StarCitizen:Arena Commander
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Arena Commander is an in-universe spaceflight simulation by StarCitizen:Original Systems that is used for entertainment and training. For players, it serves as a no-risk way to experiment with new StarCitizen:Ships, fight off hordes of StarCitizen:Vanduul or StarCitizen:Pirates, and practice for future engagements.<ref name="ReferenceA">Template:Cite RSI</ref>
Game Modes
Arena Commander has a variety of game modes for players to join and play; whether by themselves, with friends, or with other online players. The current set of game modes include:
Maps
- Dying Star (StarCitizen:Pyro I)
- Broken Moon (Between StarCitizen:Taranis II and Taranis 2a, Broken Moon)
- New Horizon Speedway (StarCitizen:Green, Ellis) (Racing only)
Single Player ("Drone Sim")
- Arena Commander Tutorial
- Vanduul Swarm
- Pirate Swarm
- Free Flight
- Murray Cup Racing
Multiplayer ("Spectrum")
- Battle Royale
- Squadron Battle
- Capture the Core
- Vanduul Swarm co-op
- Murray Cup Racing<ref name="ReferenceA"/>
- Old Vanderal (difficulty: easy)
- Rikkord Memorial Raceway (difficulty: medium)
- Defford Link (difficulty: hard)
History
Inspiration
In the early StarCitizen:2940s, StarCitizen:Tristan Blair, StarCitizen:Charlie Bass, and StarCitizen:Henry Garrity from StarCitizen:Original Systems were abroad a chartered flight back to StarCitizen:Terra after attending a convention on StarCitizen:Jalan to promote their latest title, Times of Myth. While their cruiser was waiting for traffic, a navy squadron intercepted a StarCitizen:Vanduul swarm directly in the traffic lane. The pilot of the cruiser calmly guided the ship out of the battle while the others on the ship panicked. That pilot's reaction inspired Tristan to develop a game to help people fly better, to adopt flying as their second nature.<ref>Template:Cite RSI</ref>
Development
Unlike the previous series ULTIMATE and other games on the market, Arena Commander focuses on visceral immersion: playing the game is as close to flying a present-day StarCitizen:Aurora or StarCitizen:Hornet space fighter as it is possible to simulate with modern technology. Military pilots were used to help test the game during its development to ensure the quality of simulation. Also unlike ULTIMATE, Arena Commander is not developed for StarCitizen:MobiGlas. Instead, it makes use of the highest powered computers possible. It can be played on everything from dedicated gaming desktops to the internal computers found aboard starships.<ref name="robertsspaceindustries.com">Template:Cite RSI</ref>
Release
Arena Commander was released in StarCitizen:2943. The game features in-depth simulation and its functionality can be expanded with a series of optional expansion packs, each adding more ships and scenarios for an additional fee. Military pilots claimed that there has never been such an accurate space combat simulation available for home users. Arena Commander has created a dedicated fan base across the StarCitizen:UEE, lauded by gamers around the galaxy and by every reviewer from StarCitizen:Optimum Glas (the only six-star review ever issued) to the StarCitizen:New Terran Journal, Arena Commander has completely changed Original Systems' reputation and altered how games are developed.<ref name="robertsspaceindustries.com"/>
Development
Arena Commander was originally revealed as Arena mode stretch goal<ref>Template:Cite RSI</ref> . Early in its history it was known as the "Dogfighting Module". It is the second stage of StarCitizen:Star Citizen playable modules that was released to the community on June 4, 2014.<ref>Template:Cite RSI</ref> The name of dogfighting module has dropped after the release of Star Citizen 1.1 on March 15, 2015.<ref>Template:Cite RSI</ref>
it's a great test bed for features that aren't quiete ready for content, for an actual patch, like resources networks or engineering.<ref>Star Citizen Live Q&A: Alpha 3.23 and Beyond, Star Citizen, YouTube, 4 May 2024</ref>
Trivia
- There is a boxed copy of Arena Commander with Wing Commander box art in the StarCitizen:Locker From Another Universe.
See also
References
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