StarCitizen:Starlancer MAX: Difference between revisions
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| size = Large | | size = Large | ||
| productionstate = Flight ready | | productionstate = Flight ready | ||
| productionstatedesc = Since [[Update:Star Citizen Alpha 3.24.3|Alpha 3.24.3]] | | productionstatedesc = Since [[StarCitizen:Update:Star Citizen Alpha 3.24.3|Alpha 3.24.3]] | ||
| mincrew = 1 | | mincrew = 1 | ||
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The '''Starlancer MAX''' is a [[StarCitizen::Category:Cargo ships|medium freighter]] developed by [[StarCitizen:Musashi Industrial and Starflight Concern]]. It is designed specifically for deep space operations and features two cargo holds. This vessel enables freelance operators and commercial enterprises to explore further into the 'verse, pushing beyond established boundaries to support the expansion of Humanity's frontiers.<ref name="StarlancerMAXStore">{{ | The '''Starlancer MAX''' is a [[StarCitizen::Category:Cargo ships|medium freighter]] developed by [[StarCitizen:Musashi Industrial and Starflight Concern]]. It is designed specifically for deep space operations and features two cargo holds. This vessel enables freelance operators and commercial enterprises to explore further into the 'verse, pushing beyond established boundaries to support the expansion of Humanity's frontiers.<ref name="StarlancerMAXStore">{{Cite RSI|url=https://robertsspaceindustries.com/pledge/ships/starlancer/Starlancer-MAX|text=Starlancer MAX|accessdate=2024-10-20}}</ref><ref name="StarlancerMAXLaunch">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/20214-MISC-Starlancer-MAX|text=Comm-Link: MISC Starlancer MAX|accessdate=2024-10-20}}</ref> | ||
==Features== | ==Features== | ||
{{List item|Cargo hold|The | {{List item|Cargo hold|The Starlancer MAX has the capacity to transport a maximum of 224 SCU of cargo across its two holds - the forward, side-accessible hold supports 128 SCU and is optimised for 32 SCU freight containers while the rear-accessible Starlancer-standard hold supports 96 SCU and space for a vehicle such as the [[StarCitizen:Ursa]] or [[StarCitizen:MTC]],<ref name="StarlancerMAXStore"/> or can exchange cargo space entirely to fit a larger vehicle such as a [[StarCitizen:Tumbril]] [[StarCitizen:Storm]].<ref name="4.4ig"/> | ||
}} | }} | ||
{{List item | {{List item | ||
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===Flaws=== | ===Flaws=== | ||
{{List item|Component redundancy|The | {{List item|Component redundancy|The Starlancer MAX pairs both of its power-plants in a single [[StarCitizen:engineering]] cabinet and both of its coolers in another single engineering cabinet. This severely limits component redundancy as these two cabinets are both individually critical to the ship's function and the effective loss of one will negate the effectiveness of the other.<ref name="4.4ig">{{Cite game|build=[[StarCitizen:Star Citizen Alpha 4.4.0|Alpha 4.4.0]]|text=In-game experience|accessdate=2025-12-07}}</ref> The ship's battery placement repeats this issue in a third engineering cabinet.<ref>{{Cite game|build=[[StarCitizen:Star Citizen Alpha 4.5.0|Alpha 4.5.0]]|accessdate=2025-12-19}}</ref> | ||
}} | }} | ||
{{List item | {{List item | ||
|Turret coverage | |Turret coverage | ||
|The | |The Starlancer MAX mounts both primary crew-operated remote turrets dorsally. This presents an imbalanced and incomplete defence as these turrets cannot provide ventral coverage, an issue which is exacerbated by the inability of crew to assume control of the forward and side-mounted pilot-slaved remote turrets which together have nearly complete coverage of the ventral hemisphere.<ref name="4.4ig"/> | ||
}} | }} | ||
{{List item | {{List item | ||
|Hab inequality | |Hab inequality | ||
|Habs 01 and 02 of the | |Habs 01 and 02 of the Starlancer MAX have a reduced footprint compared to Habs 03 and 04. The latter benefit from additional shelving and floor space.<ref name="4.4ig"/> | ||
}} | }} | ||
== | == Ports == | ||
{{ | {{Entity/Ports}} | ||
