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Minecraft:Strength: Difference between revisions

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'''Strength''' is a [[Minecraft:effect|status effect]] which increases attack damage.
'''Strength''' is a [[Minecraft:effect|status effect]] which increases melee attack damage.


== Effect ==
== Effect ==
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Strength does not affect the damage of [[Minecraft:spear]] charge attacks {{in|je}}<ref>{{cite bug|MC|302778|Strength, Weakness and any other attack_damage attribute modifiers do not impact damage dealt by spears when performing charge attacks|resolution=Fixed}}</ref><ref>{{cite bug|MC|306239|Strength and Weakness effects still do not affect spear charge attacks|resolution=Unresolved}}</ref> or the damage of [[Minecraft:ranged attack]]s.
Strength does not affect the damage of [[Minecraft:spear]] charge attacks {{in|je}}<ref>{{cite bug|MC|302778|Strength, Weakness and any other attack_damage attribute modifiers do not impact damage dealt by spears when performing charge attacks|resolution=Fixed}}</ref><ref>{{cite bug|MC|306239|Strength and Weakness effects still do not affect spear charge attacks|resolution=Unresolved}}</ref> or the damage of [[Minecraft:ranged attack]]s.


==Causes==
== Causes ==
{| class="wikitable" data-description="Causes"
{| class="wikitable" data-description="Causes"
  !Cause
  !Cause
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{{notelist}}
{{notelist}}


==Immune mobs==
== Immune mobs ==
*[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s are immune to Strength.
*[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s are immune to Strength.
*Any [[Minecraft:mob]] that cannot attack or only attacks with projectiles is unaffected by Strength.
*Any [[Minecraft:mob]] that cannot attack or only attacks with projectiles is unaffected by Strength.


==Data values==
== Data values ==
===ID===
=== ID ===
{{EffectIDLink}}
{{EffectIDLink}}
{{edition|java}}:
{{edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
|shownumericids=y
|generatetranslationkeys=y
|generatetranslationkeys=y
|displayname=Strength
|displayname=Strength
|spritetype=effect
|spritetype=effect
|nameid=strength
|nameid=strength
|id=5
|foot=1}}
|foot=1}}


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|foot=1}}
|foot=1}}


==Advancements==
== Advancements ==
{{load advancements|How Did We Get Here?;A Furious Cocktail}}
{{load advancements|How Did We Get Here?;A Furious Cocktail}}


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|{{HistoryLine|||dev=18w43b|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} The Strength texture is fixed.}}
|{{HistoryLine|||dev=18w43b|{{darkbg|[[File:Strength (texture) JE3 BE2.png|18px]]}} The Strength texture is fixed.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#932423}} to {{color|#FCC700}}.}}
|{{HistoryLine||1.19.4|dev=Pre-release 3|Potion and effect color changed from {{color|#932423}} to {{color|#FCC700}}.}}
|{{HistoryLine||1.20.2|dev=23w32a|The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 5.}}
}}
}}


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{{Issue list}}
{{Issue list}}


==References==
== References ==
{{Reflist}}
{{Reflist}}



Latest revision as of 11:16, 24 August 2026

Template:Infobox effect

Strength is a status effect which increases melee attack damage.

Effect

Template:IN, it increases melee damage by Template:Hp × level.

Template:IN, melee damage under the Strength effect can be found through the equation <math>BaseDamage\times1.3^{level}+{1.3^{level}-1\over0.3}</math>, where <math>BaseDamage</math> is the default damage of whatever weapon or tool is used to attack.<ref>Background for this new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing</ref> Example for an Minecraft:iron sword:

Exceptions

Strength does not affect the damage of Minecraft:spear charge attacks Template:In<ref>Template:Cite bug</ref><ref>Template:Cite bug</ref> or the damage of Minecraft:ranged attacks.

Causes

Cause Potency Length Notes
Template:ItemLink I 3:00
Template:ItemLink (extended) I 8:00
Template:ItemLink II II 1:30
Template:ItemLink I 3:00

Template:ItemLink (extended)

I 8:00
Template:ItemLink II II 1:30
Template:ItemLink I 0:45 Potion cloud lasts 30 seconds at most
Template:ItemLink (extended) I 2:00 Potion cloud lasts 30 seconds at most
Template:ItemLink II II 0:23 Potion cloud lasts 30 seconds at most
Template:ItemLink I 0:23
Template:ItemLink (extended) I 1:00
Template:ItemLink II II 0:12
Template:BlockLink I 0:05 – 0:17 Replenishes when within range, level 3 only
Template:BlockLink II 0:17 Replenishes when within range, level 4 only
Being a Template:EntityLink I 2:00 – 5:00 When being cured. Time is always equivalent to the total conversion time.
Spawning within the world I Only applies to some Template:EntityLink on Hard difficulty.<ref group="note">The chance for a spider to have an effect is (10×clamped regional difficulty)%, and the chance for Strength is 20% of that.</ref>Template:Only

Template:Notelist

Immune mobs

Data values

ID

Template:EffectIDLink Template:Edition: Template:ID table

Template:Edition: Template:ID table

Advancements

Template:Load advancements

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Java Edition Combat Tests

Template:HistoryTable

Issues

Template:Issue list

References

Template:Reflist

Navigation

Template:Navbox effects Template:Navbox combat

Minecraft:de:Stärke (Statuseffekt) Minecraft:es:Fuerza Minecraft:fr:Force Minecraft:ja:攻撃力上昇 Minecraft:ko:힘 (효과) Minecraft:pt:Força (efeito) Minecraft:ru:Сила Minecraft:zh:力量(状态效果)