Minecraft:Controls/Old keys: Difference between revisions
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! Function | ! Function | ||
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| style="font-size: medium; text-align: center" |{{key|B}} | | style="font-size: medium; text-align: center" | {{key|B}} | ||
|[[Minecraft:0.0.20a]]–[[Minecraft:Java Edition Indev 0.31 20091223-1459]] | | [[Minecraft:0.0.20a]]–[[Minecraft:Java Edition Indev 0.31 20091223-1459]] | ||
|Brought up the list of usable [[Minecraft:blocks]] in [[Minecraft:Java Edition Classic|Classic]] Creative, and the first two Creative [[Minecraft:Indev 0.31]] versions. | | Brought up the list of usable [[Minecraft:blocks]] in [[Minecraft:Java Edition Classic|Classic]] Creative, and the first two Creative [[Minecraft:Indev 0.31]] versions. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|B}} | | style="font-size: medium; text-align: center" | {{key|B}} | ||
|[[Minecraft:Java Edition Indev 0.31 20100128-2200]]-[[Minecraft:Java Edition Indev 0.31 20100129-1447]] | | [[Minecraft:Java Edition Indev 0.31 20100128-2200]]-[[Minecraft:Java Edition Indev 0.31 20100129-1447]] | ||
| Brought up the crafting GUI. | | Brought up the crafting GUI. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|I}} | | style="font-size: medium; text-align: center" | {{key|I}} | ||
|[[Minecraft:Java Edition Indev 0.31 20091231-1856]]–[[Minecraft:Beta 1.3_01]] | | [[Minecraft:Java Edition Indev 0.31 20091231-1856]]–[[Minecraft:Beta 1.3_01]] | ||
|Brought up inventory before Beta 1.4 changed the key to {{key|E}}. (If preferred, this key can still be used by binding it in Options... → Controls... → Key Binds... → Inventory → Open/Close Inventory). | | Brought up inventory before Beta 1.4 changed the key to {{key|E}}. (If preferred, this key can still be used by binding it in Options... → Controls... → Key Binds... → Inventory → Open/Close Inventory). | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|Enter}} | | style="font-size: medium; text-align: center" | {{key|Return}}{{info needed|did Keypad Enter also work?}} | ||
|[[Minecraft:0.0.14a_04]]–[[Minecraft:0.30]] | | [[Minecraft:0.0.14a_04]]–[[Minecraft:0.30]] | ||
|Set [[Minecraft:spawn point]] in Classic Creative. | | Set [[Minecraft:spawn point]] in Classic Creative. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|R}} | | style="font-size: medium; text-align: center" | {{key|R}} | ||
|(Respawn above random<ref group="note">More specifically, the x and z coordinates were pseudorandom numbers from 0≤x<256 and the y coordinate was always 74</ref> points of the map) [[Minecraft:rd-132211]]–[[Minecraft:0.0.13a_03]] | | (Respawn above random<ref group="note">More specifically, the x and z coordinates were pseudorandom numbers from 0≤x<256 and the y coordinate was always 74</ref> points of the map) [[Minecraft:rd-132211]]–[[Minecraft:0.0.13a_03]] | ||
(Respawn at set spawn point) [[Minecraft:0.0.14a_04]]–[[Minecraft:0.30]] | (Respawn at set spawn point) [[Minecraft:0.0.14a_04]]–[[Minecraft:0.30]] | ||
|Moved the player to random points of the map, before [[Minecraft:0.0.14a_04]]. Respawned the player at set spawn point. | | Moved the player to random points of the map, before [[Minecraft:0.0.14a_04]]. Respawned the player at set spawn point. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|Tab}} | | style="font-size: medium; text-align: center" | {{key|Tab}} | ||
|[[Minecraft:Java Edition Classic 0.24 SURVIVAL TEST]]-[[Minecraft:0.30]] | | [[Minecraft:Java Edition Classic 0.24 SURVIVAL TEST]]-[[Minecraft:0.30]] | ||
|Shot arrows. | | Shot arrows. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F4}} | | style="font-size: medium; text-align: center" | {{key|F4}} | ||
