Minecraft:Dolphin: Difference between revisions
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== Behavior == | == Behavior == | ||
[[File:DolphinJumping.gif|thumb|Dolphins jumping in water.]] | [[File:DolphinJumping.gif|thumb|Dolphins jumping in water.]] | ||
Dolphins normally swim in pods, occasionally leaping out of the [[Minecraft:water]] to get air. They are also able to jump from one body of water to another. Additionally, they chase after [[Minecraft:player]]s in [[Minecraft:boat]]s but | Dolphins normally swim in pods, occasionally leaping out of the [[Minecraft:water]] to get air. They are also able to jump from one body of water to another. Additionally, they chase after [[Minecraft:player]]s in [[Minecraft:boat]]s but do not give the speed boost effect. | ||
Players who [[Minecraft:Swimming#Sprint-swimming|sprint-swim]] within a 9 block spherical radius of a dolphin receive a swimming speed boost for 5 seconds, replenished as long as the player continues to sprint-swim within a 15 block spherical radius of a dolphin. [[Minecraft:Invisibility]] reduces both of these ranges like normal, based on the amount of armor the player is wearing. {{IN|java}}, the speed boost is granted by the [[Minecraft:Dolphin's Grace]] effect, while {{in|bedrock}} the player simply gets the speed boost without a status effect. The dolphin keeps following the player as long as they are sprint-swimming, allowing the player to swim under the speed boost for long distances. | Players who [[Minecraft:Swimming#Sprint-swimming|sprint-swim]] within a 9 block spherical radius of a dolphin receive a swimming speed boost for 5 seconds, replenished as long as the player continues to sprint-swim within a 15 block spherical radius of a dolphin. [[Minecraft:Invisibility]] reduces both of these ranges like normal, based on the amount of armor the player is wearing. {{IN|java}}, the speed boost is granted by the [[Minecraft:Dolphin's Grace]] effect, while {{in|bedrock}} the player simply gets the speed boost without a status effect. The dolphin keeps following the player as long as they are sprint-swimming, allowing the player to swim under the speed boost for long distances. | ||
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Unlike most “animal” mobs, dolphins cannot [[Minecraft:breed]]. Baby dolphins can only be found when they naturally spawn. A baby dolphin eventually turns into an adult after 24000 ticks (20 minutes), and its growth time can be accelerated by 10% each time it is fed fish. A baby dolphin fed a fish once per second grows up in approximately 48 seconds using 47 fish. | Unlike most “animal” mobs, dolphins cannot [[Minecraft:breed]]. Baby dolphins can only be found when they naturally spawn. A baby dolphin eventually turns into an adult after 24000 ticks (20 minutes), and its growth time can be accelerated by 10% each time it is fed fish. A baby dolphin fed a fish once per second grows up in approximately 48 seconds using 47 fish. | ||
Like many other [[Minecraft:baby]] mobs, a [[Minecraft:golden dandelion]] can be used on a baby dolphin to prevent it from growing up, or used a second time to resume its aging. | |||
Dolphins do not deal any damage in [[Minecraft:Peaceful]] difficulty and are completely passive. | Dolphins do not deal any damage in [[Minecraft:Peaceful]] difficulty and are completely passive. | ||
Unlike other neutral mobs, dolphins | Unlike other neutral mobs, dolphins do not count towards the {{cd|AngryAt}} tag.<ref>{{Bug|MC-256289||AngryAt tag is not used by certain neutral mobs, causing them to forget their target upon reloading game}}</ref><ref>{{Bug|MC-195278||If the "universalAnger" is set to true, certain neutral mobs don't fight back when you attack them}}</ref><ref>{{Bug|MC-187857||New neutral mob behavior improvements were not implemented for llamas, dolphins, and spiders in the daylight}}</ref> | ||
=== Weaknesses === | === Weaknesses === | ||
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|sound3=Dolphin attack3.ogg | |sound3=Dolphin attack3.ogg | ||
|source=neutral | |source=neutral | ||
|description= | |description=''Unused sound event''<ref name="MCPE-53297">{{bug|MCPE-53297}}</ref> | ||
|id=mob.dolphin.attack | |id=mob.dolphin.attack | ||
