StarCitizen:Dave Haddock: Difference between revisions
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== Work at CIG == | == Work at CIG == | ||
He met with [[StarCitizen:Chris Roberts]] in August 2012 having initial world building conversations which [[StarCitizen:Development timeline|led]] to the [[StarCitizen::Category:Time Capsule|Time Capsules]] the month before Gamescon.<ref name="ReferenceA">{{ | He met with [[StarCitizen:Chris Roberts]] in August 2012 having initial world building conversations which [[StarCitizen:Development timeline|led]] to the [[StarCitizen::Category:Time Capsule|Time Capsules]] the month before Gamescon.<ref name="ReferenceA">{{Cite RSI|url=comm-link/transmission/12779-Meet-Dave-Haddock|text=Meet Dave Haddock}}</ref><ref name=":1" /> He tried the early prototype of what ended up becoming the GDC demo flying the hornet and crashing it into the Bengal a couple of times.<ref name=":2" /> Chris Roberts asked him to come on board despite Dave having experience with other roles. | ||
He was one of the founding members of [[StarCitizen:CIG]] in 2012.<ref name=":0">[https://youtu.be/UCsA903qR4Y Star Citizen Addicts Anonymous - Interview with Sandi Gardiner pt 1], Nichole D'Angelo, YouTube, 2 Mar 2015</ref><ref>{{ | He was one of the founding members of [[StarCitizen:CIG]] in 2012.<ref name=":0">[https://youtu.be/UCsA903qR4Y Star Citizen Addicts Anonymous - Interview with Sandi Gardiner pt 1], Nichole D'Angelo, YouTube, 2 Mar 2015</ref><ref>{{Cite Jump Point|title=An Interview with Dave Haddock|volume=01|month=05|startpage=30|endpage=34|accessdate=2013-04-26}}</ref> | ||
He | He worked on building the fictional universe writing the scripts, characters, and dialogs. He's very heavily involved in Squadron 42's production including the shooting at the [[StarCitizen:The Imaginarium|Imaginarium]] Studios.<ref name=":2">[https://www.youtube.com/watch?v=JlVqQ8nhdQ4 Star Citizen Live: Narrative History], Star Citizen, YouTube, 2 August 2024</ref> | ||
== Other Works == | == Other Works == | ||
He wanted to be in the FBI but in high school decided to go into movies.<ref name=":1">[https://youtu.be/3_H2gn6aXNw SCAA Interviews 004 Lead Writer David Haddock], Nichole D'Angelo, YouTube, 19 Feb 2014</ref> | He wanted to be in the FBI but in high school decided to go into movies.<ref name=":1">[https://youtu.be/3_H2gn6aXNw SCAA Interviews 004 Lead Writer David Haddock], Nichole D'Angelo, YouTube, 19 Feb 2014</ref> | ||
He was a location sound | He was a location sound mixer in New York working on very low budget movies.<ref name=":1" /> | ||
In | In order to focus on script writing he moved out to LA, where he was a QA localization tester at Activision working on {{WP|ref=no|Call_of_Duty:_United_Offensive|text=Call of Duty: United Offensive}}, {{WP|ref=no|True_Crime_(series)|text=True Crime}}, and the {{WP|ref=no|Doom_3:_Resurrection_of_Evil|text=Doom 3 expansion}} during the night while interning for [[StarCitizen:Ascendant Pictures]] during the day in 2002.<ref name="ReferenceA" /><ref name=":1" /> There he met [[StarCitizen:Adam Wieser]] and [[StarCitizen:John Schimmel]].<ref name=":2" /> He was director assistant on the Outlander movie where he met [[StarCitizen:Chris Roberts]]<ref name=":0" /> and [[StarCitizen:Ryan Church]], Adam Wieser, and did a lot of freelance movie stuff.<ref name=":1" /> During his free time he was working on screenplays<ref name=":1" /> | ||
Afterwards he decided to focus on his script writing and worked on | Afterwards he decided to focus on his script writing and worked on some for a while with Chris Roberts.<ref name=":1" /> | ||
== Trivia == | == Trivia == | ||
* Since the universe of Star Citizen took elements from [[StarCitizen:Decline and Fall of the Roman Empire|Ancient Rome]], he reread old textbooks about that period as well as talks about the classics ({{WP|ref=no|Star_Wars|text=Star Wars}}, {{WP|ref=no|Star_Trek|text=Star Trek}}, {{WP|ref=no|Ringworld}}, {{WP|ref=no|Foundation_series|text=Foundation}}, etc.) He has always been a fan of {{WP|ref=no|Joss_Whedon|text=Joss Whedon}} so he | * Since the universe of Star Citizen took elements from [[StarCitizen:Decline and Fall of the Roman Empire|Ancient Rome]], he reread old textbooks about that period as well as talks about the Sci-Fi classics ({{WP|ref=no|Star_Wars|text=Star Wars}}, {{WP|ref=no|Star_Trek|text=Star Trek}}, {{WP|ref=no|Ringworld}}, {{WP|ref=no|Foundation_series|text=Foundation}}, etc.) He has always been a fan of {{WP|ref=no|Joss_Whedon|text=Joss Whedon}} so he re-watched {{WP|ref=no|Firefly_(TV_series)|text=Firefly}} which hardly counts as 'work'.<ref name="ReferenceA" /> | ||