|[[Minecraft:Java Edition Alpha v1.2.2]] | | [[Minecraft:Java Edition Alpha v1.2.2]] | ||
|Spawned a [[Minecraft:nether portal]]. Used for debug by [[Minecraft:Notch]] and removed in a second revision of the same version, without changing the version number. | | Spawned a [[Minecraft:nether portal]]. Used for debug by [[Minecraft:Notch]] and removed in a second revision of the same version, without changing the version number. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F5}} | | style="font-size: medium; text-align: center" | {{key|F5}} | ||
|[[Minecraft:0.26 SURVIVAL TEST]]–[[Minecraft:Java Edition Indev 20100207-1703]] | | [[Minecraft:0.26 SURVIVAL TEST]]–[[Minecraft:Java Edition Indev 20100207-1703]] | ||
|Toggled rain in Classic and Indev. | | Toggled rain in Classic and Indev. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F6}} | | style="font-size: medium; text-align: center" | {{key|F6}} | ||
|[[Minecraft:Java Edition Infdev 20100624]]–[[Minecraft:Alpha v1.1.2_01]] | | [[Minecraft:Java Edition Infdev 20100624]]–[[Minecraft:Alpha v1.1.2_01]] | ||
|Shows lagometer if held down. | | Shows lagometer if held down. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F3}} | | style="font-size: medium; text-align: center" | {{key|F3}} | ||
|[[Minecraft:Alpha v1.1.1]]–[[Minecraft:Alpha v1.1.2_01]] | | [[Minecraft:Alpha v1.1.1]]–[[Minecraft:Alpha v1.1.2_01]] | ||
|Shows FPS, and debug info, if held down. | | Shows FPS, and debug info, if held down. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F6}}<br>and<br>{{key|F7}} | | style="font-size: medium; text-align: center" | {{key|F6}}<br>and<br>{{key|F7}} | ||
|[[Minecraft:Beta 1.8 Pre-release]] | | [[Minecraft:Beta 1.8 Pre-release]] | ||
| Moved the day/night cycle backward and forward, respectively (only in singleplayer). | | Moved the day/night cycle backward and forward, respectively (only in singleplayer). | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|Escape}} | | style="font-size: medium; text-align: center" | {{key|Escape}} | ||
|[[Minecraft:0.0.10a]] - [[Minecraft:0.0.12a_03]] | | [[Minecraft:0.0.10a]] - [[Minecraft:0.0.12a_03]] | ||
|On Windows, focuses on the icon of the window and freezes all of Minecraft's processes, thus stopping setting the location of the mouse to the center of the window and letting the cursor become visible, although the cursor bounds stay the same, allowing for review before taking a screenshot. Holding a movement key then toggling this on then off again makes that key stuck on, even if it is let go. Pressing the same movement key again stops it. | | On Windows, focuses on the icon of the window and freezes all of Minecraft's processes, thus stopping setting the location of the mouse to the center of the window and letting the cursor become visible, although the cursor bounds stay the same, allowing for review before taking a screenshot. Holding a movement key then toggling this on then off again makes that key stuck on, even if it is let go. Pressing the same movement key again stops it. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key| | | style="font-size: medium; text-align: center" | {{key|Left}} | ||
|[[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | | [[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | ||
|Functioned the same way as {{key|A}}, would move the player left; WASD keys and arrow keys could be both used as movement. | | Functioned the same way as {{key|A}}, would move the player left; WASD keys and arrow keys could be both used as movement. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key| | | style="font-size: medium; text-align: center" | {{key|Right}} | ||
|[[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | | [[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | ||
