Minecraft:Vex: Difference between revisions
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== Behavior == | == Behavior == | ||
Vexes attack [[Minecraft:player]]s, adult [[Minecraft:villager]]s, [[Minecraft:iron golem]]s, [[Minecraft:wandering trader]]s, and any other target as commanded by their summoning evoker (any mob that attacks the evoker accidentally or purposefully){{Only|je|short=je}} or by itself{{Only|be|short=be}}. They still attack these mobs even when they do not have a weapon, | Vexes attack [[Minecraft:player]]s, adult [[Minecraft:villager]]s, [[Minecraft:iron golem]]s, [[Minecraft:wandering trader]]s, and any other target as commanded by their summoning evoker (any mob that attacks the evoker accidentally or purposefully){{Only|je|short=je}} or by itself{{Only|be|short=be}}. They still attack these mobs even when they do not have a weapon, raising both of its hands when attacking; an unarmed vex can be spawned with this command {{cmd|/summon vex ~ ~ ~ {} }}.{{only|je|short=1}} Vexes summoned by a [[Minecraft:monster spawner]], [[Minecraft:spawn egg]], or the {{cmd|summon}} command don't attack players unless provoked or already tied with another [[Minecraft:mob]]. | ||
If any mob attacks a vex, any vexes in the area become hostile toward it. This includes "Johnny" [[Minecraft:vindicator]]s that attack them, even though both are allied with the illagers. | If any mob attacks a vex, any vexes in the area become hostile toward it. This includes "Johnny" [[Minecraft:vindicator]]s that attack them, even though both are allied with the illagers. | ||
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Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die, even while riding a [[Minecraft:minecart]] or [[Minecraft:boat]]. Vexes summoned by a [[Minecraft:monster spawner]], [[Minecraft:spawn egg]], or the {{cmd|summon}} command do not take damage this way. | Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die, even while riding a [[Minecraft:minecart]] or [[Minecraft:boat]]. Vexes summoned by a [[Minecraft:monster spawner]], [[Minecraft:spawn egg]], or the {{cmd|summon}} command do not take damage this way. | ||
{{IN|je}}, when idle, vexes stay within a 15×11×15 cuboid range centered on their evoker's position when they spawned, unless summoned by a spawn egg or the {{cmd|summon}} command. | {{IN|je}}, when idle, vexes stay within a 15×11×15 cuboid range centered on their evoker's position when they spawned, unless summoned by a spawn egg or the {{cmd|summon}} command. Once a vex targets a player, it will chase the player up to approximately 128 blocks from the evoker, beyond which it will slowly float back to the evoker unless the player comes into range again. | ||
Like [[Minecraft:allay]]s, vexes are completely emissive with [[Minecraft:Vibrant Visuals]]. | Like [[Minecraft:allay]]s, vexes are completely emissive with [[Minecraft:Vibrant Visuals]]. | ||
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|Vexes are now able to draw from their own [[Minecraft:loot table]]s.}} | |Vexes are now able to draw from their own [[Minecraft:loot table]]s.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Vex JE2 BE2.png|32px]] [[File:Vex Attacking JE2 BE2.png|32px]] [[File:Vex JE2 BE2.gif|32px]] The textures of vexes have been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Vex JE2 BE2.png|32px]] [[File:Vex Attacking JE2 BE2.png|32px]] [[File:Vex JE2 BE2.gif|32px]] The textures of vexes have been changed.}} | ||
|{{HistoryLine||1.15|dev=19w37a|Vexes can no longer drop their swords when killed with the Looting enchantment.<ref>{{bug|MC-2958||Custom mobs and normal Vexes drop equipped items with looting despite DropChances set to 0|Fixed}}</ref>}} | |||
|{{HistoryLine||1.16.2|dev=20w30a|The attack animation of unarmed vexes has been changed.}} | |{{HistoryLine||1.16.2|dev=20w30a|The attack animation of unarmed vexes has been changed.}} | ||
|{{HistoryLine||1.19.3|dev=22w45a|[[File:Vex JE3.png|32px]] [[File:Vex Attacking JE3 BE3.png|32px]] The model and textures of the vex have been updated. | |{{HistoryLine||1.19.3|dev=22w45a|[[File:Vex JE3.png|32px]] [[File:Vex Attacking JE3 BE3.png|32px]] The model and textures of the vex have been updated. | ||
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|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Vex JE2 BE2.png|32px]] [[File:Vex Attacking JE2 BE2.png|32px]] The textures of vexes have been changed. | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Vex JE2 BE2.png|32px]] [[File:Vex Attacking JE2 BE2.png|32px]] The textures of vexes have been changed. | ||