|volume=1.0 | |volume=1.0 | ||
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|sound3=Dolphin jump3.ogg | |sound3=Dolphin jump3.ogg | ||
|source=neutral | |source=neutral | ||
|description= | |description=''Unused sound event''<ref name="MCPE-53297"/> | ||
|id=mob.dolphin.jump | |id=mob.dolphin.jump | ||
|volume=0.7 | |volume=0.7 | ||
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|sound2=Dolphin play2.ogg | |sound2=Dolphin play2.ogg | ||
|source=neutral | |source=neutral | ||
|description= | |description=''Unused sound event''<ref name="MCPE-53297"/> | ||
|id=mob.dolphin.play | |id=mob.dolphin.play | ||
|volume=1.0 | |volume=1.0 | ||
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|Dolphins now survive for two minutes out of [[Minecraft:water]], instead of ten seconds.}} | |Dolphins now survive for two minutes out of [[Minecraft:water]], instead of ten seconds.}} | ||
|{{HistoryLine|||dev=18w21a|Dolphins now lead [[Minecraft:player]]s to [[Minecraft:buried treasure]]. | |{{HistoryLine|||dev=18w21a|Dolphins now lead [[Minecraft:player]]s to [[Minecraft:buried treasure]]. | ||
|Dolphins can no longer wear [[Minecraft:armor]].<ref>{{bug|MC-128493}}</ref>}} | |Dolphins can no longer wear [[Minecraft:armor]].<ref>{{bug|MC-128493}}</ref> | ||
|Added the <code>TreasurePosX</code>, <code>TreasurePosY</code>, <code>TreasurePosZ</code>, <code>GotFish</code> and <code>CanFindTreasure</code> tags.}} | |||
|{{HistoryLine|||dev=pre2|Dolphins can no longer sit in [[Minecraft:boat]]s.<ref>{{bug|MC-128241}}</ref>}} | |{{HistoryLine|||dev=pre2|Dolphins can no longer sit in [[Minecraft:boat]]s.<ref>{{bug|MC-128241}}</ref>}} | ||
|{{HistoryLine|||dev=pre6|Dolphins now bring the [[Minecraft:player]] to [[Minecraft:buried treasure]] more accurately.}} | |{{HistoryLine|||dev=pre6|Dolphins now bring the [[Minecraft:player]] to [[Minecraft:buried treasure]] more accurately.|Removed the <code>CanFindTreasure</code> tag.}} | ||
|{{HistoryLine||1.14|dev=19w08a|Dolphins can no longer have armor equipped onto them with a [[Minecraft:dispenser]].}} | |{{HistoryLine||1.14|dev=19w08a|Dolphins can no longer have armor equipped onto them with a [[Minecraft:dispenser]].}} | ||
|{{HistoryLine||1.16|dev=20w10a|[[Minecraft:Firework]] damage now provokes dolphins.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}} | |{{HistoryLine||1.16|dev=20w10a|[[Minecraft:Firework]] damage now provokes dolphins.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}} | ||
|{{HistoryLine||1.18|dev=21w40a|Dolphins now spawn only between Y{{=}}50 and Y{{=}}64.}} | |{{HistoryLine||1.18|dev=21w40a|Dolphins now spawn only between Y{{=}}50 and Y{{=}}64.}} | ||
|{{HistoryLine||1.21.2|dev=24w33a|[[File:Dolphin.gif|30px]] Added baby variants of dolphins, to match parity with Bedrock Edition.}} | |{{HistoryLine||1.21.2|dev=24w33a|[[File:Dolphin.gif|30px]] Added baby variants of dolphins, to match parity with ''Bedrock Edition''.}} | ||
|{{HistoryLine||1.21.5|dev=25w07a|Removed <code>TreasurePosX</code>, <code>TreasurePosY</code> and <code>TreasurePosZ</code> tags. They were used to store the dolphin's X,Y and Z coordinate destination when leading a player to a treasure.}} | |||
|{{HistoryLine||26.1|dev=snap5|[[File:Baby Dolphin JE2 BE2.gif|32px]] The model and texture of baby dolphins have been changed. | |{{HistoryLine||26.1|dev=snap5|[[File:Baby Dolphin JE2 BE2.gif|32px]] The model and texture of baby dolphins have been changed. | ||
|Added [[Minecraft:golden dandelion]]s, which can be used to prevent baby dolphins from growing up.}} | |Added [[Minecraft:golden dandelion]]s, which can be used to prevent baby dolphins from growing up.}} | ||
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|{{HistoryLine||1.18.0|dev=beta 1.18.0.21|Dolphins now spawn only between Y{{=}}50 and Y{{=}}64.}} | |{{HistoryLine||1.18.0|dev=beta 1.18.0.21|Dolphins now spawn only between Y{{=}}50 and Y{{=}}64.}} | ||
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.26|Dolphins no longer spawn in [[Minecraft:cold ocean]] or [[Minecraft:deep cold ocean]] biomes.}} | |{{HistoryLine||1.21.130|dev=Preview 1.21.130.26|Dolphins no longer spawn in [[Minecraft:cold ocean]] or [[Minecraft:deep cold ocean]] biomes.}} | ||
