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StarCitizen:Dave Haddock

From SAS Gaming Wiki
File:Dave Haddock 2013.jpg
Dave Haddock in 2013

Dave Haddock is the Narrative Director of Star Citizen and Squadron 42 at StarCitizen:CIG Los Angeles.<ref>Shroud of the Avatar Live Dev Cam, Richard Garriott, YouTube, 7 Apr 2013</ref><ref>Around the Verse - Scanners Aglow, Torpedoes in Tow</ref>

Work at CIG

He met with StarCitizen:Chris Roberts in August 2012 having initial world building conversations which led to the [[StarCitizen::Category:Time Capsule|Time Capsules]] the month before Gamescon.<ref name="ReferenceA">Template:Cite RSI</ref><ref name=":1" /> He tried the early prototype of what ended up becoming the GDC demo flying the hornet and crashing it into the Bengal a couple of times.<ref name=":2" /> Chris Roberts asked him to come on board despite Dave having experience with other roles.

He was one of the founding members of StarCitizen:CIG in 2012.<ref name=":0">Star Citizen Addicts Anonymous - Interview with Sandi Gardiner pt 1, Nichole D'Angelo, YouTube, 2 Mar 2015</ref><ref>Template:Cite Jump Point</ref>

He worked on building the fictional universe writing the scripts, characters, and dialogs. He's very heavily involved in Squadron 42's production including the shooting at the Imaginarium Studios.<ref name=":2">Star Citizen Live: Narrative History, Star Citizen, YouTube, 2 August 2024</ref>

Other Works

He wanted to be in the FBI but in high school decided to go into movies.<ref name=":1">SCAA Interviews 004 Lead Writer David Haddock, Nichole D'Angelo, YouTube, 19 Feb 2014</ref>

He was a location sound mixer in New York working on very low budget movies.<ref name=":1" />

In order to focus on script writing he moved out to LA, where he was a QA localization tester at Activision working on Template:WP, Template:WP, and the Template:WP during the night while interning for StarCitizen:Ascendant Pictures during the day in 2002.<ref name="ReferenceA" /><ref name=":1" /> There he met StarCitizen:Adam Wieser and StarCitizen:John Schimmel.<ref name=":2" /> He was director assistant on the Outlander movie where he met StarCitizen:Chris Roberts<ref name=":0" /> and StarCitizen:Ryan Church, Adam Wieser, and did a lot of freelance movie stuff.<ref name=":1" /> During his free time he was working on screenplays<ref name=":1" />

Afterwards he decided to focus on his script writing and worked on some for a while with Chris Roberts.<ref name=":1" />

Trivia

  • Since the universe of Star Citizen took elements from Ancient Rome, he reread old textbooks about that period as well as talks about the Sci-Fi classics (Template:WP, Template:WP, Template:WP, Template:WP, etc.) He has always been a fan of Template:WP so he re-watched Template:WP which hardly counts as 'work'.<ref name="ReferenceA" />
  • With [[StarCitizen::Category:Cassandra's Tears|Cassandra's Tears]], he went to the Mystery and Imagination Bookshop in Glendale and picked up old copies of the Sci-Fi/Fantasy anthology magazines to try and capture that style used in the 1950's Template:WP type of story. While StarCitizen:Kid Crimson was naturally more of a Template:WP flavor.<ref name="ReferenceA" />
  • He drew the most inspiration from music. When he started writing something, he'll try to collate any songs that put his head in that world or capture a scene or emotion/mood. Therefore, his Star Citizen playlist is a variety of songs from all sorts of genres, from Template:WP score for Template:WP to Template:WP and Template:WP Template:WP score to Template:WP to a Template:WP. Anything that sparks the brain to the material.<ref name="ReferenceA" />
  • He grew up as a gamer but his family always seemed to have the 'other gaming platforms'. They didn't have Template:WP but the Template:WP. They didn't have a Template:WP 64 but Template:WP II PC. So until PC really caught on, they never really had the popular games in the house. He kept playing games through high school but fell off a bit after college as he was broke and couldn't afford the systems.<ref name="ReferenceA" />
  • Around 2010, he started playing games again but had slowed down. Recently, He has been watching his roommate work his way through the Template:WP game which has been fun. He played through Template:WP 2 in 2012, so he jumped on that bandwagon relatively late.<ref name="ReferenceA" />
  • He played Wing Commander while growing up, and sold StarCitizen:Wing Commander II and StarCitizen:Wing Commander III while he worked at Babbage's (pre GameStop) in high school.<ref name=":2" />

See also

References

<references />