|Vexes are now hostile toward [[Minecraft:wandering trader]]s.|Vexes can now be renamed with a [[Minecraft:name tag]].<ref>{{bug|MCPE-20701}}</ref>}} | |Vexes are now hostile toward [[Minecraft:wandering trader]]s.|Vexes can now be renamed with a [[Minecraft:name tag]].<ref>{{bug|MCPE-20701||Can't use name tag on Wither Skeleton|Fixed}}</ref>}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Vexes are no longer hostile toward baby [[Minecraft:villager]]s.}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Vexes are no longer hostile toward baby [[Minecraft:villager]]s.}} | ||
|{{HistoryLine||1.18.30|dev=beta 1.18.20.25|Vexes no longer take damage from [[Minecraft:cauldron]]s filled with lava if they go through them.<ref>{{bug|MCPE-65962|||F}}</ref>}} | |||
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.24|[[File:Vex BE3.png|32px]] [[File:Vex Attacking BE3.png|32px]] The model and textures of the vex have been updated.}} | |{{HistoryLine||1.19.50|dev=Preview 1.19.50.24|[[File:Vex BE3.png|32px]] [[File:Vex Attacking BE3.png|32px]] The model and textures of the vex have been updated.}} | ||
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.22|[[File:Vex JE4 BE4.png|32px]] [[File:Vex Attacking JE3 BE3.png|32px]] The | |{{HistoryLine||1.19.60|dev=Preview 1.19.60.22|[[File:Vex JE4 BE4.png|32px]] [[File:Vex Attacking JE3 BE3.png|32px]] The models of vexes have been slightly changed.}} | ||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.26|Vexes can no longer drop their swords when killed with the Looting enchantment.}} | |||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Vexes now take damage over time after being summoned by an evoker.<ref>{{bug|MCPE-44454}} - Resolved as "Fixed".</ref>}} | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Vexes now take damage over time after being summoned by an evoker.<ref>{{bug|MCPE-44454}} - Resolved as "Fixed".</ref>}} | ||
}} | }} | ||
=== | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{HistoryLine|console}} | ||
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VexAttacks.png|A vex charging at the player. | VexAttacks.png|A vex charging at the player. | ||
AngryVexes.png|Two angry vexes flying toward their target, as their master watches. | AngryVexes.png|Two angry vexes flying toward their target, as their master watches. | ||
EvokerAndVexAttack.png| | EvokerAndVexAttack.png|Vexes attack while the evoker summons fangs. | ||
Vex Death.png|A dying vex. | Vex Death.png|A dying vex. | ||
Allayandvexcomparation.png|Comparison between the [[Minecraft:allay]] and vex. | Allayandvexcomparation.png|Comparison between the [[Minecraft:allay]] and vex. | ||
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File:Vex Wings.png|[[Minecraft:Character Creator|Vex Wings]], unlocked by completing [[Minecraft:Feeling Ill]]. | File:Vex Wings.png|[[Minecraft:Character Creator|Vex Wings]], unlocked by completing [[Minecraft:Feeling Ill]]. | ||
File:Action Figure Photo Evoker.jpg|[[Minecraft:Evoker]] and Vex [[Minecraft:action figure]]. | File:Action Figure Photo Evoker.jpg|[[Minecraft:Evoker]] and Vex [[Minecraft:action figure]]. | ||
File:Magic Mobs (Allay and Vex) action figure.png|An action figure of an vex with an allay. | |||
</gallery> | </gallery> | ||
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[[Category:Monster mobs]] | [[Category:Monster mobs]] | ||
[[Category:Flying mobs]] | [[Category:Flying mobs]] | ||
[[Category:Illager-associated mobs]] | |||
[[Minecraft:cs:Protiva]] | [[Minecraft:cs:Protiva]] | ||
Latest revision as of 11:16, 7 June 2026
Template:For Template:Infobox entity A vex is a small flying Minecraft:hostile mob that wields an Minecraft:iron sword and is summoned by Minecraft:evokers. It attacks by lunging at its target with its sword and is capable of phasing through walls.
Spawning
The vex only spawns as part of an Minecraft:evoker's summoning attack. While summoning, the evoker is surrounded by white Minecraft:particles and makes a magical, horn-like sound. Then, a group of three vexes appears near the evoker. The evoker can summon additional vexes even if some still remain alive from the last summoning. Blocks obstructing a vex's spawning point will prevent vexes from spawning.
Drops
The vex's Minecraft:iron sword does not drop, because its main hand's Template:CdTemplate:Only or Template:CdTemplate:Only is Template:Cd. This is not affected by the Looting enchantment.