|Functioned the same way as {{key|D}}, would move the player right; WASD keys and arrow keys could be both used as movement. | | Functioned the same way as {{key|D}}, would move the player right; WASD keys and arrow keys could be both used as movement. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key| | | style="font-size: medium; text-align: center" | {{key|Up}} | ||
|[[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | | [[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | ||
|Functioned the same way as {{key|W}}, would move the player forward; WASD keys and arrow keys could be both used as movement. | | Functioned the same way as {{key|W}}, would move the player forward; WASD keys and arrow keys could be both used as movement. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key| | | style="font-size: medium; text-align: center" | {{key|Down}} | ||
|[[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | | [[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | ||
|Functioned the same way as {{key|S}}, would move the player backward; the WASD keys and arrow keys could be both used as movement. | | Functioned the same way as {{key|S}}, would move the player backward; the WASD keys and arrow keys could be both used as movement. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|Windows}} | | style="font-size: medium; text-align: center" | {{key|Windows}} | ||
|[[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | | [[Minecraft:rd-132211]] - [[Minecraft:0.0.22a_05]] | ||
|Functioned the same way as {{key|Space}}, the Space key and Windows key could be both used as [[Minecraft:jump]]. | | Functioned the same way as {{key|Space}}, the Space key and Windows key could be both used as [[Minecraft:jump]]. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|G}} | | style="font-size: medium; text-align: center" | {{key|G}} | ||
|[[Minecraft:rd-160052]] – [[Minecraft:0.0.23a_01]] | | [[Minecraft:rd-160052]] – [[Minecraft:0.0.23a_01]] | ||
|Spawned a [[Minecraft:Mob (entity)|mob]] in Pre-Classic and Classic Creative. | | Spawned a [[Minecraft:Mob (entity)|mob]] in Pre-Classic and Classic Creative. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|Y}} | | style="font-size: medium; text-align: center" | {{key|Y}} | ||
|[[Minecraft:Java Edition pre-Classic mc-161616]]–[[Minecraft:0.0.22a_05]] | | [[Minecraft:Java Edition pre-Classic mc-161616]]–[[Minecraft:0.0.22a_05]] | ||
|Inverted mouse in Classic Creative. | | Inverted mouse in Classic Creative. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F}} | | style="font-size: medium; text-align: center" | {{key|F}} | ||
|[[Minecraft:0.0.12a]]–[[Minecraft:0.0.22a_05]] | | [[Minecraft:0.0.12a]]–[[Minecraft:0.0.22a_05]] | ||
[[Minecraft:0.0.23a_01]]-[[Minecraft:Beta 1.7.3]] | [[Minecraft:0.0.23a_01]]-[[Minecraft:Beta 1.7.3]] | ||
|Toggled render distance (fog), changed to {{key|F3}} + {{key|F}} in Beta 1.8. | | Toggled render distance (fog), changed to {{key|F3}} + {{key|F}} in Beta 1.8. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|M}} | | style="font-size: medium; text-align: center" | {{key|M}} | ||
|[[Minecraft:0.0.22a_01]]-[[Minecraft:0.0.22a_05]] | | [[Minecraft:0.0.22a_01]]-[[Minecraft:0.0.22a_05]] | ||
|Toggled both sound and music. | | Toggled both sound and music. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|N}} | | style="font-size: medium; text-align: center" | {{key|N}} | ||
|[[Minecraft:0.0.12a]] - [[Minecraft:0.0.12a_03]] | | [[Minecraft:0.0.12a]] - [[Minecraft:0.0.12a_03]] | ||
|Generated a new map in Classic Creative. | | Generated a new map in Classic Creative. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F7}} | | style="font-size: medium; text-align: center" | {{key|F7}} | ||