|{{HistoryLine||26.0|dev=Preview 26.0.23|Mobs can no longer be leashed onto adult dolphins.}} | |||
|{{HistoryLine||26.10|dev=Preview 26.10.20|[[File:Baby Dolphin JE2 BE2.gif|32px]] The model and texture of baby dolphins have been changed.}} | |{{HistoryLine||26.10|dev=Preview 26.10.20|[[File:Baby Dolphin JE2 BE2.gif|32px]] The model and texture of baby dolphins have been changed.}} | ||
|{{HistoryLine|||dev=Preview 26.10.21 | |{{HistoryLine|||dev=Preview 26.10.21 | ||
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|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dolphin BE Revision 1.png|50px]] [[File:Dolphin BE Revision 1.png|30px]] Added dolphins. | |{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dolphin BE Revision 1.png|50px]] [[File:Dolphin BE Revision 1.png|30px]] Added dolphins. | ||
|Baby dolphins can be spawned when the [[Minecraft:player]] uses its [[Minecraft:spawn egg]] on a dolphin.|The [[Minecraft:spawn limit|maximum number]] of dolphins in a world is 18.}} | |Baby dolphins can be spawned when the [[Minecraft:player]] uses its [[Minecraft:spawn egg]] on a dolphin.|The [[Minecraft:spawn limit|maximum number]] of dolphins in a world is 18.}} | ||
}} | }} | ||
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<gallery> | <gallery> | ||
File:Leaping Dolphins and Sunset.png|2 dolphins leaping above the [[Minecraft:ocean]] at [[Minecraft:sun]]set. | File:Leaping Dolphins and Sunset.png|2 dolphins leaping above the [[Minecraft:ocean]] at [[Minecraft:sun]]set. | ||
File:Coral Reef Dolphins.png| | File:Coral Reef Dolphins.png|A pod of four dolphins [[Minecraft:swimming]] above an ocean ravine and a [[Minecraft:coral reef]]. | ||
File:Dolphins and Item.png|Dolphins chasing after a [[Minecraft:raw cod]] item. | File:Dolphins and Item.png|Dolphins chasing after a [[Minecraft:raw cod]] item. | ||
File:Bedrock Dolphin.jpg|A dolphin in ''Bedrock Edition''. | File:Bedrock Dolphin.jpg|A dolphin in ''Bedrock Edition''. | ||
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File:Summer Sale Marketplace artwork 2.jpg|Dolphin in official artwork. | File:Summer Sale Marketplace artwork 2.jpg|Dolphin in official artwork. | ||
File:Ari follows dolphin.png|[[Minecraft:Ari]] following a dolphin. | File:Ari follows dolphin.png|[[Minecraft:Ari]] following a dolphin. | ||
File:LEGO Dolphin.png|[[Minecraft:Lego Minecraft]] | File:LEGO Dolphin.png|[[Minecraft:Lego Minecraft|Lego]] dolphin. | ||
File:Minecraft Journey to the World's End Volume 2.jpg|A dolphin on the cover of ''[[Minecraft: The Manga]]''. | File:Minecraft Journey to the World's End Volume 2.jpg|A dolphin on the cover of ''[[Minecraft: The Manga]]''. | ||
File:First Day of Summer.jpg|[[Minecraft:Noor]], [[Minecraft:Kai]] and a tamed [[Minecraft:wolf]] watching several dolphins.<ref>{{tweet|Minecraft|1803913215933284637|It's the first day of summer! Stay cool & don't forget your water bucket 😎☀️|June 20, 2024}}</ref> | File:First Day of Summer.jpg|[[Minecraft:Noor]], [[Minecraft:Kai]] and a tamed [[Minecraft:wolf]] watching several dolphins.<ref>{{tweet|Minecraft|1803913215933284637|It's the first day of summer! Stay cool & don't forget your water bucket 😎☀️|June 20, 2024}}</ref> | ||
File:Dolphin flippin fig.jpg|Dolphin figure of Flippin' Figs | File:Dolphin flippin fig.jpg|Dolphin figure of [[Minecraft:Flippin' Figs]]. | ||
File: | File:AMCM Dolphin.png|A dolphin as seen in {{AMCM}}. | ||
File:Dolphins breaching affectionately.jpeg|2 dolphins breathing affectionately. | File:Dolphins breaching affectionately.jpeg|2 dolphins breathing affectionately. | ||
File:Dye Mine Explore hoodie.jpg|A hoodie featuring two dolphins. | File:Dye Mine Explore hoodie.jpg|A hoodie featuring two dolphins. | ||
File:Acid Dolphin.png | File:Acid Dolphin.png | ||
File:MCD Dolphin.png|A [[Minecraft:Dungeons:Dolphin|dolphin]] as seen in [[Minecraft:Minecraft Dungeons]]. | |||
</gallery> | </gallery> | ||
Latest revision as of 11:03, 8 June 2026
Template:For Template:Infobox entity Dolphins are aquatic Minecraft:neutral mobs that live in non-frozen Minecraft:oceans. They grant a speed boost to Minecraft:players that Minecraft:swim near them and follow the player while swimming.
