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Minecraft:Attribute swapping: Difference between revisions

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== Usage ==
== Usage ==
{{info needed section|A full list of what specifically gets transferred}}
{{info needed section|A full list of what specifically gets transferred}}
If a [[Minecraft:player]] switches to a different item in the [[Minecraft:hotbar]] and presses {{ctrl|attack}}{{info needed|does this apply to use (right click) as well?}} within the same {{convert|1|gt|s}}, some of the attributes from the first item gets transferred, while retaining some other statistics of the second item. Transferred statistics include [[Minecraft:enchantment]]s, while kept statistics includee [[Minecraft:attribute]]s.
Attribute swapping is performed by switching to a different [[Minecraft:hotbar]] [[Minecraft:item]] and [[Minecraft:attacking]] within the same [[Minecraft:tick]] (0.05 seconds). Because the timing window is only one game [[Minecraft:tick]], consistently performing the technique manually is difficult. Players typically use [[Minecraft:keybinds]] to switch fast between [[Minecraft:items]], although it can also be performed with the scroll wheel. However, scroll wheel input is generally much less consistent due to its lower precision.
 
Depending on the [[Minecraft:items]] used, the game may temporarily combine [[Minecraft:enchantments]] from the previously held [[Minecraft:item]] with attributes from the currently held item for the attack or block break performed during that tick. After the [[Minecraft:tick]] has passed, the currently held [[Minecraft:item]] behaves normally.
 
Attribute swapping is mainly used to benefit from the enchantments of one item while using the attributes of another.
 
Attribute swapping has a variety of applications. Some examples include:
 
* Cooldown swapping, which uses the attack cooldown of one item, such as a sword, an empty hand or any item with a small or smaller cooldown, while retaining the damage and special abilities of another item, such as an [[Minecraft:axe]], [[Minecraft:mace]], or [[Minecraft:spear]]. This allows slower weapons to be used more frequently than normally intended.  
** This is commonly used for sword-to-axe swapping, which combines a sword's faster cooldown with an axe's higher attack damage and ability to disable [[Minecraft:Shield|shields]].
* Breach swapping and density swapping, which combine the enchantments and effects of a [[Minecraft:mace]] enchanted with [[Minecraft:Breach]] or [[Minecraft:Density]] with another weapon (Breach swapping can kill a player with a full Protection IV Netherite armor set).
* Lunge swapping and reach swapping; lunge swapping uses a spear's [[Minecraft:Lunge]] enchantment while bypassing its normal attack cooldown, and reach swapping combines a spear's increased attack reach with the damage or abilities of another weapon.
 
Attribute swapping can also transfer enchantments such as [[Minecraft:Sharpness]] and [[Minecraft:Fire Aspect]] to weapons that cannot normally possess them, allowing them to benefit from these enchantments for a single attack. In some cases, it can also be used to preserve the durability of certain items by causing durability loss to be applied to a different item.


== History ==
== History ==
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||?|Added attribute swapping.}}
|{{HistoryLine||1.6.1|dev=13w21a|Added attribute swapping as a result of addition of item attributes.}}
|{{HistoryLine||26.2|dev=pre2|Removed attribute swapping.}}
|{{HistoryLine||26.2|dev=pre2|Removed attribute swapping.}}
|{{HistoryLine|||dev=pre3|Re-added attribute swapping temporarily, with the intention of fixing it in a future version.<ref name="26.2pre3"/>}}
|{{HistoryLine|||dev=pre3|Re-added attribute swapping temporarily, with the intention of fixing it in a future version.<ref name="26.2pre3"/>}}

Latest revision as of 11:01, 15 July 2026

Template:Stub Template:Exclusive Template:Partially conjecture Template:Uses bug Attribute swapping<ref name="26.2pre3">Template:Mcnet</ref> is the action of quickly changing from one tool to another to use the latter while preserving attributes and enchantments of the former for a single game tick. This technique is often used to quickly mine blocks or in PvP.

Usage

Template:Info needed section Attribute swapping is performed by switching to a different Minecraft:hotbar Minecraft:item and Minecraft:attacking within the same Minecraft:tick (0.05 seconds). Because the timing window is only one game Minecraft:tick, consistently performing the technique manually is difficult. Players typically use Minecraft:keybinds to switch fast between Minecraft:items, although it can also be performed with the scroll wheel. However, scroll wheel input is generally much less consistent due to its lower precision.

Depending on the Minecraft:items used, the game may temporarily combine Minecraft:enchantments from the previously held Minecraft:item with attributes from the currently held item for the attack or block break performed during that tick. After the Minecraft:tick has passed, the currently held Minecraft:item behaves normally.

Attribute swapping is mainly used to benefit from the enchantments of one item while using the attributes of another.

Attribute swapping has a variety of applications. Some examples include:

  • Cooldown swapping, which uses the attack cooldown of one item, such as a sword, an empty hand or any item with a small or smaller cooldown, while retaining the damage and special abilities of another item, such as an Minecraft:axe, Minecraft:mace, or Minecraft:spear. This allows slower weapons to be used more frequently than normally intended.
    • This is commonly used for sword-to-axe swapping, which combines a sword's faster cooldown with an axe's higher attack damage and ability to disable shields.
  • Breach swapping and density swapping, which combine the enchantments and effects of a Minecraft:mace enchanted with Minecraft:Breach or Minecraft:Density with another weapon (Breach swapping can kill a player with a full Protection IV Netherite armor set).
  • Lunge swapping and reach swapping; lunge swapping uses a spear's Minecraft:Lunge enchantment while bypassing its normal attack cooldown, and reach swapping combines a spear's increased attack reach with the damage or abilities of another weapon.

Attribute swapping can also transfer enchantments such as Minecraft:Sharpness and Minecraft:Fire Aspect to weapons that cannot normally possess them, allowing them to benefit from these enchantments for a single attack. In some cases, it can also be used to preserve the durability of certain items by causing durability loss to be applied to a different item.

History

Template:HistoryTable

References

Template:Reflist