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Minecraft:Bedrock Edition Preview 1.18.30.23: Difference between revisions

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'''Beta 1.18.30.22''' (Windows, Android, Xbox), '''Preview 1.18.30.23''' (Windows, Xbox), or '''Preview 1.18.30.24''' (iOS, iPadOS)<ref>{{tweet|JORAX79|1501691902181085184|This week's build is now available! It had to be re-versioned to 1.18.30.24, but is the same as what is in the current changelog. Thanks for your patience!|March 9, 2022}}</ref> is the seventh beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.18.30]], released on March 9, 2022,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4675499616013|title=Minecraft Beta & Preview - 1.18.30.22/23|website=Minecraft Feedback|date=March 9, 2022}}</ref> which adds the allay behind experimental gameplay, and fixes bugs.
'''Beta 1.18.30.22''' (Windows, Android, Xbox), '''Preview 1.18.30.23''' (Windows, Xbox), or '''Preview 1.18.30.24''' (iOS, iPadOS)<ref>{{tweet|JORAX79|1501691902181085184|This week's build is now available! It had to be re-versioned to 1.18.30.24, but is the same as what is in the current changelog. Thanks for your patience!|March 9, 2022}}</ref> is the seventh beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.18.30]], released on March 9, 2022,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4675499616013|title=Minecraft Beta & Preview - 1.18.30.22/23|website=Minecraft Feedback|date=March 9, 2022}}</ref> which adds the [[Minecraft:allay]] behind [[Minecraft:experimental gameplay]], and fixes bugs.


== Changes ==
== Changes ==
=== Mobs ===
=== Mobs ===
'''Shulkers'''
'''[[Minecraft:Shulker]]s'''
* Now have a chance to spawn another shulker when hit by a shulker projectile.
* Now have a chance to spawn another shulker when hit by a shulker projectile.


=== Gameplay ===
=== Gameplay ===
'''Controls'''
'''[[Minecraft:Controls]]'''
* Updated touch control schemes.
* Updated touch control schemes.
** Can be enabled by navigating to Settings > Touch > Enable New Touch Control Schemes.
** Can be enabled by navigating to Settings > Touch > Enable New Touch Control Schemes.
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=== Additions ===
=== Additions ===
==== Mobs ====
==== Mobs ====
'''Allay'''
'''[[Minecraft:Allay]]'''
* Can collect the same items from the world as it holds in its hand.
* Can collect the same items from the world as it holds in its hand.
* If holds an item it got from a player, it will follow that player.
* If holds an item it got from a player, it will follow that player.
* Able to drop items at nearby note blocks.
* Able to drop items at nearby [[Minecraft:note block]]s.
* When playing a note block near them, that note block becomes their favorite one for 30 seconds, and they will attempt to drop off items at the note block rather than at the player.
* When playing a note block near them, that note block becomes their favorite one for 30 seconds, and they will attempt to drop off items at the note block rather than at the player.
* If they have items in their inventory, they will attempt to give them to their owner.
* If they have items in their inventory, they will attempt to give them to their owner.
* Sometimes spawn in cages next to pillager outposts (similar to iron golem), and inside woodland mansions.
* Sometimes spawn in cages next to [[Minecraft:pillager outpost]]s (similar to [[Minecraft:iron golem]]), and inside [[Minecraft:woodland mansion]]s.


=== Changes ===
=== Changes ===
==== Blocks ====
==== Blocks ====
'''Note block'''
'''[[Minecraft:Note block]]'''
* Placing a block on top of a note block will no longer mute it.
* Placing a block on top of a note block will no longer mute it.
** The exceptions are [[Minecraft:wool]] blocks, which will still mute the sound. This is similar to the way they make vibrations undetectable to the sculk sensor.
** The exceptions are [[Minecraft:wool]] blocks, which will still mute the sound. This is similar to the way they make vibrations undetectable to the [[Minecraft:sculk sensor]].


