Minecraft:Options
More actions
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Exclusive Template:Needs update
Template:JETemplate:'s user environment can be configured through the Options menus. A few additional options can be changed only by editing the Minecraft:options.txt file in a text editor.
Options
Selecting "Options" brings up the main options page:
| Setting | Description | Default | |||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FOV | A value that controls how much of the game world is visible on the screen. Also known as Field of View.
In Minecraft, the FOV value represents how many degrees of vertical vision the player gets without modifying effects such as sprinting, flying or status effects. Note that other games' FOV setting might represent different angles, meaning that using the same FOV value across different games can yield different results. The table below shows how Minecraft's FOV setting affects horizontal field of view in different display aspect ratios.
|
70<ref name="default" group="note">Displays as "Normal" in-game.</ref> | |||||||||||||||||||||||||||||||||||||
| Difficulty | Set the Minecraft:difficulty level from the choice of Peaceful, Easy, Normal, and Hard. If the padlock is clicked and confirmed, the difficulty on that world cannot be changed without Minecraft:commands. (Note that the difficulty cannot be changed if playing Minecraft:Hardcore mode. On a server, difficulty can be changed only by commands or editing the Minecraft:server.properties file.) | Varies on difficulty set on current Minecraft:world or Minecraft:server; defaults to Normal on Minecraft:Create New World screen. | |||||||||||||||||||||||||||||||||||||
World Options
This is visible only when in a Minecraft:world with Minecraft:cheats enabled.
| Difficulty | Set the Minecraft:difficulty level from the choice of Peaceful, Easy, Normal, and Hard. If the padlock is clicked and confirmed, the difficulty on that world cannot be changed without Minecraft:commands. (Note that the difficulty cannot be changed if playing Minecraft:Hardcore mode. On a server, difficulty can be changed only by commands or editing the Minecraft:server.properties file.) Only visible when in a Minecraft:world. |
Varies on difficulty set on current Minecraft:world or Minecraft:server; defaults to Normal on Minecraft:Create New World screen. |
| Edit Gamerules | Brings up the Edit Game Rules menu from the Minecraft:Create New World screen. | N/A |
| Restrictions | Shows current restrictions, namely related to sending chat messages, sending commands, receiving system messages, and receiving messages from players. | N/A |
Online
This is visible only in the main menu or when on a server.
| Online Options | Description | Default |
|---|---|---|
| Realms Notifications | Toggles Minecraft:Realms notifications. | ON |
| Allow Server Listings | Toggles whether the player name appears in server listings. | ON |
| Server Difficulty | Shows the Minecraft:difficulty of the server. | N/A |
Skin Customization
| Skin customization setting | Description | Default |
|---|---|---|
| Cape | Toggles the Minecraft:cape. If set to off, the cape texture for wearing Minecraft:elytra would also be deactivated. | ON |
| Jacket | Toggles the body second layer. | |
| Left Sleeve | Toggles the left arm second layer. | |
| Right Sleeve | Toggles the right arm second layer. | |
| Left Pants Leg | Toggles the left leg second layer. | |
| Right Pants Leg | Toggles the right leg second layer. | |
| Hat | Toggles the head second layer. | |
| Main Hand | Switches the main hand, between left and right. | Right |
Music & Sounds
| Sound setting | Description | Default |
|---|---|---|
| Master Volume | The volume of all Minecraft:sounds. | 100% |
| Music | The volume of gameplay music; setting it to 0% (displayed as OFF in-game) disables gameplay music entirely. | |
| Jukebox/Noteblocks | The volume of music and sounds played from Minecraft:jukeboxes and Minecraft:note blocks. | |
| Weather | The volume of Minecraft:rain and Minecraft:thunder. | |
| Blocks | The volume of blocks (Minecraft:pistons, Minecraft:chests, Minecraft:doors, etc.). | |
| Hostile Mobs | The volume of Minecraft:monsters. | |
| Friendly Mobs | The volume of Minecraft:animals (except Minecraft:hoglins) and non-mob Minecraft:entities like Minecraft:minecarts<ref>Template:Bug</ref> | |
| Players | The volume of players (item plops, hurt sounds, etc.) | |
| Ambient/Environment | The volume of Minecraft:ambience, sound of entering/exiting Minecraft:water and Minecraft:fireworks | |
| Voice/Speech | The volume of speech in Minecraft (for map makers) | |
| UI | The volume of sounds for UI elements, like button clicks. | |
| Device | Switch audio device. | System Default |
| Closed Captions | Toggles Minecraft:subtitles. | OFF |
| Directional Audio | OFF defaults to stereo sound. ON uses head-related transfer function (HRTF) based directional audio to improve simulation of 3D sound, which requires HRTF-compatible hardware and is best experienced when using headphones. |
OFF |
| Music Frequency | Changes how frequently music plays.
