Minecraft:Spyglass: Difference between revisions
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|type=Utility | |type=Utility | ||
}} | }} | ||
=== Generated loot === | |||
{{in development|section=1|drop=Third Drop 2026}} | |||
{{LootChestItem|spyglass}} | |||
== Usage == | == Usage == | ||
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Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to {{frac|1|10}} of the FOV set in [[Minecraft:options]]. By default, the FOV is set to 70° in ''Java Edition'' and 60° in Bedrock Edition, resulting in an FOV of 7° in ''Java Edition'' and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV {{frac|1|10}} of the FOV set in [[Minecraft:options]]. | Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to {{frac|1|10}} of the FOV set in [[Minecraft:options]]. By default, the FOV is set to 70° in ''Java Edition'' and 60° in Bedrock Edition, resulting in an FOV of 7° in ''Java Edition'' and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV {{frac|1|10}} of the FOV set in [[Minecraft:options]]. | ||
A square | A square cutout overlay is applied to the screen when the spyglass is in use, similar to the effect applied when wearing a [[Minecraft:carved pumpkin]]. Pressing {{key|F1}} removes the overlay,{{only|java}}<ref>{{bug|MC-203575||The spyglass overlay goes away when pressing F1|WAI}}</ref><ref>{{bug|MCPE-125869||Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1|WF}}</ref> similarly to a carved pumpkin. | ||
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees. | Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees. | ||
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|{{HistoryLine|||dev=20w46a|[[File:Spyglass scope JE2.png|32px]] The scope texture is now a [[Minecraft:glass]] square with a [[Minecraft:copper]] border.}} | |{{HistoryLine|||dev=20w46a|[[File:Spyglass scope JE2.png|32px]] The scope texture is now a [[Minecraft:glass]] square with a [[Minecraft:copper]] border.}} | ||
|{{HistoryLine|||dev=20w48a|[[File:Spyglass JE2 BE1.png|32px]] The spyglass is now a 3D model instead of a flat sprite. | |{{HistoryLine|||dev=20w48a|[[File:Spyglass JE2 BE1.png|32px]] The spyglass is now a 3D model instead of a flat sprite. | ||
|[[File:Spyglass (texture) JE2.png|32px]] The texture of the spyglass has changed. | |[[File:Spyglass (texture) JE2.png|32px]] The texture of the spyglass has changed.|A spyglass in use is anchored better to the [[Minecraft:player]]'s "eye" when viewed in 3rd person.}} | ||
|A spyglass in use is anchored better to the [[Minecraft:player]]'s "eye" when viewed in 3rd person.}} | |||
|{{HistoryLine|||dev=21w05a|Copper ingots are now [[Minecraft:Renewable resource|renewable]] via [[Minecraft:drowned]], making spyglasses renewable.}} | |{{HistoryLine|||dev=21w05a|Copper ingots are now [[Minecraft:Renewable resource|renewable]] via [[Minecraft:drowned]], making spyglasses renewable.}} | ||
|{{HistoryLine|||dev=21w10a|[[File:Spyglass (item) JE3 BE1.png|32px]] Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to [[Minecraft:trident]]s.}} | |{{HistoryLine|||dev=21w10a|[[File:Spyglass (item) JE3 BE1.png|32px]] Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to [[Minecraft:trident]]s.}} | ||
|{{HistoryLine||1.17.1|dev=pre1|[[File:Spyglass (texture) JE3.png|32px]] The texture of the spyglass model has changed.}} | |{{HistoryLine||1.17.1|dev=pre1|[[File:Spyglass (texture) JE3.png|32px]] The texture of the spyglass model has changed.}} | ||
|{{HistoryLine|java upcoming}} | |||
|{{HistoryLine||26.3|dev=snap1|Spyglasses can now generate as part of [[Minecraft:abandoned camp]]s in chests.}} | |||
}} | }} | ||
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|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Spyglass JE2 BE1.png|32px]] [[File:Spyglass (item) JE3 BE1.png|32px]] Added spyglasses.}} | |{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Spyglass JE2 BE1.png|32px]] [[File:Spyglass (item) JE3 BE1.png|32px]] Added spyglasses.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Spyglasses are now available without enabling [[Minecraft:Experiments|Experimental Gameplay]].}} | |{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Spyglasses are now available without enabling [[Minecraft:Experiments|Experimental Gameplay]].}} | ||
|{{HistoryLine|bedrock upcoming}} | |||
|{{HistoryLine||26.40|dev=Preview 26.40.27|exp=Drop 3 of 2026|Spyglasses can now generate as part of [[Minecraft:abandoned camp]]s in chests.}} | |||
}} | }} | ||