Template:Xp is dropped when a vex is killed by a player or tamed Minecraft:wolf.
Behavior
Vexes attack Minecraft:players, adult Minecraft:villagers, Minecraft:iron golems, Minecraft:wandering traders, and any other target as commanded by their summoning evoker (any mob that attacks the evoker accidentally or purposefully)Template:Only or by itselfTemplate:Only. They still attack these mobs even when they do not have a weapon, raising both of its hands when attacking; an unarmed vex can be spawned with this command Template:Cmd.Template:Only Vexes summoned by a Minecraft:monster spawner, Minecraft:spawn egg, or the Template:Cmd command don't attack players unless provoked or already tied with another Minecraft:mob.
If any mob attacks a vex, any vexes in the area become hostile toward it. This includes "Johnny" Minecraft:vindicators that attack them, even though both are allied with the illagers.
Vexes are capable of flying through the air, can freely pass through any block, including Minecraft:water and Minecraft:lava (without taking damage) and Minecraft:bedrock, meaning they can die in the Minecraft:void. Cobwebs cannot slow down vexes, but honey blocks canTemplate:Only. Vexes can be bounced back when pushed by a slime block with help of any Minecraft:piston.
While attacking, vexes glow red and lunge at their target. They often fly toward the back of their targets and attack from behind, making it difficult to block their attacks with a Minecraft:shield.
If a vex is not holding any item in either hand, it still targets players and villagers, but does not damage them.
Vexes do not count toward the Minecraft:bossbar during a Minecraft:raid as they are not considered as raiders by the game.
Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die, even while riding a Minecraft:minecart or Minecraft:boat. Vexes summoned by a Minecraft:monster spawner, Minecraft:spawn egg, or the Template:Cmd command do not take damage this way.
Template:IN, when idle, vexes stay within a 15×11×15 cuboid range centered on their evoker's position when they spawned, unless summoned by a spawn egg or the Template:Cmd command. Once a vex targets a player, it will chase the player up to approximately 128 blocks from the evoker, beyond which it will slowly float back to the evoker unless the player comes into range again.
Like Minecraft:allays, vexes are completely emissive with Minecraft:Vibrant Visuals.
Sounds
Template:JE: Template:SoundTable
Template:BE: Template:SoundTable
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Vexes have entity data associated with them that contains various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, Template:Cd do not exist.
- Template:Nbt: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and Template:Cd is set to 20.
- Template:Nbt: The Minecraft:UUID of the evoker this vex was spawned by, stored as four ints. May not exist.
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
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A vex with hidden pixels revealed by disabling the alpha channel.
Data history
Issues
Trivia
- Despite their ghostly appearances and their ability to phase through walls, vexes are not Minecraft:undead Minecraft:mobs.
- According to JAPPA, the retexturing and remodeling of vexes was a long time in the making due to being requested so much.<ref>Template:Tweet</ref>
Gallery
Screenshots
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An evoker summoning vexes.
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A vex charging at the player.
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Two angry vexes flying toward their target, as their master watches.
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Vexes attack while the evoker summons fangs.
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A dying vex.
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Comparison between the Minecraft:allay and vex.
Mojang screenshots
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A vex at night.
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A vex at day.
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"Who is carrying whom?"
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The updated vex model.
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New vex and allay.
Textures
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Vex texture file.
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Vex charging texture file.
In other media
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Merged vex and allay.
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Vexes in promotional artwork for the Minecraft:Exploration Update.
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Vexes in promotional artwork for the Minecraft:Village and Pillage Update.
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A Template:MCD as it appears in Minecraft:Minecraft Dungeons.
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The Template:MCD, a unique variation that appears in Minecraft Dungeons.
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Several vexes as they appear on the cover of Minecraft: Mob Squad.
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Ditto, on the cover of Minecraft: The Haven Trials.
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Vexes as they appear in Template:WSC
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Vex Wings, unlocked by completing Minecraft:Feeling Ill.
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Minecraft:Evoker and Vex Minecraft:action figure.
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An action figure of an vex with an allay.
References
External links
Minecraft:cs:Protiva Minecraft:de:Plagegeist Minecraft:es:Vex Minecraft:fr:Vex Minecraft:it:Vessante Minecraft:ja:ヴェックス Minecraft:ko:벡스 Minecraft:nl:Ergernis Minecraft:pl:Dręczyciel Minecraft:pt:Vex Minecraft:ru:Досаждатель Minecraft:th:เวกซ์ Minecraft:uk:Бісик Minecraft:zh:恼鬼