* With [[StarCitizen::Category:Cassandra's Tears|Cassandra's Tears]], he went to the Mystery and Imagination Bookshop in Glendale and picked up old copies of the Sci-Fi/Fantasy anthology magazines to try and capture that style used in the 1950's {{WP|ref=no||text=Flash Gordon-esque}} type of story. While [[StarCitizen:Kid Crimson]] was naturally more of a {{WP|ref=no|Dashiell_Hammett|text=Dashiell Hammett}} flavor.<ref name="ReferenceA" /> | |||
* With [[StarCitizen::Category:Cassandra's Tears|Cassandra's Tears]], he went to the Mystery and Imagination Bookshop in Glendale and picked up old copies of the Sci-Fi/Fantasy anthology magazines to try and capture that style used in the 1950's {{WP|ref=no| | * He drew the most inspiration from music. When he started writing something, he'll try to collate any songs that put his head in that world or capture a scene or emotion/mood. Therefore, his Star Citizen playlist is a variety of songs from all sorts of genres, from {{WP|ref=no|John_Murphy_(composer)|text=John Murphy's}} score for {{WP|ref=no|Sunshine_(2007_film)|text=Sunshine}} to {{WP|ref=no|Trent_Reznor|text=Trent Reznor}} and {{WP|ref=no|Atticus_Ross|text=Atticus Ross'}} {{WP|ref=no|The_Social_Network|text=Social Network}} score to {{WP|ref=no|Massive_Attack|text=Massive Attack}} to a {{WP|ref=no|Sharon_Van_Etten|text=Sharon Van Etten song}}. Anything that sparks the brain to the material.<ref name="ReferenceA" /> | ||
* He grew up as a gamer but his family always seemed to have the 'other gaming platforms'. They didn't have {{WP|ref=no|Atari_2600|text=Atari}} but the {{WP|ref=no|Intellivision}}. They didn't have a {{WP|ref=no|Commodore_64|text=Commodore}} 64 but {{WP|ref=no|Epson_Equity|text=Epson Equity}} II PC. So until PC really caught on, they never really had the popular games in the house. He kept playing games through high school but fell off a bit after college as he was broke and couldn't afford the systems.<ref name="ReferenceA" /> | |||
* He drew the most inspiration from music. When he started writing something, he'll try to collate any songs that put his head in that world or capture a scene or emotion. Therefore, his Star Citizen playlist is a variety of songs from all sorts of genres, from {{WP|ref=no|John_Murphy_(composer)|text=John Murphy's}} score for {{WP|ref=no|Sunshine_(2007_film)|text=Sunshine}} to {{WP|ref=no|Trent_Reznor|text=Trent Reznor}} and {{WP|ref=no|Atticus_Ross|text=Atticus Ross'}} {{WP|ref=no|The_Social_Network|text=Social Network}} score to {{WP|ref=no|Massive_Attack|text=Massive Attack}} to a {{WP|ref=no|Sharon_Van_Etten|text=Sharon Van Etten song}}. Anything that sparks the brain to the material.<ref name="ReferenceA" /> | * Around 2010, he started playing games again but had slowed down. Recently, He has been watching his roommate work his way through the {{WP|ref=no|The_Elder_Scrolls_V:_Skyrim|text=Skyrim}} game which has been fun. He played through {{WP|ref=no|Mass_Effect_2|text=Mass Effect}} 2 in 2012, so he jumped on that bandwagon relatively late.<ref name="ReferenceA" /> | ||
*He played ''[[StarCitizen:Wing Commander I|Wing Commander]]'' while growing up, and sold ''[[StarCitizen:Wing Commander II]]'' and ''[[StarCitizen:Wing Commander III]]'' while he worked at Babbage's (pre GameStop) in high school.<ref name=":2" /> | |||
* He grew up as a gamer but his family always seemed to have the 'other | |||
* Around 2010, he started playing games again but | |||
*He played ''[[StarCitizen:Wing Commander I|Wing Commander]]'' while growing up, and sold ''[[StarCitizen:Wing Commander II]]'' and ''[[StarCitizen:Wing Commander III]]'' while he worked at | |||
==See also== | ==See also== | ||
Latest revision as of 11:26, 6 August 2026
Dave Haddock is the Narrative Director of Star Citizen and Squadron 42 at StarCitizen:CIG Los Angeles.<ref>Shroud of the Avatar Live Dev Cam, Richard Garriott, YouTube, 7 Apr 2013</ref><ref>Around the Verse - Scanners Aglow, Torpedoes in Tow</ref>
Work at CIG
He met with StarCitizen:Chris Roberts in August 2012 having initial world building conversations which led to the [[StarCitizen::Category:Time Capsule|Time Capsules]] the month before Gamescon.<ref name="ReferenceA">Template:Cite RSI</ref><ref name=":1" /> He tried the early prototype of what ended up becoming the GDC demo flying the hornet and crashing it into the Bengal a couple of times.<ref name=":2" /> Chris Roberts asked him to come on board despite Dave having experience with other roles.