Default is the normal delay between 10 - 20 minutes, Frequent halves the delay to 5 minutes, and Constant sets the delay to 5 seconds. |
Default |
| Show Music Toast | Shows a toast with the name of the currently playing music track. | OFF |
Video Settings
Display
| Display setting | Description | Default |
|---|---|---|
| Fullscreen Resolution | Sets the resolution and framerate of the game when playing in fullscreen. | Current |
| Max Framerate | Limits the frame rate (in frames per second). Limiting the frame rate to a multiple of the Minecraft:player monitor's refresh rate can save processing power. | 120 fps |
| VSync | Limits the player's frames per second to the screen's refresh rate, which is usually 50 Hz, 60 Hz, 75 Hz, or 120 to 240 Hz on some gaming-targeted screens. Enabling VSync fixes tearing, but increases input latency and causes stuttering if one's computer cannot draw enough frames per second. | ON |
| Reduce FPS when | Limits FPS to a certain amount whether the player is AFK (away from keyboard) or the game window is minimized.
AFK: If there is no Minecraft:player movement for 1 minute, the frame rate will be capped at 30 FPS. When there is no movement for a total of 10 minutes, the frame rate will be capped at 10 FPS. Minimized: When the game window is minimized, the frame rate will be capped at 10 FPS. |
AFK |
| GUI Scale | Controls the GUI (graphical user interface) scale. This also controls the HUD (Minecraft:heads-up display) size. Note that the options available to the player depends on the game resolution. The number of available GUI scales for a specific resolution can be calculated using this formula: Template:Code. A GUI scale of 1 is properly scaled using a resolution of 320×240, but smaller resolutions might cause elements to run offscreen. A GUI scale of n is available at a resolution equal to or higher than (320 * n)x(240 * n), so a GUI scale of 2 is available at resolution 640×480 or higher, a GUI scale of 3 is available at resolution 960×720 or higher, and so on. There is no technical limit to how many GUI scales can be available. Auto sets the GUI scale to the highest value available for the current resolution.
The GUI scale can also be changed by holding Template:Key and scrolling the mouse wheel in the Video Settings screen. |
Auto |
| Fullscreen | Puts the game into fullscreen mode; keeping it off keeps it in a window. This can also be changed with Template:Key. | OFF |
| Exclusive Fullscreen | OFF | |
| Brightness | Dims down or Minecraft:lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Minecraft:Night Vision status effect. | 50<ref name="brightness" group="note">Displays as "Default" in-game.</ref> |
Quality & Performance
| Setting | Description | Fast | Fancy | Fabulous! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Preset | Sets the quality & performance settings according to the preset.
|
Defaults to Fancy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Biome Blend | Sets the distance of color transitions between Minecraft:biomes. | 3×3 (fast) | 5×5 (normal) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Render Distance | The render distance controls how many Minecraft:chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frame rate.
The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; therefore, this option is also known as "fog". The maximum value is 32 for 64-bit Java installs with at least 1 gigabyte of memory, and 16 in all other cases. Note: diameter = radius × 2 + 1
|
8 chunks | 16 chunks | 32 chunks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chunk Builder | Determines which chunk sections are updated synchronously during a single frame.