|[[Minecraft:Java Edition Indev 0.31 20091231-1856]] – [[Minecraft:Java Edition Indev 20100223]] | | [[Minecraft:Java Edition Indev 0.31 20091231-1856]] – [[Minecraft:Java Edition Indev 20100223]] | ||
|Isometrically rendered a finite map in Minecraft Indev and 0.31 Indev. | | Isometrically rendered a finite map in Minecraft Indev and 0.31 Indev. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|Shift}}<br>+<br>{{key|F2}} | | style="font-size: medium; text-align: center" | {{key|Shift}}<br>+<br>{{key|F2}} | ||
|[[Minecraft:Beta 1.2_02]] – [[Minecraft:Beta 1.4_01]] | | [[Minecraft:Beta 1.2_02]] – [[Minecraft:Beta 1.4_01]] | ||
|Called an unfinished experimental screenshot function that attempted to generate a '''huge''' 645 megapixel TGA image with a resolution of 36,450×17,700 pixels.<ref>{{Tweet|notch|28553723806490624|I just realized shift+F2 will generate an almost 2 gb large screenshot in 1.2_02. Half-finished huge screenshot test code.|January 21, 2011}}</ref> | | Called an unfinished experimental screenshot function that attempted to generate a '''huge''' 645 megapixel TGA image with a resolution of 36,450×17,700 pixels.<ref>{{Tweet|notch|28553723806490624|I just realized shift+F2 will generate an almost 2 gb large screenshot in 1.2_02. Half-finished huge screenshot test code.|January 21, 2011}}</ref> | ||
Pressing this key combination would cause Minecraft to either freeze for a while, displaying several clipped tiles of the current view or crash, depending on available RAM. During this time it would attempt to generate a file of 1.8 GB in size that may end up corrupt. | Pressing this key combination would cause Minecraft to either freeze for a while, displaying several clipped tiles of the current view or crash, depending on available RAM. During this time it would attempt to generate a file of 1.8 GB in size that may end up corrupt. | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F8}} | | style="font-size: medium; text-align: center" | {{key|F8}} | ||
|[[Minecraft:Beta 1.3]]–[[Minecraft:12w08a]] | | [[Minecraft:Beta 1.3]]–[[Minecraft:12w08a]] | ||
|Slowly pans the camera when moving. (Now must be configured in Options... → Controls... → Key Binds... → Miscellaneous → Toggle Cinematic Camera). | | Slowly pans the camera when moving. (Now must be configured in Options... → Controls... → Key Binds... → Miscellaneous → Toggle Cinematic Camera). | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F7}} | | style="font-size: medium; text-align: center" | {{key|F7}} | ||
| rowspan="4" |[[Minecraft:13w47a]]–[[Minecraft:1.8.9]] | | rowspan="4" | [[Minecraft:13w47a]]–[[Minecraft:1.8.9]] | ||
|Pause/unpause the Twitch stream | | Pause/unpause the Twitch stream | ||
|- | |- | ||
| rowspan="2" style="font-size: medium; text-align: center" |Any Key<br>(defaults to '''NONE''') | | rowspan="2" style="font-size: medium; text-align: center" |Any Key<br>(defaults to '''NONE''') | ||
|Mute/unmute microphone, if applicable | | Mute/unmute microphone, if applicable | ||
|- | |- | ||
| Show stream commercials | | Show stream commercials | ||
|- | |- | ||
| style="font-size: medium; text-align: center" |{{key|F6}} | | style="font-size: medium; text-align: center" | {{key|F6}} | ||
|Start/stop the Twitch stream | | Start/stop the Twitch stream | ||
|} | |} | ||
Latest revision as of 11:08, 6 September 2026
Template:Outdated Template:Wip These keys of Minecraft:controls are no longer usable in the current versions of the game.<ref>http://web.archive.org/web/20090520141329/http://www.mojang.com/notch/minecraft/ Archived page of Minecraft Classic from May 20th 2009 </ref>
Other editions of Minecraft have either been discontinued or long forgotten about (such as Template:El and Template:El). However, their controls are documented here for historical purposes.