Spawning
Dolphins are found in groups (pods) of 1-2Template:Only or 3-5Template:Only in all Minecraft:ocean biomes, excluding frozen oceans and cold oceans. They spawn exclusively between levels 50 and 64. Dolphins continuously spawn as long as their spawn requirements are met, and naturally despawn if no players are nearby, similar to Minecraft:squid and Minecraft:nautiluses.
Template:IN, dolphins, squids, and nautiluses together make up the water creatures Minecraft:mob cap.
Dolphins have a 10% chance to spawn as a baby.
Drops
On death
- Template:Xp, if kill credit is given to the player.
Killing a baby dolphin yields neither items nor experience.
Behavior
Dolphins normally swim in pods, occasionally leaping out of the Minecraft:water to get air. They are also able to jump from one body of water to another. Additionally, they chase after Minecraft:players in Minecraft:boats but do not give the speed boost effect.
Players who sprint-swim within a 9 block spherical radius of a dolphin receive a swimming speed boost for 5 seconds, replenished as long as the player continues to sprint-swim within a 15 block spherical radius of a dolphin. Minecraft:Invisibility reduces both of these ranges like normal, based on the amount of armor the player is wearing. Template:IN, the speed boost is granted by the Minecraft:Dolphin's Grace effect, while Template:In the player simply gets the speed boost without a status effect. The dolphin keeps following the player as long as they are sprint-swimming, allowing the player to swim under the speed boost for long distances.
Template:IN, dolphins are lured by dropped items that are inside nearby water blocks, picking them up, throwing around and chasing after them. If the dolphin can not find a path to a dropped item, the dolphin may stay underwater to the point of Minecraft:drowning.<ref>Template:Bug</ref> If the dolphin is in, or on, a Minecraft:waterlogged bottom Minecraft:slab or Minecraft:chest with an Minecraft:air block above, or a bubble column, the dolphin is prevented from drowning.
When a player or another mob hits a dolphin (unless the dolphin is killed in one hit Template:In), the whole pod retaliates, attacking all at once, similar to Minecraft:wolves and Minecraft:zombified piglins. Hostile dolphins remain hostile even if they are fed fish. Hostile dolphins are far more dangerous Template:In.
When dolphins are fed raw fish, they swim to the nearest Minecraft:shipwreck or Minecraft:ocean ruins; Template:In, the structures a dolphin can locate are defined in the dolphin_located tag. Dolphins also avoid Minecraft:guardians and Minecraft:elder guardians.
Unlike most “animal” mobs, dolphins cannot Minecraft:breed. Baby dolphins can only be found when they naturally spawn. A baby dolphin eventually turns into an adult after 24000 ticks (20 minutes), and its growth time can be accelerated by 10% each time it is fed fish. A baby dolphin fed a fish once per second grows up in approximately 48 seconds using 47 fish.
Like many other Minecraft:baby mobs, a Minecraft:golden dandelion can be used on a baby dolphin to prevent it from growing up, or used a second time to resume its aging.
Dolphins do not deal any damage in Minecraft:Peaceful difficulty and are completely passive.
Unlike other neutral mobs, dolphins do not count towards the Template:Cd tag.<ref>Template:Bug</ref><ref>Template:Bug</ref><ref>Template:Bug</ref>
Weaknesses
If a dolphin leaves the Minecraft:water in dry weather, it starts taking suffocation damage after two minutes, and eventually dies. It takes no damage out of water during Minecraft:rain. Regardless of weather, a dolphin on land actively seeks out a body of water, or seeks its target if in a hostile state.