|
Threaded | Semi Blocking | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Minecraft:Simulation Distance | Minecraft:Simulation distance is similar to render distance, but affects the number of chunks in which entities are updated, and blocks and fluids are ticked. Simulation distance is more taxing on performance than the equivalent level of render distance. The available values are the same as render distance, except the minimum value is 5 chunks. | 6 chunks | 12 chunks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Smooth Lighting | Minecraft:Lighting is smoothed across the blocks (ambient occlusion) or each block has a distinctive Minecraft:light level. This setting does not change the gameplay in any way, but it has a minor effect on performance. | OFF | ON | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Clouds |
|
Fast | Fancy | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Particles |
|
Decreased | All | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mipmap Levels | The higher the level, the more the textures look "smooth". See [[Minecraft::File:Mipmap comparison.png]] for a comparison of the four mipmap levels and without mipmap. | 2 | 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Entity Shadows | Determines whether entities display simple shadows. | OFF | ON | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Entity Distance | Adjusts the distance that entities can be seen. Entities not within render distance can't be seen. At 100% entities are visible up to 160 blocks away. (Unless render distance is lower.) | 75% | 100% | 125% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Menu Background Blur | Changes the blurriness of menu background. | 2 | 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cloud Distance | Changes the render distance of clouds. | 32 chunks | 64 chunks | 128 chunks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| See-Through Leaves | OFF | ON | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Improved Transparency | OFF | ON | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Texture Filtering | None | RGSS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Anisotropic Filtering | Only works if texture filtering is set to anisotropic. | Disabled (2× if enabled) | Disabled (4× if enabled) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Weather Effect Radius | 5 blocks | 10 blocks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Preferences
| Preference | Description | Default |
|---|---|---|
| Autosave Indicator | Toggles the Minecraft:autosave indicator. | ON |
| Show Vignette | ON | |
| Attack Indicator |
|
Crosshair |
| Chunk Fade | 0.75 seconds |
Controls
Template:Main From the main Options page, one can click down to Controls for these additional settings:
| Control Setting | Description | Default |
|---|---|---|
| Sneak | Enables players to stay Minecraft:sneaked. | Hold |
| Sprint | Enables players to stay Minecraft:sprinting. | Hold |
| Auto-Jump | Enables automatic jumping when the player walks near a block with a block of air above. | OFF |
| Operator Items Tab | Enables the "Operator Utilities" tab in the Minecraft:Creative inventory if the player has the appropriate permissions. | OFF |
| Key Binds | Configuring keyboard Minecraft:controls. | N/A |
Mouse Settings
| Mouse setting | Description | Default |
|---|---|---|
| Sensitivity | Changes the sensitivity of the mouse when looking in-game. | 100% |
| Invert Mouse | Inverts vertical axis of the mouse when looking in-game. | OFF |
| Scroll Sensitivity | Changes the sensitivity of the scroll wheel in-game. Values above 1 do not affect selecting items in the Hotbar. | 1.00 |
| Discrete Scrolling | Tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1. | OFF |
| Touchscreen Mode Template:Until |
Toggles touchscreen mode, intended for touchscreen devices. | OFF |
| Raw Input | Takes the mouse input directly, instead of from the mouse cursor. This means that mouse movement is not affected by cursor acceleration or scaling, such as Windows' built in "Enhance pointer precision" and "Pointer speed". | ON |
Language
Template:Main Allows players to change the language that is viewed by their client.
Font Settings
| Font settings | Description | Default |
|---|---|---|
| Force Unicode Font |
|
OFF |
| Japanese Glyph Variants | Uses Japanese variants of CJK (Chinese, Japanese, and Korean) characters in the default font | Based on system locale language setting |
Chat Settings
| Chat setting | Description | Default |
|---|---|---|
| Chat |
|
Shown |
| Colors |
|
ON |
| Web Links |
| |
| Prompt on Links |
| |
| Chat Text Opacity | Changes the opacity of the chat text. | 100% |
| Text Background Opacity | Changes the opacity of the text background. | 50% |
| Chat Text Size | Changes how large the chat is shown. | 100% |
| Line Spacing | Changes the amount of spacing between chat messages. | 0% |
| Chat Delay | Changes the delay between chat messages. | None |
| Width | Changes the maximum width that the chat may appear. | 320px |
| Focused Height | Changes the maximum height that the chat is allowed to appear when in focus (chat input and history open). | 180px |
| Unfocused Height | Changes the maximum height that the chat is allowed to appear normally (chat input and history closed). | 90px |
| Narrator |
|
OFF |
| Command Suggestions | Toggles if command suggestions show up or not, if off the player has to press tab to bring them up. | ON |
| Hide Matched Names | Toggles if the game attempts to apply chat hiding by matching the text in messages. | |
| Reduced Debug Info | Toggles reduced information on the Minecraft:debug screen. | OFF |
| Only Show Secure Chat | Only display messages from other players that can be verified to have been sent by that player, and have not been modified. | OFF |
| Save Unsent Chats | Unsent messages will always get saved as chat drafts, even if the player intentionally closed their chat. | ON |
Resource Packs
Allows the player to change their Minecraft:resource pack settings.
