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'''Firesprite''' is an external studio that has collaborated closely with [[StarCitizen:Cloud Imperium]] to develop [[StarCitizen:Theatres of War|Theaters of War]] and [[StarCitizen:Arena Commander]] from 2021 to 2022. | '''Firesprite''' is an external studio that has collaborated closely with [[StarCitizen:Cloud Imperium]] to develop [[StarCitizen:Theatres of War|Theaters of War]] and [[StarCitizen:Arena Commander]] from 2021 to 2022. | ||
In 2021, PlayStation Studios announced that Sony Interactive Enternainment would be acquiring the studio. <ref>[https://www.gamesindustry.biz/why-playstation-is-buying-firesprite-one-of-the-uks-fastest-growing-games-studios Why PlayStation is buying Firesprite, one of the UK's fastest growing studios]</ref> | |||
Theaters of War features intense combined arms combat split into distinct phases, with teams of attackers and defenders fighting for control over multiple objectives on the planet's surface in the early phases with infantry vehicular combat, before taking the battle into the upper atmosphere for control of a facility in a geostationary orbit. | Theaters of War features intense combined arms combat split into distinct phases, with teams of attackers and defenders fighting for control over multiple objectives on the planet's surface in the early phases with infantry vehicular combat, before taking the battle into the upper atmosphere for control of a facility in a geostationary orbit. | ||
Latest revision as of 11:27, 1 June 2026
Template:InfoboxNeue Firesprite is an external studio that has collaborated closely with StarCitizen:Cloud Imperium to develop Theaters of War and StarCitizen:Arena Commander from 2021 to 2022.
In 2021, PlayStation Studios announced that Sony Interactive Enternainment would be acquiring the studio. <ref>Why PlayStation is buying Firesprite, one of the UK's fastest growing studios</ref>
Theaters of War features intense combined arms combat split into distinct phases, with teams of attackers and defenders fighting for control over multiple objectives on the planet's surface in the early phases with infantry vehicular combat, before taking the battle into the upper atmosphere for control of a facility in a geostationary orbit.
Theaters of War has several thrilling objective based scenarios, designed to simulate historical skirmishes before the current time in Star Citizen's StarCitizen:Persistent Universe with high intensity combat between attacking and defending teams, lasting 30 minutes.<ref>Firesprite games: star citizen</ref>
The collaboration was revealed in march 2021, but goes further back.<ref>cloud imperium games and firesprite unveil development partnership for star citizen multiplayer mode</ref><ref>Get to know Firesprite, a new CIG contractor.</ref>
In April 2022, development of Theaters of War was transferred back to an internal StarCitizen:CIG vehicle tech team.<ref>Template:Cite RSI</ref> According to StarCitizen:Tyler Witkin in a spectrum post, the work with them has ended.<ref>Template:Cite RSI</ref>
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