They cannot survive without air. If they stay submerged for about four minutes, they begin Minecraft:drowning. The Minecraft:water breathing effect prevents them from drowning.
Like most other aquatic mobs, dolphins cannot ride Minecraft:boats.
Dolphins can be towed by a Minecraft:lead.
Template:IN, the dolphin is an aquatic Minecraft:mob and is thus affected by the Minecraft:Impaling enchantment. Template:IN, it is only affected when in the water, as all mobs are.
Breeding
Dolphins cannot be bred by the player. Baby dolphins only occur through natural spawning in the wild.
Sounds
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table
Entity data
Dolphins have entity data associated with them that contains various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/breedable
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: How moist this dolphin is. Set to 2400 when in water or rain. Decreases by 1 every tick otherwise. The dolphin takes damage when 0 or below.
- Template:Nbt: 1 or 0 (true/false) - if true, this dolphin got fish from a player.
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Announcement
Java Edition
Bedrock Edition
Legacy Console Edition
Issues
Trivia
- To create the Minecraft:sounds that the dolphins make in the game, Minecraft:Mojang Studios' lead sound designer, Minecraft:Samuel Åberg, went to Kolmården Wildlife Park to record real dolphins.<ref>Template:Mcnet</ref>
- Dolphins originally had a separate head and body when shown in a clip at Minecraft:MINECON 2017. It is also shown in artwork for Minecraft:Java Edition 1.13, the Bundles of Bravery trailer, and an episode of the Minecraft:AI Adventurers series.<ref>Template:YouTube link</ref>
- Real-life dolphins don't suffocate outside of water; they breathe air like all mammals, although they can die of dehydration out of water.
- In 2018, a prediction poll was held in which Chinese users could vote on which Chinese animal they expected to see in Minecraft, to promote the release of Minecraft China. One of the options for voting was the possibly extinct baiji dolphin. The Minecraft:panda won the poll and was announced days later at Minecraft:MINECON Earth 2018.<ref>https://mc.163.com/pe/client/activity/voteforanimalpc/</ref>
- Mojang has considered and rejected the suggestion to allow dolphins to be tamed or ridden. They also decided against adding behaviors that deviate significantly from real-life dolphins, such as fleeing from Minecraft:drowned.<ref>
Template:Cite </ref>
Gallery
Screenshots
-
A pod of dolphins.
-
A dolphin taking Minecraft:damage because it is not in Minecraft:water.
-
A Dolphin seen underwater.
-
Several dolphins attacking the player, after the player hit one of them.
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Dolphins swimming with the player.
Mojang screenshots
-
2 dolphins leaping above the Minecraft:ocean at Minecraft:sunset.
-
A pod of four dolphins Minecraft:swimming above an ocean ravine and a Minecraft:coral reef.
-
Dolphins chasing after a Minecraft:raw cod item.
-
A dolphin in Bedrock Edition.
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2 baby dolphins in "every timeline"
Textures
-
Dolphin texture file.
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Baby dolphin texture file.
In other media
-
Dolphins in promotional artwork for the Minecraft:Update Aquatic.
-
Official dolphin artwork.
-
Animated dolphin artwork.
-
Dolphin in official artwork.
-
Minecraft:Ari following a dolphin.
-
Lego dolphin.
-
A dolphin on the cover of Minecraft: The Manga.
-
Minecraft:Noor, Minecraft:Kai and a tamed Minecraft:wolf watching several dolphins.<ref>Template:Tweet</ref>
-
Dolphin figure of Minecraft:Flippin' Figs.
-
A dolphin as seen in Template:AMCM.
-
2 dolphins breathing affectionately.
-
A hoodie featuring two dolphins.
-
A dolphin as seen in Minecraft:Minecraft Dungeons.
References
External links
Template:Navbox oceanTemplate:Navbox entities
Minecraft:de:Delfin Minecraft:es:Delfín Minecraft:fr:Dauphin Minecraft:hu:Delfin Minecraft:it:Delfino Minecraft:ja:イルカ Minecraft:ko:돌고래 Minecraft:nl:Dolfijn Minecraft:pl:Delfin Minecraft:pt:Golfinho Minecraft:ru:Дельфин Minecraft:th:โลมา Minecraft:uk:Дельфін Minecraft:zh:海豚