Accessibility Settings
| Accessibility setting | Description | Default |
|---|---|---|
| Narrator | Toggles whether the narrator narrates all text, text in chat only, or text in menus only. | OFF |
| Closed Captions | Toggles whether closed captions are shown. | OFF |
| Text Background Opacity | Changes the opacity of the background behind text. | 50% |
| Text Background | Toggles whether the background behind text is restricted to chat or used everywhere. | Chat |
| Chat Text Opacity | Changes the opacity of the chat. | 100% |
| Line Spacing | Changes the amount of spacing between chat messages. | 0% |
| Chat Delay | Changes the delay between chat messages. | None |
| Auto-Jump | Enables automatically jumping when the player passes near a one block high wall. | OFF |
| Menu Background Blur | Changes the blurriness of menu background. | 50% |
| Sneak | Enables players to stay sneaking without holding the assigned key down. | Hold |
| Sprint | Enables players to stay sprinting without holding the assigned key down. | Hold |
| Distortion Effects | Changes the distortion effects (e.g. Minecraft:Nausea and Minecraft:nether portal distortion). | 100% |
| FOV Effects | Changes the FOV effects of anything affecting them. | 100% |
| Monochrome Logo | Changes the Mojang Studios loading screen color from red to black. | OFF |
| Hide Sky Flashes | Prevents the screen from flashing when Minecraft:lightning strikes. The lightning bolts themselves are still visible. Also prevents Minecraft:End flashes from making the ground glow purple in Minecraft:the End. | OFF |
| Darkness Pulsing | Changes how dark the Darkness effect gets when a warden or sculk shrieker gives it to the player. Fog distance remains unaffected. | 100% |
| Panorama Scroll Speed | Changes the scrolling speed of the panorama in the main menu. | 100% |
| Notification Time | Changes how long toast notifications (advancements, new recipes, etc.) display on screen. | 1.0x |
| View Bobbing | Toggles the "bobbing" motion of the camera as the player is walking. | ON |
| Glint Speed | Controls how fast the visual glint shimmers across enchanted items. | 50% |
| Glint Strength | Controls the transparency of the visual glint across enchanted items. | 75% |
| Damage Tilt | Controls the amount of camera shake caused by being hurt. | 100% |
| High Contrast | Enhances the contrast of UI elements. | OFF |
| Narrator Hotkey | Toggles the ability to turn the narrator on and off with Template:Key (Template:Key on Mac). | ON |
| Hide Splash Texts | Toggles the ability to show or hide Minecraft:splash text on the main menu. | OFF |
| Rotate with Minecarts | When toggled, the Minecraft:player will change direction alongside the Minecraft:minecart they are in. | OFF |
| High Contrast Block Outlines | Makes the targeted Minecraft:block outlines more visible. | OFF |
Server Options
| Server setting | Description | Default |
|---|---|---|
| Server Resource Packs | Allows the game to download resource packs from the server. | Prompt |
Telemetry Data
Template:Main This option shows information on what data the game can send to Mojang, stating that it helps Mojang improve Minecraft based on info relevant to players. The "Give Feedback" button opens a link to the Minecraft:feedback site while "Open My Data" shows the player information on telemetry data that is sent to Mojang, with the files removed after seven days. A link to the Microsoft privacy statement can be found on this page as well. A toggle for data collection is also available, though it is impossible to disable telemetry completely without client modifications.
| Telemetry data collection setting | Description | Default |
|---|---|---|
| Data Collection |
Toggles between two options:
Additionally, when in an offline game, this option is forced to be None. |
Minimal |
Credits & Attribution
| Option | Description |
|---|---|
| Credits | Opens the Minecraft:credits. |
| Attribution | Opens a link to Minecraft Attributions. |
| Licensing | Opens a link to Third Party Software Notices and Information. |
History
Java Edition
Legacy Console Edition
Issues
Gallery
-
The default main options menu.
-
The default online options menu.
-
The default Minecraft:skin customization options menu.
-
The default Minecraft:music and Minecraft:sound options menu.
-
The default video options menu.
-
The default Minecraft:controls menu.
-
The default language options menu.
-
The default chat options menu.
-
The default Minecraft:resource packs menu.
-
The default accessibility options menu.
-
The default key binds menu.
-
The default mouse settings menu.
Development images
-
First screenshot of the VSync option.
-
First screenshot teasing the super secret settings button.
-
First screenshot of the auto jump option.
-
First screenshot of the audio device option.
-
First screenshot of the revamped controls menu in 1.7.2.
-
First screenshot of the revamped sound options in 1.7.2.
Other
-
A comparison between the five mipmap levels. Enlarge to view animation.
-
A comparison between no biome blending and 5×5 biome blending.
-
A comparison between a cave with smooth lighting enabled and the same cave without it.
See also
Notes
References
Minecraft:de:Menü/Optionen Minecraft:es:Opciones Minecraft:fr:Options Minecraft:ja:設定 Minecraft:ko:설정 Minecraft:nl:Instellingen Minecraft:pl:Ustawienia Minecraft:pt:Opções Minecraft:ru:Настройки Minecraft:uk:Налаштування Minecraft:zh:选项