Minecraft:Netherite Boots: Difference between revisions
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!Description | !Description | ||
!Max Level | !Max Level | ||
![[Minecraft: | ![[Minecraft:Enchantment|Method]] | ||
!Weight | !Weight | ||
|- | |- | ||
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|source=player | |source=player | ||
|description=When netherite boots are equipped | |description=When netherite boots are equipped | ||
|id=item.armor. | |id=item.armor.equip_netherite | ||
|translationkey=subtitles.item.armor. | |translationkey=subtitles.item.armor.equip_netherite | ||
|volume=1.0 | |volume=1.0 | ||
|pitch=1.0 | |pitch=1.0 | ||
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|sound3=Equip netherite3.ogg | |sound3=Equip netherite3.ogg | ||
|sound4=Equip netherite4.ogg | |sound4=Equip netherite4.ogg | ||
|subtitle=Netherite armor clanks | |||
|source=player | |source=player | ||
|description=When netherite boots are equipped | |description=When netherite boots are equipped | ||
|id=armor. | |id=armor.equip_netherite | ||
|translationkey=subtitles.item.armor.equip_netherite | |||
|volume=1.0 | |volume=1.0 | ||
|pitch=1.0}} | |pitch=1.0}} | ||
| {{SoundLine | | {{SoundLine | ||
|sound=Random break.ogg | |sound=Random break.ogg | ||
|subtitle=Item breaks | |||
|source=player | |source=player | ||
|description=When a pair of boots' durability is exhausted | |description=When a pair of boots' durability is exhausted | ||
|id=random.break | |id=random.break | ||
|translationkey=subtitles.entity.item.break | |||
|volume=1.0 | |volume=1.0 | ||
| pitch = 0.9 | | pitch = 0.9 | ||
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|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz. | |There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz. | ||
|Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}} | |Upgrading diamond boots to netherite boots now requires the netherite upgrade [[Minecraft:smithing template]].}} | ||
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}} | |{{HistoryLine||26.1|dev=snap7|[[File:Baby Netherite Boots JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob. | ||
|[[File:Baby Netherite Boots (small armor stand) JE1.png|32px]] If equipped on a "small"-type [[Minecraft:armor stand]], it will appear broken; presumably the game is applying the adult armor texture to the baby mesh.}} | |||
|{{HistoryLine|||dev=snap10|"Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.<ref>{{bug|MC-306376}}</ref>}} | |||
}} | }} | ||
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Enchanted Netherite Boots.gif|Enchanted appearance when worn | Enchanted Netherite Boots.gif|Enchanted appearance when worn | ||
Enchanted Netherite Boots (item).gif|Enchanted appearance in inventory | Enchanted Netherite Boots (item).gif|Enchanted appearance in inventory | ||
Netherite Boots (item).png|Regular appearance in inventory | |||
</gallery> | </gallery> | ||
== References == | |||
{{Reflist}} | |||
== Navigation == | == Navigation == | ||
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[[Category:Combat]] | [[Category:Combat]] | ||
[[Minecraft:fr:Bottes#Netherite]] | |||
[[Minecraft:pt:Botas de Netherita]] | [[Minecraft:pt:Botas de Netherita]] | ||
Latest revision as of 11:14, 13 July 2026
Template:Infobox item Netherite boots are a late-game variant of Minecraft:boots obtained by upgrading Minecraft:diamond boots using a Minecraft:netherite ingot and Minecraft:netherite upgrade at a Minecraft:smithing table. They are the highest Minecraft:tier of boots, having higher armor toughness, durability, and Minecraft:enchantability than diamond boots. Like all Minecraft:netherite armor, netherite boots provide 10% Minecraft:knockback resistance when worn, are immune to burning from Minecraft:fire and Minecraft:lava in item form, and take no durability damage from lava when worn.
Obtaining
Upgrading
Usage
When worn, netherite boots provide Template:Armor Minecraft:armor points, Template:Armor Minecraft:armor toughness, and 1 (10%) Minecraft:knockback resistance.
Repairing
Combining
Template:Crafting Template:Grinding
Unit repair
Template:Main Template:Repairing
Boots can be repaired in an Minecraft:anvil by adding units of the Minecraft:tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' Minecraft:enchantments.
Enchantments
Boots can receive the following enchantments:
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Minecraft:Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | Increases overall damage reduction. | IV | Template:BlockLink Template:BlockLink |
10 |
| Minecraft:Projectile Protection<ref group=note name="exc"/> | Increases damage reduction against projectiles. | IV | Template:BlockLink Template:BlockLink |
5 |
| Minecraft:Blast Protection<ref group=note name="exc"/> | Increases damage reduction against explosions. | IV | Template:BlockLink Template:BlockLink |
2 |
| Minecraft:Fire Protection<ref group=note name="exc"/> | Increases damage reduction against fire. | IV | Template:BlockLink Template:BlockLink |
5 |
| Minecraft:Feather Falling | Reduces fall damage. | IV | Template:BlockLink Template:BlockLink |
5 |
| Minecraft:Thorns | Deals returning damage to attackers. | III | Template:BlockLink | 1 |
| Minecraft:Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> | Increases underwater movement speed. | III | Template:BlockLink Template:BlockLink |
2 |
| Minecraft:Frost Walker<ref group=note name=exclusive2/> | Leaves a trail of ice when walking over water. | II | Template:BlockLink | 1 |
| Minecraft:Soul Speed | Increases movement speed on Minecraft:soul sand. | III | Template:BlockLink | 1 |
| Minecraft:Unbreaking | Grants a chance to negate durability consumption. | III | Template:BlockLink Template:BlockLink |
5 |
| Minecraft:Mending | Repairs the boots when obtaining Minecraft:experience. | I | Template:BlockLink | 2 |
| Minecraft:Curse of Vanishing | The boots vanish on death, not dropping as an item. | I | Template:BlockLink | 1 |
| Minecraft:Curse of Binding | Removes the ability to de-equip the boots. | I | Template:BlockLink | 1 |
Armor trimming
It is possible to upgrade armor with trims. This requires a Minecraft:smithing template, a pair of boots, and an ingot or crystal (Minecraft:iron ingot, Minecraft:copper ingot, Minecraft:gold ingot, Minecraft:netherite ingot, Minecraft:emerald, Minecraft:redstone dust, Minecraft:lapis lazuli, Minecraft:amethyst shard, Minecraft:nether quartz, Minecraft:diamond, or Minecraft:resin brick).
These trims have no effect on the gameplay or strength of the armor.
Sounds
Data values
ID
History
Early texture
Java Edition
Bedrock Edition
Issues
Gallery
Renders
-
Enchanted appearance when worn
-
Enchanted appearance in inventory
-
Regular appearance in inventory
References
Template:Navbox armor Template:Navbox netherite Template:Navbox items
Minecraft:fr:Bottes#Netherite Minecraft:pt:Botas de Netherita