Java Edition
| Key | Versions used | Function |
|---|---|---|
| Template:Key | Minecraft:0.0.20a–Minecraft:Java Edition Indev 0.31 20091223-1459 | Brought up the list of usable Minecraft:blocks in Classic Creative, and the first two Creative Minecraft:Indev 0.31 versions. |
| Template:Key | Minecraft:Java Edition Indev 0.31 20100128-2200-Minecraft:Java Edition Indev 0.31 20100129-1447 | Brought up the crafting GUI. |
| Template:Key | Minecraft:Java Edition Indev 0.31 20091231-1856–Minecraft:Beta 1.3_01 | Brought up inventory before Beta 1.4 changed the key to Template:Key. (If preferred, this key can still be used by binding it in Options... → Controls... → Key Binds... → Inventory → Open/Close Inventory). |
| Template:KeyTemplate:Info needed | Minecraft:0.0.14a_04–Minecraft:0.30 | Set Minecraft:spawn point in Classic Creative. |
| Template:Key | (Respawn above random<ref group="note">More specifically, the x and z coordinates were pseudorandom numbers from 0≤x<256 and the y coordinate was always 74</ref> points of the map) Minecraft:rd-132211–Minecraft:0.0.13a_03
(Respawn at set spawn point) Minecraft:0.0.14a_04–Minecraft:0.30 |
Moved the player to random points of the map, before Minecraft:0.0.14a_04. Respawned the player at set spawn point. |
| Template:Key | Minecraft:Java Edition Classic 0.24 SURVIVAL TEST-Minecraft:0.30 | Shot arrows. |
| Template:Key | Minecraft:Java Edition Alpha v1.2.2 | Spawned a Minecraft:nether portal. Used for debug by Minecraft:Notch and removed in a second revision of the same version, without changing the version number. |
| Template:Key | Minecraft:0.26 SURVIVAL TEST–Minecraft:Java Edition Indev 20100207-1703 | Toggled rain in Classic and Indev. |
| Template:Key | Minecraft:Java Edition Infdev 20100624–Minecraft:Alpha v1.1.2_01 | Shows lagometer if held down. |
| Template:Key | Minecraft:Alpha v1.1.1–Minecraft:Alpha v1.1.2_01 | Shows FPS, and debug info, if held down. |
| Template:Key and Template:Key |
Minecraft:Beta 1.8 Pre-release | Moved the day/night cycle backward and forward, respectively (only in singleplayer). |
| Template:Key | Minecraft:0.0.10a - Minecraft:0.0.12a_03 | On Windows, focuses on the icon of the window and freezes all of Minecraft's processes, thus stopping setting the location of the mouse to the center of the window and letting the cursor become visible, although the cursor bounds stay the same, allowing for review before taking a screenshot. Holding a movement key then toggling this on then off again makes that key stuck on, even if it is let go. Pressing the same movement key again stops it. |
| Template:Key | Minecraft:rd-132211 - Minecraft:0.0.22a_05 | Functioned the same way as Template:Key, would move the player left; WASD keys and arrow keys could be both used as movement. |
| Template:Key | Minecraft:rd-132211 - Minecraft:0.0.22a_05 | Functioned the same way as Template:Key, would move the player right; WASD keys and arrow keys could be both used as movement. |
| Template:Key | Minecraft:rd-132211 - Minecraft:0.0.22a_05 | Functioned the same way as Template:Key, would move the player forward; WASD keys and arrow keys could be both used as movement. |
| Template:Key | Minecraft:rd-132211 - Minecraft:0.0.22a_05 | Functioned the same way as Template:Key, would move the player backward; the WASD keys and arrow keys could be both used as movement. |
| Template:Key | Minecraft:rd-132211 - Minecraft:0.0.22a_05 | Functioned the same way as Template:Key, the Space key and Windows key could be both used as Minecraft:jump. |
| Template:Key | Minecraft:rd-160052 – Minecraft:0.0.23a_01 | Spawned a mob in Pre-Classic and Classic Creative. |
| Template:Key | Minecraft:Java Edition pre-Classic mc-161616–Minecraft:0.0.22a_05 | Inverted mouse in Classic Creative. |
| Template:Key | Minecraft:0.0.12a–Minecraft:0.0.22a_05 | Toggled render distance (fog), changed to Template:Key + Template:Key in Beta 1.8. |
| Template:Key | Minecraft:0.0.22a_01-Minecraft:0.0.22a_05 | Toggled both sound and music. |
| Template:Key | Minecraft:0.0.12a - Minecraft:0.0.12a_03 | Generated a new map in Classic Creative. |