'''Sculk catalyst'''
'''[[Minecraft:Sculk catalyst]]'''
* Made changes to match recent redesign:
* Made changes to match recent redesign:
** Blooms when mobs die within an 8-block radius.
** Blooms when mobs die within an 8-block radius.
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*** The charge from mobs will spread through Sculk Veins and Sculk blocks in random directions until they find a valid substrate that they can convert into [[Minecraft:sculk]].
*** The charge from mobs will spread through Sculk Veins and Sculk blocks in random directions until they find a valid substrate that they can convert into [[Minecraft:sculk]].
*** The value of the charge is directly proportional to the amount of experiences the perished mob would have dropped, and each time a block is converted into sculk, it will remove 1 value from that charge.
*** The value of the charge is directly proportional to the amount of experiences the perished mob would have dropped, and each time a block is converted into sculk, it will remove 1 value from that charge.
*** This charge in the sculk blocks and sculk veins will eventually decay, but it will decay much, much slower in the close vicinity of the sculk catalyst, and much faster away from its host.
*** This charge in the sculk blocks and [[Minecraft:sculk veins]] will eventually decay, but it will decay much, much slower in the close vicinity of the sculk catalyst, and much faster away from its host.
*** If the charge decays 4 blocks away from the catalyst, it has a chance of growing a sculk sensor or a sculk shrieker.
*** If the charge decays 4 blocks away from the catalyst, it has a chance of growing a sculk sensor or a [[Minecraft:sculk shrieker]].
*** Charges and their values also merge when they move to the same position.
*** Charges and their values also merge when they move to the same position.


'''Sculk sensor'''
'''[[Minecraft:Sculk sensor]]'''
* Made some changes in parity:
* Made some changes in parity:
** Now make no activation sound when waterlogged.
** Now make no activation sound when waterlogged.
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==== Gameplay ====
==== Gameplay ====
'''Darkness'''
'''[[Minecraft:Darkness]]'''
* Lowers the gamma down at an equivalent of “Moody” while having this effect.
* Lowers the gamma down at an equivalent of “Moody” while having this [[Minecraft:effect]].


==== Technical ====
==== Technical ====
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== Fixes ==
== Fixes ==
'''Gameplay'''
'''Gameplay'''
* Changed the spawning logic for iron golems and cats to make it easier for them to spawn in roofed areas, like underground villages. ({{bug|MCPE-142292}})
* Changed the spawning logic for iron golems and [[Minecraft:cat]]s to make it easier for them to spawn in roofed areas, like underground [[Minecraft:village]]s. ({{bug|MCPE-142292}})
* [[Minecraft:Scaffolding]] can no longer be placed without support on Y=0. ({{bug|MCPE-150765}})
* [[Minecraft:Scaffolding]] can no longer be placed without support on Y=0. ({{bug|MCPE-150765}})
* Fire that exists before the {{cd|doFireTick}} game rule is enabled will continue to spread again. ({{bug|MCPE-140396}})
* Fire that exists before the {{cd|doFireTick}} [[Minecraft:game rule]] is enabled will continue to spread again. ({{bug|MCPE-140396}})


'''Vanilla parity'''
'''Vanilla parity'''
* Shulkers now have a chance to spawn another shulker when hit by a shulker projectile. ({{bug|MCPE-104826}})
* [[Minecraft:Shulker]]s now have a chance to spawn another shulker when hit by a shulker projectile. ({{bug|MCPE-104826}})
* When a mob picks up an item, the item can be seen slightly "pulled" towards the mob right as it picks it up.
* When a mob picks up an item, the item can be seen slightly "pulled" towards the mob right as it picks it up.
* Blaze fireball will deal knockback on impact.
* [[Minecraft:Blaze fireball]] will deal knockback on impact.
* Acacia trees now grow [[Minecraft:leaves]] on every branch below Y=0. ({{bug|MCPE-151386}})
* [[Minecraft:Acacia]] trees now grow [[Minecraft:leaves]] on every branch below Y=0. ({{bug|MCPE-151386}})
* Mobs can no longer spawn on [[Minecraft:campfire]]s. ({{bug|MCPE-152770}})
* Mobs can no longer spawn on [[Minecraft:campfire]]s. ({{bug|MCPE-152770}})


