StarCitizen:Cutlass Black: Difference between revisions
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imported>Stankiem This is now a 3 crew capacity ship |
Sync: updated from Star Citizen |
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| size = Medium | | size = Medium | ||
| productionstate = Flight ready | | productionstate = Flight ready | ||
| productionstatedesc = Since [[Update:Star Citizen Patch V1.0.0|Alpha 1.0.0]] | | productionstatedesc = Since [[StarCitizen:Update:Star Citizen Patch V1.0.0|Alpha 1.0.0]] | ||
| mincrew = 2 | | mincrew = 2 | ||
| maxcrew = 3 | | maxcrew = 3 | ||
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}} | }} | ||
== | == Ports == | ||
{{ | {{Entity/Ports}} | ||
== Model == | == Model == | ||
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== Acquisition == | == Acquisition == | ||
{{ | {{Entity/Availability}} | ||
==Lore== | ==Lore== | ||
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|- | |- | ||
|2013-12-20 | |2013-12-20 | ||
|It is introduced to the game in [[Update:Star Citizen Patch 10|Patch 10]] of the [[StarCitizen:Hangar Module]].<ref name="cl13444">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13444-Patch-10|text=Star Citizen Patch 10 - patch notes|accessdate=2022-05-09}}</ref> | |It is introduced to the game in [[StarCitizen:Update:Star Citizen Patch 10|Patch 10]] of the [[StarCitizen:Hangar Module]].<ref name="cl13444">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13444-Patch-10|text=Star Citizen Patch 10 - patch notes|accessdate=2022-05-09}}</ref> | ||
|- | |- | ||
|2014-12-19 | |2014-12-19 | ||
|It becomes flight ready in [[Update:Star Citizen Patch V1.0.0|Patch V1.0.0]] in ''[[StarCitizen:Arena Commander]]''.<ref name="cl14399">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link//14399-Star-Citizen-Patch-V100|text=Star Citizen Patch V1.0.0 - patch notes|accessdate=2022-05-09}}</ref> | |It becomes flight ready in [[StarCitizen:Update:Star Citizen Patch V1.0.0|Patch V1.0.0]] in ''[[StarCitizen:Arena Commander]]''.<ref name="cl14399">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link//14399-Star-Citizen-Patch-V100|text=Star Citizen Patch V1.0.0 - patch notes|accessdate=2022-05-09}}</ref> | ||
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|2017-09 | |2017-09 | ||
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|- | |- | ||
|2017-12-23 | |2017-12-23 | ||
|It is reworked in [[Update:Star Citizen Alpha 3.0.0|Alpha 3.0.0]].<ref name="cl16348">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/16348-star-citizen-alpha-300|text=Star Citizen Alpha 3.0.0 - patch notes|accessdate=2022-05-09}}</ref> | |It is reworked in [[StarCitizen:Update:Star Citizen Alpha 3.0.0|Alpha 3.0.0]].<ref name="cl16348">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/16348-star-citizen-alpha-300|text=Star Citizen Alpha 3.0.0 - patch notes|accessdate=2022-05-09}}</ref> | ||
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Latest revision as of 11:16, 26 May 2026
The Drake AS-1 Cutlass Black (also: DCB1) is a low-cost, easy-to-maintain solution for local in-system militia units. The larger-than-average cargo hold, Radar intercept officer (RIO) back-seat and dedicated tractor mount are, the company literature insists, for facilitating search and rescue operations.<ref>Template:Cite RSI</ref> The Cutlass Black is very popular among pirates.
Features
Template:List item Template:List item Template:List item Template:List item Template:List item
Ports
Model
Ship profile
Exterior
<tabber>
In space=
|-|
Hangar=
</tabber>
Interior
| Deck |
|---|
Series variants
Paints
Acquisition
Lore
Gallery
<tabber>
Official=
Template:Gallery |-|
In-game=
Template:Gallery |-|
Original design=
Template:Gallery </tabber>
Development
| 2012-10-18 | Cutlass Black is a part of the StarCitizen:Kickstarter pledge.<ref name="kickstarter">Star Citizen - Kickstarter</ref> |
| 2013-12 | The original Cutlass Black concept is designed by StarCitizen:Jim Martin (Freelance Concept Artist). It is later converted into the game by StarCitizen:Patrick Thomas (Freelance Modeler). Other contributions include StarCitizen:Chris Olivia (Chief Visual Officer), StarCitizen:Chris Smith (Lead Vehicle Modeler), StarCitizen:Mark Skelton (Art Director), StarCitizen:Ted Beargeon (Concept Artist), and StarCitizen:Elijah Michael (Concept Artist).<ref name="wip">Template:Cite Jump Point</ref> |
| 2013-12-20 | It is introduced to the game in Patch 10 of the StarCitizen:Hangar Module.<ref name="cl13444">Template:Cite RSI</ref> |
| 2014-12-19 | It becomes flight ready in Patch V1.0.0 in StarCitizen:Arena Commander.<ref name="cl14399">Template:Cite RSI</ref> |
| 2017-09 | In the concept stage of the rework, StarCitizen:Daniel Joustra (Senior Concept Artist) designed the modular interiors concept. During the rework, the ship is scaled back to the portion in the original concept. It is implemented in game by StarCitizen:Josh Coons (3D Modeler), with contributions from StarCitizen:John Crewe (Lead Technical Designer), StarCitizen:Matthew Sherman (Technical Designer), and StarCitizen:Hannes Appell (Cinematics Director).<ref>Template:Cite Jump Point</ref> |
| 2017-12-23 | It is reworked in Alpha 3.0.0.<ref name="cl16348">Template:Cite RSI</ref> |
Trivia
- The ship is named after a Cutlass, a short, curved saber type sword that was historically employed by sailors aboard warships from the 17th century until the early 20th century. The Cutlass was ideal in situations involving close-quarters combat, including boarding actions, engagements in the rigging, or confrontations below decks. Additionally, one of the notable benefits of the cutlass was its ease of use, necessitating less training compared to the mastery required for a rapier or small sword.<ref>https://www.merriam-webster.com/dictionary/cutlass</ref>
References
<references />