| Template:Key | Minecraft:Java Edition Indev 0.31 20091231-1856 – Minecraft:Java Edition Indev 20100223 | Isometrically rendered a finite map in Minecraft Indev and 0.31 Indev. |
| Template:Key + Template:Key |
Minecraft:Beta 1.2_02 – Minecraft:Beta 1.4_01 | Called an unfinished experimental screenshot function that attempted to generate a huge 645 megapixel TGA image with a resolution of 36,450×17,700 pixels.<ref>Template:Tweet</ref>
Pressing this key combination would cause Minecraft to either freeze for a while, displaying several clipped tiles of the current view or crash, depending on available RAM. During this time it would attempt to generate a file of 1.8 GB in size that may end up corrupt. |
| Template:Key | Minecraft:Beta 1.3–Minecraft:12w08a | Slowly pans the camera when moving. (Now must be configured in Options... → Controls... → Key Binds... → Miscellaneous → Toggle Cinematic Camera). |
| Template:Key | Minecraft:13w47a–Minecraft:1.8.9 | Pause/unpause the Twitch stream |
| Any Key (defaults to NONE) |
Mute/unmute microphone, if applicable | |
| Show stream commercials | ||
| Template:Key | Start/stop the Twitch stream |
Debugging controls
Template:Info needed section These controls are used for debugging and were unintentionally left in-game in the following versions: Minecraft:Beta 1.8 Pre-release (pre-reupload only), Minecraft:Beta 1.9 Prerelease 5 and snapshot Minecraft:12w08a.<ref name="Pre5Unintended">Template:Tweet</ref><ref>Template:Tweet</ref> The controls are called the "deadmau5 camera".<ref name="deadmau5camera">Template:Tweet</ref>
| Key | Function |
|---|---|
| Template:Key | Zooms in camera.<ref name="Pre5Unintended" /> |
| Template:Key | Zooms out camera.<ref name="Pre5Unintended" /> |
| Template:Key + Template:Key | Resets the camera's zoom.<ref name="Pre5Unintended" /> |
| Template:Key | Rotates camera Counter-Clockwise.<ref name="Pre5Unintended" /> |
| Template:Key | Rotates camera Clockwise.<ref name="Pre5Unintended" /> |
| Template:Key + Template:Key | Resets the camera's rotation.<ref name="Pre5Unintended" /> |
| Template:Key | Pans camera forward.<ref name="Pre5Unintended" /> |
| Template:Key | Pans camera backward.<ref name="Pre5Unintended" /> |
| Template:Key | Slowly pans the camera up.<ref name="Pre5Unintended" /> |
| Template:Key | Slowly pans the camera down.<ref name="Pre5Unintended" /> |
| Template:Key | Slowly pans the camera left.<ref name="Pre5Unintended" /> |
| Template:Key | Slowly pans the camera right.<ref name="Pre5Unintended" /> |
| Template:Key | Freezes the player's y-axis position if pressed once, and pressing it again unfreezes their y-axis position.<ref name="Pre5Unintended" /> |
| Template:Key | Freezes the player's camera in place.<ref name="Pre5Unintended" /> |
Bedrock Edition
| Button | Versions used | Function |
|---|---|---|
| Search Button | Alpha 0.1.2 | The search button used to be able to change the camera to and from Minecraft:third person view on all Android devices (with a search button), but now this has to be done via the pause screen, since many devices do not have a search button. The Xperia PLAY retains this functionality. |
| 0.12.1-1.20.70 | The button was used to disable fly mode in Creative mode. When double clicked, the player would stop flying, the button would revert to File:Jump button.png, and the File:Fly up button.png and File:Fly down button.png buttons would disappear. | |
| 1.18.30-1.21.80 | The button was used to dismount the player from rideable entities. The horse or camel jumped (Joystick only). | |
| 1.18.30-1.21.80 | The button was used to dismount the player from horse or camel (Joystick only). | |
| Template:Key | 1.16.200-1.21.90 | (for Windows only) Toggles between Minecraft:RTX rendering and the default. This only works if there is an active RTX resource pack. |
Template:El
Notes
- On the Template:El (when playing on the PlayStation Vita), Template:El (when playing on the Wii U GamePad), and Template:El (when playing in Tabletop or Handheld mode), the touchscreen can be used to control the tooltips shown at the bottom of the screen (if enabled), as well as the menus and inventory.