'''Blocks'''
'''Blocks'''
* Glow lichen does not generate hanging in the air inside strongholds anymore. ({{bug|MCPE-123448}})
* [[Minecraft:Glow lichen]] does not generate hanging in the air inside [[Minecraft:stronghold]]s anymore. ({{bug|MCPE-123448}})
* Glow lichen now correctly checks for the face of the block they are attached to be full.
* Glow lichen now correctly checks for the face of the block they are attached to be full.
* Glow Lichen can now be attached to leaves.
* Glow Lichen can now be attached to leaves.
* Blocks such as glow lichen, [[Minecraft:torch]]es, and [[Minecraft:redstone]] can no longer be placed on or attached to brewing stands.
* Blocks such as glow lichen, [[Minecraft:torch]]es, and [[Minecraft:redstone]] can no longer be placed on or attached to [[Minecraft:brewing stand]]s.
* Blocks such as glow lichen, torches, and redstone can now be placed on or attached to [[Minecraft:trapdoor]]s, depending on their state.
* Blocks such as glow lichen, torches, and redstone can now be placed on or attached to [[Minecraft:trapdoor]]s, depending on their state.
* Azaleas and lily pads are now broken by flowing [[Minecraft:water]]. ({{bug|MCPE-152040}})
* Azaleas and [[Minecraft:lily pad]]s are now broken by flowing [[Minecraft:water]]. ({{bug|MCPE-152040}})


'''Commands'''
'''Commands'''
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'''Graphical'''
'''Graphical'''
* Fixed lighting bug where light level 1 incorrectly dropped to 0 when placing blocks in light level 1 with multiple light sources. ({{bug|MCPE-151266}})
* Fixed lighting bug where [[Minecraft:light level]] 1 incorrectly dropped to 0 when placing blocks in light level 1 with multiple light sources. ({{bug|MCPE-151266}})
* Sculk sensors and magma blocks are now visible in the darkness.
* Sculk sensors and [[Minecraft:magma block]]s are now visible in the darkness.


'''Items'''
'''Items'''
* [[Minecraft:Observer]]s placed facing double [[Minecraft:chest]]s no longer send out a redstone pulse when reloading/re-entering a chunk.
* [[Minecraft:Observer]]s placed facing double [[Minecraft:chest]]s no longer send out a redstone pulse when reloading/re-entering a [[Minecraft:chunk]].


'''User Interface'''
'''User Interface'''
* Fixed a bug where the "Invite" button was disabled incorrectly for clients.
* Fixed a bug where the "Invite" button was disabled incorrectly for clients.
* Added Seed Templates to the advanced tab in the new Create New World screen. ({{bug|MCPE-151930}})
* Added Seed Templates to the advanced tab in the new [[Minecraft:Create New World]] screen. ({{bug|MCPE-151930}})


'''Villager'''
'''Villager'''
* [[Minecraft:Villager]]s are no longer able to trade while on fire.
* [[Minecraft:Villager]]s are no longer able to [[Minecraft:trade]] while on fire.


'''Technical'''
'''Technical'''
* Changed block ([[Minecraft:cactus]], chorus flower, crop, grass, pointed dripstone, [[Minecraft:sapling]]) [[Minecraft:tick]] rates to match {{el|je}}. ({{bug|MCPE-145612}})</onlyinclude>
* Changed block ([[Minecraft:cactus]], [[Minecraft:chorus flower]], [[Minecraft:crop]], [[Minecraft:grass]], [[Minecraft:pointed dripstone]], [[Minecraft:sapling]]) [[Minecraft:tick]] rates to match {{el|je}}. ({{bug|MCPE-145612}})</onlyinclude>


== References ==
== References ==
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{{Navbox Bedrock Edition versions|1.1x}}
{{Navbox Bedrock Edition versions|1.1x}}


[[Category:Bedrock Edition 1.18.30 betas]]
[[Minecraft:de:Bedrock Edition beta 1.18.30.22]]
 