==Model== | ==Model== | ||
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==Acquisition== | ==Acquisition== | ||
{{ | {{Entity/Availability}} | ||
==Lore== | ==Lore== | ||
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==Development== | ==Development== | ||
{{ | {{Timeline styles}} | ||
{| class="timeline" | {| class="timeline" | ||
|- | |- | ||
|2024-10-19 | |2024-10-19 | ||
|The concept was first announced at the [[StarCitizen:CitizenCon 2024|CitizenCon 2954]] event in Manchester, UK along with the TAC and BLD variants of the Starlancer series. It is expected to be playable at the 2954 [[StarCitizen:Intergalactic Aerospace Expo|''Star Citizen'' IAE]] event.<ref>{{ | |The concept was first announced at the [[StarCitizen:CitizenCon 2024|CitizenCon 2954]] event in Manchester, UK along with the TAC and BLD variants of the Starlancer series. It is expected to be playable at the 2954 [[StarCitizen:Intergalactic Aerospace Expo|''Star Citizen'' IAE]] event.<ref>{{Cite RSI|url=https://www.youtube.com/live/WLLLtaM0Jf0?si=7dYlo8COZJV4YjBy&t=8675|text=CitizenCon 2024 - Captains of Industry panel - Starlancer (YouTube)|accessdate=2024-10-22}}</ref> | ||
|- | |- | ||
|2024-11-20 | |2024-11-20 | ||
|The MAX was flight ready with the live launch of [[Update:Star Citizen Alpha 3.24.3|Alpha 3.24.3]].<ref>{{ | |The MAX was flight ready with the live launch of [[StarCitizen:Update:Star Citizen Alpha 3.24.3|Alpha 3.24.3]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/Patch-Notes/20309-Star-Citizen-Alpha-3243|text=Star Citizen: Alpha 3.24.3}}</ref> | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
* ''[[StarCitizen:Starlancer (video game)|Starlancer]]'' is also the name of a video game by [[StarCitizen:Erin Roberts]] and [[StarCitizen:Chris Roberts]].<ref>{{ | * ''[[StarCitizen:Starlancer (video game)|Starlancer]]'' is also the name of a video game by [[StarCitizen:Erin Roberts]] and [[StarCitizen:Chris Roberts]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12708-Blast-From-The-Past-Starlancer|text=Blast from the Past: Starlancer|accessdate=2012-10-01}}</ref> | ||
==References== | ==References== | ||
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{{Navplate manufacturers|MISC}} | {{Navplate manufacturers|MISC}} | ||
{{ | {{Navplate vehicles}} | ||
{{ | {{Short description|Large deep-space freighter manufactured by MISC}} | ||
[[Category:Cargo ships]] | [[Category:Cargo ships]] | ||
[[Category:Medium freighters]] | [[Category:Medium freighters]] | ||
Latest revision as of 11:22, 26 May 2026
Template:Vehicle The Starlancer MAX is a [[StarCitizen::Category:Cargo ships|medium freighter]] developed by StarCitizen:Musashi Industrial and Starflight Concern. It is designed specifically for deep space operations and features two cargo holds. This vessel enables freelance operators and commercial enterprises to explore further into the 'verse, pushing beyond established boundaries to support the expansion of Humanity's frontiers.<ref name="StarlancerMAXStore">Template:Cite RSI</ref><ref name="StarlancerMAXLaunch">Template:Cite RSI</ref>
Features
Template:List item Template:List item Template:List item Template:List item Template:List item
Flaws
Ports
Model
Vehicle profile
<tabber>
In-space=
|-|
Landed=
| Isometric | Above | Left-side | Front | Rear |
|---|---|---|---|---|
|-|
3D concept=
| Above | Left-side | Front | Rear |
|---|---|---|---|
</tabber>
Series variants
Paints
Acquisition
Lore
Gallery
<tabber>
Official=
Template:Gallery |-|
In-game=
Template:Gallery </tabber>
Development
| 2024-10-19 | The concept was first announced at the CitizenCon 2954 event in Manchester, UK along with the TAC and BLD variants of the Starlancer series. It is expected to be playable at the 2954 Star Citizen IAE event.<ref>Template:Cite RSI</ref> |
| 2024-11-20 | The MAX was flight ready with the live launch of Alpha 3.24.3.<ref>Template:Cite RSI</ref> |
Trivia
- Starlancer is also the name of a video game by StarCitizen:Erin Roberts and StarCitizen:Chris Roberts.<ref>Template:Cite RSI</ref>
References
<references />