- Likewise, on the Template:El, the Touch pad can be used to move the inventory cursor as well as control the menus by swiping.
- The Template:El can be played with a Wii U GamePad, Wii U Pro Controller, Classic Controller, or Classic Controller Pro. It cannot be played with a Wii Remote, Wii Remote Plus, or Nunchuk.
- Note: While the Template:El can not be played with a Wii Remote or Wii Remote Plus, a Wii Remote or Wii Remote Plus is required to play with a Classic Controller or Classic Controller Pro.
- The Template:El can be played with a pair of Joy-Con, the Nintendo Switch Pro Controller, or the Nintendo Switch Lite. It cannot be played with a single Joy-Con, as it does not have enough buttons or control sticks.
Gameplay
<references group="Fn" />
In crafting
Template:El
All of the controls in the New Nintendo 3DS Edition are fixed and cannot be changed.
| Action | Function |
|---|---|
| Template:OS | |
| START/SELECT | Pause |
| Circle Pad | Move |
| C Stick | Look |
| Template:Wbtn | Jump/Fly Up |
| Template:Wbtn | Drop Item |
| Template:Key | Attack/Destroy |
| Template:Key | Use Item/Place Block |
| Template:Wbtn | Crafting |
| Template:Wbtn | Inventory |
| Template:Key/Template:Wbtn | Cycle Item Left |
| Template:Key/Template:Wbtn | Cycle Item Right |
| Template:Wbtn | Toggle Perspective |
| Template:Wbtn | Sneak/Fly Down |
Template:El
All of the controls in the Pi Edition are fixed and cannot be changed.
| Action | Function |
|---|---|
| Template:Mouse | Turning; aiming; third person camera movement. |
| Template:Mouse | Destroy blocks (hold down shortly); Move a block from the selection screen to the first hotbar slot, pushing the rest of the items one slot to the right. |
| Template:Mouse | Place blocks; Charge a Minecraft:bow (firing is broken). |
| Template:Mouse | Scrolls through the Hotbar. |
| Template:Key | Opens up or closes the menu and gives back cursor control. |
| Template:Key–Template:Key | Selects the appropriate Hotbar item. |
| Template:Key | Move forward. |
| Template:Key | Strafe left. |
| Template:Key | Move backward. |
| Template:Key | Strafe right. |
| Template:Key | Jump. When double-tapped, toggles Fly Mode. When Fly Mode is on, causes the player to gain Minecraft:altitude (ascend). |
| Template:Key | Sneak. When Fly Mode is on, causes the player to lose Minecraft:altitude (descend). |
| Template:Key | Open the list of blocks. |
| Template:Key | Release the mouse cursor from the game window without opening the pause menu. |
Template:El: Xperia Play
| Action | Function |
|---|---|
| Right Bumper | Place block |
| Left Bumper | Destroy block |
| File:PlayStationTriangle.svg | Open Minecraft:inventory |
| File:PlayStationCircle.svg | Cycle right in the hotbar |
| File:PlayStationX.svg | Jump |
| File:PlayStationSquare.svg | Cycle left in the hotbar |
| Directional Keys | Movement |
| Left Touch Pad | Sneak |
| Right Touch Pad | Moves the camera |
| Menu | Open game menu |
| Touch Screen | Chat (Minecraft:multiplayer only). Tap to change selection in hotbar |
| Search Button | Toggle Minecraft:third person view |
Note: For Xperia Play owners using the gamepad, while in Creative mode, the lowest two rows of items are beneath the screen, and one cannot scroll down to see them. They are still accessible, but it requires either remembering how many times one has to press the directional buttons to access them, or trial-and-error. This is most prominent in the 4.0 update, as the amount of items has increased, and now sixteen items are hidden. The only way to see them is to turn on the option to use touch controls in the options menu.