He was one of the founding members of StarCitizen:CIG in 2012.<ref name=":0">Star Citizen Addicts Anonymous - Interview with Sandi Gardiner pt 1, Nichole D'Angelo, YouTube, 2 Mar 2015</ref><ref>Template:Cite Jump Point</ref>
He worked on building the fictional universe writing the scripts, characters, and dialogs. He's very heavily involved in Squadron 42's production including the shooting at the Imaginarium Studios.<ref name=":2">Star Citizen Live: Narrative History, Star Citizen, YouTube, 2 August 2024</ref>
Other Works
He wanted to be in the FBI but in high school decided to go into movies.<ref name=":1">SCAA Interviews 004 Lead Writer David Haddock, Nichole D'Angelo, YouTube, 19 Feb 2014</ref>
He was a location sound mixer in New York working on very low budget movies.<ref name=":1" />
In order to focus on script writing he moved out to LA, where he was a QA localization tester at Activision working on Template:WP, Template:WP, and the Template:WP during the night while interning for StarCitizen:Ascendant Pictures during the day in 2002.<ref name="ReferenceA" /><ref name=":1" /> There he met StarCitizen:Adam Wieser and StarCitizen:John Schimmel.<ref name=":2" /> He was director assistant on the Outlander movie where he met StarCitizen:Chris Roberts<ref name=":0" /> and StarCitizen:Ryan Church, Adam Wieser, and did a lot of freelance movie stuff.<ref name=":1" /> During his free time he was working on screenplays<ref name=":1" />
Afterwards he decided to focus on his script writing and worked on some for a while with Chris Roberts.<ref name=":1" />
Trivia
- Since the universe of Star Citizen took elements from Ancient Rome, he reread old textbooks about that period as well as talks about the Sci-Fi classics (Template:WP, Template:WP, Template:WP, Template:WP, etc.) He has always been a fan of Template:WP so he re-watched Template:WP which hardly counts as 'work'.<ref name="ReferenceA" />
- With [[StarCitizen::Category:Cassandra's Tears|Cassandra's Tears]], he went to the Mystery and Imagination Bookshop in Glendale and picked up old copies of the Sci-Fi/Fantasy anthology magazines to try and capture that style used in the 1950's Template:WP type of story. While StarCitizen:Kid Crimson was naturally more of a Template:WP flavor.<ref name="ReferenceA" />
- He drew the most inspiration from music. When he started writing something, he'll try to collate any songs that put his head in that world or capture a scene or emotion/mood. Therefore, his Star Citizen playlist is a variety of songs from all sorts of genres, from Template:WP score for Template:WP to Template:WP and Template:WP Template:WP score to Template:WP to a Template:WP. Anything that sparks the brain to the material.<ref name="ReferenceA" />
- He grew up as a gamer but his family always seemed to have the 'other gaming platforms'. They didn't have Template:WP but the Template:WP. They didn't have a Template:WP 64 but Template:WP II PC. So until PC really caught on, they never really had the popular games in the house. He kept playing games through high school but fell off a bit after college as he was broke and couldn't afford the systems.<ref name="ReferenceA" />
- Around 2010, he started playing games again but had slowed down. Recently, He has been watching his roommate work his way through the Template:WP game which has been fun. He played through Template:WP 2 in 2012, so he jumped on that bandwagon relatively late.<ref name="ReferenceA" />
- He played Wing Commander while growing up, and sold StarCitizen:Wing Commander II and StarCitizen:Wing Commander III while he worked at Babbage's (pre GameStop) in high school.<ref name=":2" />
See also
References
<references />