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File:New places.gif|[[Minecraft:Player#Noor|Noor]] trying out a spyglass. | File:New places.gif|[[Minecraft:Player#Noor|Noor]] trying out a spyglass. | ||
File:Mangrove Portal.jpg|An [[Minecraft:allay]] peeking into view of Noor's spyglass. | File:Mangrove Portal.jpg|An [[Minecraft:allay]] peeking into view of Noor's spyglass. | ||
File:Tiny Jens Lighthouse Idle Mob Vote Server.gif|[[Minecraft: | File:Tiny Jens Lighthouse Idle Mob Vote Server.gif|[[Minecraft:Tiny Jens]] holding a stylized spyglass, from the [[Minecraft:2023 Mob Vote Event|Mob Vote 2023 Server Event]]. | ||
Spyglass, Steve, and Map action figure.png|A spyglass toy bundled with an action figure of Steve. | Spyglass, Steve, and Map action figure.png|A spyglass toy bundled with an action figure of Steve. | ||
</gallery> | </gallery> | ||
Latest revision as of 11:16, 16 July 2026
Template:ForTemplate:Infobox item A spyglass is a utility Minecraft:item used to zoom in on distant objects.
Obtaining
Crafting
Generated loot
Usage
To use a spyglass, the player selects it from the hotbar and clicks Template:Control while looking in the desired direction.
Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to Template:Frac of the FOV set in Minecraft:options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV Template:Frac of the FOV set in Minecraft:options.
A square cutout overlay is applied to the screen when the spyglass is in use, similar to the effect applied when wearing a Minecraft:carved pumpkin. Pressing Template:Key removes the overlay,Template:Only<ref>Template:Bug</ref><ref>Template:Bug</ref> similarly to a carved pumpkin.
Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.
The player is slowed down while watching through the spyglass. Camera movement damping can be adjusted in the controls Minecraft:settings Template:In. When the player uses the spyglass continuously for Template:Convert, the interface is automatically closed.
If the player has a certain effect on their screen like Minecraft:fire, the spyglass does not remove that effect on the player's screen.
Sounds
Data values
ID
Advancements
History
Reveal
Java Edition
Bedrock Edition
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The spyglass was originally called the telescope.
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The telescope's overlay was originally round instead of square.
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Steve using a spyglass before its 3D model was added.
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Alex using a spyglass before its 3D model was added.
Issues
Trivia
- If Template:Command is used to place a spyglass on a Minecraft:player's head, the item appears stuck to the center of the player's face.
- If loaded in an outdated world Template:In, it has no texture, but can still be used.
Gallery
Renders
Screenshots
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Spying on Minecraft:villagers through a spyglass.
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Hiding the HUD removes the spyglass overlay.
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How the spyglass looks in the third person.
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Screenshot used in the spyglass taking inventory Minecraft.net article.
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Screenshot used in the spyglass taking inventory Minecraft.net article.
In other media
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Header of the spyglass taking inventory Minecraft.net article.
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Minecraft:Makena using a spyglass on a Minecraft:happy ghast.
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Pixel art of Minecraft:Efe using a spyglass
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Noor trying out a spyglass.
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An Minecraft:allay peeking into view of Noor's spyglass.
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Minecraft:Tiny Jens holding a stylized spyglass, from the Mob Vote 2023 Server Event.
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A spyglass toy bundled with an action figure of Steve.
References
External links
Minecraft:de:Fernrohr Minecraft:es:Catalejo Minecraft:fr:Longue-vue Minecraft:it:Cannocchiale Minecraft:ja:望遠鏡 Minecraft:ko:망원경 Minecraft:lzh:望遠鏡 Minecraft:nl:Verrekijker Minecraft:pl:Luneta Minecraft:pt:Luneta Minecraft:ru:Подзорная труба Minecraft:th:กล้องส่องทางไกล Minecraft:uk:Підзорна труба Minecraft:zh:望远镜