one on the Minecraft:ghast) without requiring a modification of the attacked mob's settings.
- The Template:Cd component now has a new field:
- Template:Cd defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to Template:Cd by default.
- This change was not mentioned in the changelog.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Focus Target" experimental toggles.
Additions
Technical
- Template:Cd
- Added property Template:Cd.
- Added new Template:Cd parameter inside Template:Cd for Template:Cd. This can be used to modify the Template:Cd preset if the Focus Target experimental camera toggle is enabled.
Cameras
- Added content error when trying to target an entity when not on a free camera.
UI
- Added support for input glyph replacement for signed books. For example, using input string Template:Cd will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.
Changes
Technical
API
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Dimension
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Moved Template:Cd from Template:Cd to Template:Cd.
- Template:Cd
- Move property Template:Cd from Template:Cd to Template:Cd.
- Template:Cd
- Move property Template:Cd from Template:Cd to Template:Cd.
Block Components
- Modified Template:Cd field for Template:Cd component to be a float value, requires Upcoming Creator Features experiment.
Cameras
- Tracking a target using the free camera preset: optional Template:Cd float value for setting a listening radius for a target entity
Fixes
Template:Fixes Other
- The orientation of the pale oak leaves texture is no longer randomized for each block.
- Decorated pots no longer activate observers on world load.
- Sculk sensors now detect Eyeblossoms opening and closing.
- Fixed all skull block variants being turned into Template:Cd when opening a world-template version locked below 1.21.40 or structures. Note, this fix will not apply to already overwritten chunks.
- The creaking will no longer sometimes phase through blocks if you are looking at it far away.
- Magma cube model part UVs no longer overlap each other.
- Fixed a crash on several platforms when navigating back to Realms Stories after inviting a player on the manage members screen.
- Fall & step sound events for sponge, wet sponge, creaking heart, resin brick and resin blocks changed to "player".
- Bundle tooltip correctly appears after being placed from the cursor.
- Gamepad tooltips are now correct when hovering the crafting output in inventory screen and crafting table Screen with a bundle on the cursor.
- Managing to kill a wolf, bee, or silverfish in one hit no longer angers nearby mobs of the same type.
- Head blocks can now be placed on the side of blocks even if they lack a supporting block below them.
- The game no longer crashes if a mob attacks with an item that breaks during the attack.
- Fixed a bug where vanilla items with the Template:Cd component had the wrong icon on split-screen clients.
- Fixed an API script processing error that could result in an infinite loop.
- Fixed a bug where Template:Cd would set blocks outside of the ticking area when Template:Cd was set to Template:Cd.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.50.28 Minecraft:pt:Edição Bedrock Preview 1.21.50.28 Minecraft:uk:Preview 1.21.50.28 (Bedrock Edition) Minecraft:zh:基岩版1.21.50.28