[[Minecraft:es:Bedrock Edition Preview 1.18.30.23]]
de:Bedrock Edition beta 1.18.30.22
[[Minecraft:ja:Bedrock Edition Preview 1.18.30.23]]
es:Bedrock Edition Preview 1.18.30.23
[[Minecraft:pt:Edição Bedrock Preview 1.18.30.23]]
ja:Bedrock Edition Preview 1.18.30.23
[[Minecraft:zh:基岩版1.18.30.22]]
pt:Edição Bedrock Preview 1.18.30.23
zh:基岩版1.18.30.22

Latest revision as of 11:03, 29 May 2026

Template:Infobox version

Beta 1.18.30.22 (Windows, Android, Xbox), Preview 1.18.30.23 (Windows, Xbox), or Preview 1.18.30.24 (iOS, iPadOS)<ref>Template:Tweet</ref> is the seventh beta/Preview version for Minecraft:Bedrock Edition 1.18.30, released on March 9, 2022,<ref>Template:Cite</ref> which adds the Minecraft:allay behind Minecraft:experimental gameplay, and fixes bugs.

Changes

Mobs

Minecraft:Shulkers

  • Now have a chance to spawn another shulker when hit by a shulker projectile.

Gameplay

Minecraft:Controls

  • Updated touch control schemes.
    • Can be enabled by navigating to Settings > Touch > Enable New Touch Control Schemes.

Technical

Components

General

  • Random tick positions will no longer be chosen below the world.

Experimental

These additions and changes are accessible by enabling the "Wild Update", "Molang Features", and "GameTest Framework" experimental toggle.

Additions

Mobs

Minecraft:Allay

  • Can collect the same items from the world as it holds in its hand.
  • If holds an item it got from a player, it will follow that player.
  • Able to drop items at nearby Minecraft:note blocks.
  • When playing a note block near them, that note block becomes their favorite one for 30 seconds, and they will attempt to drop off items at the note block rather than at the player.
  • If they have items in their inventory, they will attempt to give them to their owner.
  • Sometimes spawn in cages next to Minecraft:pillager outposts (similar to Minecraft:iron golem), and inside Minecraft:woodland mansions.

Changes

Blocks

Minecraft:Note block

  • Placing a block on top of a note block will no longer mute it.

Minecraft:Sculk catalyst

  • Made changes to match recent redesign:
    • Blooms when mobs die within an 8-block radius.
    • Mobs will not drop experiences when perished in the presence of the block, a bubbling charge will be created where they perished instead.
      • The charge from mobs will spread through Sculk Veins and Sculk blocks in random directions until they find a valid substrate that they can convert into Minecraft:sculk.
      • The value of the charge is directly proportional to the amount of experiences the perished mob would have dropped, and each time a block is converted into sculk, it will remove 1 value from that charge.
      • This charge in the sculk blocks and Minecraft:sculk veins will eventually decay, but it will decay much, much slower in the close vicinity of the sculk catalyst, and much faster away from its host.
      • If the charge decays 4 blocks away from the catalyst, it has a chance of growing a sculk sensor or a Minecraft:sculk shrieker.
      • Charges and their values also merge when they move to the same position.

Minecraft:Sculk sensor

  • Made some changes in parity:
    • Now make no activation sound when waterlogged.
    • Vibrations are now also occluded by Minecraft:wool blocks.

Gameplay

Minecraft:Darkness

  • Lowers the gamma down at an equivalent of “Moody” while having this Minecraft:effect.

Technical

Minecraft:Molang

  • Clarified documentation for Template:Cd that the slot index is required when there is more than one slot, i.e. the hotbar.

GameTest Framework

General

  • Removed Template:Cd components from data-driven blocks.

Fixes

Gameplay

Vanilla parity

Blocks

Commands

Graphical

Items

User Interface

Villager

Technical

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.18.30.22 Minecraft:es:Bedrock Edition Preview 1.18.30.23 Minecraft:ja:Bedrock Edition Preview 1.18.30.23 Minecraft:pt:Edição Bedrock Preview 1.18.30.23 Minecraft:zh:基岩版1.18.30.22